L23 PTV Shin-Ji (Axis +8) vs Nikola1975 (Allies)
-
@nikola1975 Round is up, finally! Sorry again for the wait. This was super important and I needed all my brains available for this.
Now we discover what I overlooked!
-
Yes, I get a headache for every Japanese turn. This one seems very good actually… Nice bombing results in India as well.
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Crete 1 infantry moved from 100 Sea Zone to Crete 1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 100 Sea Zone 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Crete Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Egypt to Alexandria 1 artillery moved from Greece to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary 2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Greece to Romania Place Units - Italians 2 armour placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.33
-
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 2 artilleries and 12 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta Combat - Germans Battle in Malta Germans attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Germans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 1 submarine moved from 93 Sea Zone to 87 Sea Zone 1 submarine moved from 93 Sea Zone to 84 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 battleship and 1 destroyer moved from 116 Sea Zone to 112 Sea Zone 2 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States 2 artilleries and 8 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun, 1 artillery and 9 infantry moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 aaGun moved from France to Western Germany 3 fighters and 5 tactical_bombers moved from Southern Italy to Egypt Place Units - Germans 1 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Western Germany 6 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.33
-
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Java to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 2 artilleries and 8 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 2 bombers and 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Malaya Battle in Shan State Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 132 Sea Zone 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 1 armour moved from Kwangtung to 21 Sea Zone 1 armour and 2 transports moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from Manilla to 36 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone 1 marine moved from Iwo Jima to 18 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 18 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 7 Sea Zone to 5 Sea Zone 2 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 132 Sea Zone to Malaya 1 tactical_bomber moved from Shan State to 132 Sea Zone 2 bombers moved from Shan State to Davao 3 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Shan State to French Indo China 1 mech_infantry moved from Kiangsi to Szechwan 1 infantry moved from Anhwe to Kiangsi 1 artillery and 2 infantry moved from Anhwe to Hopei 3 infantry moved from Jehol to Anhwe 3 tactical_bombers moved from Japan to 35 Sea Zone 1 fighter moved from Shan State to 132 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 artillery moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 3 infantry placed in Japan 2 carriers, 1 submarine and 1 transport placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 2 infantry EDIT: Adding units owned by Japanese to Southern Manchuria: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -0.67
-
Great play by Japanese! You are placing ships where I don’t want to see them :)
I have misclicked UK’s end of battle turn before attacking all I wanted, so I have repeated 1 battle. You will see that it has gone the same way - and it could have only been worse for me, so I hope that is fine.
-
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Trans-Jordan from British 1 bomber moved from Alexandria to Iraq 1 infantry moved from Crete to 100 Sea Zone 1 artillery moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 100 Sea Zone to 94 Sea Zone 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Baltic States Combat - Italians
Combat Hit Differential Summary :
-
@nikola1975 Thanks! You’ve left me with some interesting choices as well - scrambles?
-
@nikola1975 Oh, and I will probably need OOL as well.
-
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Alexandria to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 battleship and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Baltic States 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians
Combat Hit Differential Summary :
-
@shin-ji wait, another slight change - didn’t realize you could scramble to the seazone as well.
-
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Trans-Jordan from British 1 bomber moved from Alexandria to Iraq 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Baltic States
Combat Hit Differential Summary :
-
@shin-ji OK, this works. I think I get how scrambles work now. So, scrambles? OOL?
-
@shin-ji No scrambles.
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Trans-Jordan from British 1 bomber moved from Alexandria to Iraq 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from 94 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Baltic States Combat - Italians Battle in Morocco Italians attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 armour and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from Iraq to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Alexandria to Egypt 2 fighters moved from Alexandria to Southern Italy 1 aaGun and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Northern Italy to Romania 2 aaGuns and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 transport placed in 99 Sea Zone 1 airfield placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3,6,2,1,2,3 Italians collect 22 PUs (2 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -1.00
-
@nikola1975 OK, all set!
-
@nikola1975 Bump#1
-
@nikola1975 Bump #2