gl & hf
scramble?
@nikola1975 I’m just testing the Strat bombing rules in this ruleset. You shouldn’t see any dice, but if you do, that’s what it is.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 18 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Norway to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Non Combat Move - Germans
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Slovakia Hungary
2 armour moved from Yugoslavia to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 infantry moved from Norway to Finland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 115 Sea Zone to 93 Sea Zone
2 submarines moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
2 submarines moved from 113 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Western Germany
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 battleship moved from 115 Sea Zone to 116 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 destroyer placed in 116 Sea Zone
2 artilleries and 8 infantry placed in Germany
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
@nikola1975 lol I am such a dufus. I completely forgot that I could have attacked Kwangtung on J1! I’m just laughing at myself here is all. I suspect this will be an instructive loss for me.
Anyway, J1 might not be for a day or so - I had a bunch of work dumped in my lap just now. But fear not! It is coming.
Hm, yes. There were enough forces to do it.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Paulau to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from Davao to Manilla
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Hokkaido to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 6 infantry moved from Kiangsi to Hopei
1 mech_infantry moved from Shansi to Kiangsi
1 artillery and 1 infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
2 infantry moved from Jehol to Anhwe
1 fighter moved from Siam to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
2 bombers moved from Kwangsi to Eastern India
1 tactical_bomber moved from Kwangsi to 132 Sea Zone
1 fighter moved from Kwangsi to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in 132 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 18 Sea Zone
1 marine moved from 18 Sea Zone to Iwo Jima
2 carriers moved from 32 Sea Zone to 18 Sea Zone
1 battleship moved from 36 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to 43 Sea Zone
2 bombers moved from Eastern India to French Indo China
1 infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from 132 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Kwangtung to 7 Sea Zone
1 fighter moved from Paulau to 18 Sea Zone
1 fighter moved from Kiangsu to 18 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from 32 Sea Zone to Japan
1 battleship moved from 36 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 32 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to Japan
1 tactical_bomber moved from Paulau to French Indo China
1 aaGun and 2 infantry moved from Southern Manchuria to Korea
3 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00
UK_Pacific AA : -0.33
UK_Pacific regular : 0.33
British regular : 0.67
@nikola1975 Round is up, finally! Sorry again for the wait. This was super important and I needed all my brains available for this.
Now we discover what I overlooked!
Yes, I get a headache for every Japanese turn. This one seems very good actually… Nice bombing results in India as well.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Cyprus to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Crete
1 infantry moved from 100 Sea Zone to Crete
1 battleship, 2 cruisers and 1 destroyer moved from 101 Sea Zone to 100 Sea Zone
1 submarine moved from 98 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to Egypt
3 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
3 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Greece to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Romania
Place Units - Italians
2 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 unit repaired.
2 artilleries and 12 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
Combat - Germans
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 116 Sea Zone to 112 Sea Zone
2 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
5 armour and 4 mech_infantrys moved from Germany to Baltic States
2 artilleries and 8 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun, 1 artillery and 9 infantry moved from Western Germany to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 aaGun moved from France to Western Germany
3 fighters and 5 tactical_bombers moved from Southern Italy to Egypt
Place Units - Germans
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Western Germany
6 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 43 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Malaya
1 infantry moved from 132 Sea Zone to Malaya
2 artilleries and 8 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
2 bombers and 2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone
1 armour moved from Kwangtung to 21 Sea Zone
1 armour and 2 transports moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from Iwo Jima to 18 Sea Zone
2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 18 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 132 Sea Zone to Malaya
1 tactical_bomber moved from Shan State to 132 Sea Zone
2 bombers moved from Shan State to Davao
3 fighters moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from Shan State to French Indo China
1 mech_infantry moved from Kiangsi to Szechwan
1 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Hopei
3 infantry moved from Jehol to Anhwe
3 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter moved from Shan State to 132 Sea Zone
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 artillery moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from 35 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
2 carriers, 1 submarine and 1 transport placed in 7 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Southern Manchuria: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
UK_Pacific regular : -0.67
Great play by Japanese! You are placing ships where I don’t want to see them :)
I have misclicked UK’s end of battle turn before attacking all I wanted, so I have repeated 1 battle. You will see that it has gone the same way - and it could have only been worse for me, so I hope that is fine.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 bomber moved from Alexandria to Iraq
1 infantry moved from Crete to 100 Sea Zone
1 artillery moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 100 Sea Zone to 94 Sea Zone
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Baltic States
Combat - Italians
Combat Hit Differential Summary :
@nikola1975 Thanks! You’ve left me with some interesting choices as well - scrambles?
@nikola1975 Oh, and I will probably need OOL as well.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Alexandria to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 artillery and 1 infantry moved from Crete to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 artillery moved from 94 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 battleship and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 armour moved from Baltic States to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Baltic States
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Combat Hit Differential Summary :
@shin-ji wait, another slight change - didn’t realize you could scramble to the seazone as well.