@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
1 bomber moved from Southern Italy to Rostov
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 3 armour moved from Ukraine to Kursk
1 bomber moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 transport moved from 95 Sea Zone to 100 Sea Zone
2 aaGuns, 10 armour, 8 artilleries, 21 infantry and 14 mech_infantrys moved from Novgorod to Smolensk
3 armour and 1 fighter moved from Leningrad to Smolensk
2 fighters moved from Western Germany to Smolensk
1 fighter moved from Western Germany to 93 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
Place Units - Germans
4 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Leningrad
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 carriers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Marshall Islands to 33 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
9 fighters and 5 tactical_bombers moved from 27 Sea Zone to 14 Sea Zone
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Fukien to Kiangsi
1 armour moved from Szechwan to Kansu
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hunan to Tsinghai
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
2 artilleries and 7 infantry moved from Anhwe to Jehol
3 artilleries and 5 infantry moved from Shantung to Jehol
4 transports moved from 20 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from 20 Sea Zone to Jehol
1 bomber moved from Yunnan to Shansi
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 14 Sea Zone
Japanese attack with 9 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 9 fighters and 5 tactical_bombers in 14 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
ANZAC roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 14 Sea Zone
1 destroyer owned by the ANZAC lost in 14 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shansi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 9 artilleries and 16 infantry
Russians defend with 1 infantry
Japanese roll dice for 9 artilleries and 16 infantry in Jehol, round 2 : 3/25 hits, 7.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shansi to Kiangsu
1 mech_infantry moved from Szechwan to Anhwe
5 armour and 2 mech_infantrys moved from Szechwan to Kansu
1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
8 fighters and 5 tactical_bombers moved from 14 Sea Zone to Hawaiian Islands
3 fighters moved from Japan to Hawaiian Islands
2 battleships, 7 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to Japan
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
2 carriers placed in 7 Sea Zone
4 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -5.33
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 carriers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Marshall Islands to 33 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
9 fighters and 5 tactical_bombers moved from 27 Sea Zone to 14 Sea Zone
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Fukien to Kiangsi
1 armour moved from Szechwan to Kansu
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hunan to Tsinghai
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
2 artilleries and 7 infantry moved from Anhwe to Jehol
3 artilleries and 5 infantry moved from Shantung to Jehol
4 transports moved from 20 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from 20 Sea Zone to Jehol
1 bomber moved from Yunnan to Shansi
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 14 Sea Zone
Japanese attack with 9 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 9 fighters and 5 tactical_bombers in 14 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
ANZAC roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 14 Sea Zone
1 destroyer owned by the ANZAC lost in 14 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shansi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 9 artilleries and 16 infantry
Russians defend with 1 infantry
Japanese roll dice for 9 artilleries and 16 infantry in Jehol, round 2 : 3/25 hits, 7.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shansi to Kiangsu
1 mech_infantry moved from Szechwan to Anhwe
5 armour and 2 mech_infantrys moved from Szechwan to Kansu
1 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
8 fighters and 5 tactical_bombers moved from 14 Sea Zone to Hawaiian Islands
3 fighters moved from Japan to Hawaiian Islands
2 battleships, 7 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 27 Sea Zone to 7 Sea Zone
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 artillery moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to Japan
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
Place Units - Japanese
2 carriers placed in 7 Sea Zone
4 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -5.33
ANZAC regular : 0.67
@nikola1975 You around?
@shin-ji Hey, I am back. Will post soon.
@nikola1975 Right on!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kursk to Northern Caucasus
1 fighter moved from Kursk to Northern Caucasus
1 fighter and 4 infantry moved from Kursk to Bryansk
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery, 3 infantry and 2 marines moved from Egypt to 100 Sea Zone
1 artillery, 3 infantry, 2 marines and 3 transports moved from 100 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 96 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to Algeria
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/8 hits, 2.67 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
@nikola1975 I’ll need OOL - basically, do you want to lose the bomber at this point? I got three hits. I assumed you didn’t want to scramble next to Moscow, but if you do, let me know.
No, leave the bomber for now.
@nikola1975 2 more hits - still keeping the bomber?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kursk to Northern Caucasus
1 fighter moved from Kursk to Northern Caucasus
1 fighter and 4 infantry moved from Kursk to Bryansk
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery, 3 infantry and 2 marines moved from Egypt to 100 Sea Zone
1 artillery, 3 infantry, 2 marines and 3 transports moved from 100 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 96 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to Algeria
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/8 hits, 2.67 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Algeria, round 2 : 4/10 hits, 3.83 expected hits
1 marine owned by the Italians and 3 infantry owned by the Italians lost in Algeria
2 infantry owned by the Americans and 1 infantry owned by the British lost in Algeria
Italians roll dice for 1 artillery, 2 fighters and 1 marine in Algeria, round 3 : 2/4 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.67
Russians regular : -0.33
@shin-ji Kill the bomber and inf.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kursk to Northern Caucasus
1 fighter moved from Kursk to Northern Caucasus
1 fighter and 4 infantry moved from Kursk to Bryansk
1 armour moved from Southern Belarus to Bryansk
1 armour moved from Smolensk to Bryansk
1 armour moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 artillery, 3 infantry and 2 marines moved from Egypt to 100 Sea Zone
1 artillery, 3 infantry, 2 marines and 3 transports moved from 100 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 96 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to Algeria
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Italians win, taking Northern Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/8 hits, 2.67 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Algeria, round 2 : 4/10 hits, 3.83 expected hits
1 marine owned by the Italians and 3 infantry owned by the Italians lost in Algeria
2 infantry owned by the Americans and 1 infantry owned by the British lost in Algeria
Italians roll dice for 1 artillery, 2 fighters and 1 marine in Algeria, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 3/7 hits, 2.83 expected hits
1 marine owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Algeria
1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Algeria
1 fighter owned by the Italians retreated
Americans win with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Italians: 1 artillery, 1 fighter, 3 infantry and 2 marines
Casualties for Americans: 1 bomber and 3 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 fighter and 4 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Algeria to Malta
3 aaGuns moved from Kursk to Bryansk
1 fighter moved from Northern Caucasus to Ukraine
1 fighter moved from Iraq to Malta
1 fighter moved from Iraq to Malta
1 armour and 1 mech_infantry moved from Egypt to Tobruk
3 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Bryansk to Ukraine
Place Units - Italians
3 mech_infantrys placed in Iraq
1 factory_minor placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.50
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 6 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 infantry moved from Smolensk to Yaroslavl
3 fighters moved from Smolensk to Yaroslavl
1 bomber moved from Ukraine to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 artillery moved from 91 Sea Zone to West Indies
Combat - Germans
Battle in West Indies
Battle in Yaroslavl
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Yaroslavl, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking West Indies from Americans, taking Yaroslavl from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 2 armour, 10 artilleries and 30 infantry moved from Kursk to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus
4 fighters moved from Western Germany to Leningrad
3 fighters moved from Yaroslavl to Leningrad
1 bomber moved from Yaroslavl to Leningrad
1 fighter moved from Egypt to Ukraine
1 tactical_bomber moved from Egypt to Ukraine
1 cruiser and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 battleship, 4 carriers, 3 destroyers, 3 fighters and 2 submarines moved from 93 Sea Zone to 112 Sea Zone
2 aaGuns, 14 armour, 8 artilleries, 18 infantry and 14 mech_infantrys moved from Smolensk to Bryansk
Place Units - Germans
1 bomber and 2 infantry placed in Western Germany
3 tactical_bombers placed in Leningrad
3 tactical_bombers placed in Ukraine
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 6 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kursk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
1 infantry moved from Smolensk to Yaroslavl
3 fighters moved from Smolensk to Yaroslavl
1 bomber moved from Ukraine to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to West Indies
1 artillery moved from 91 Sea Zone to West Indies
Combat - Germans
Battle in West Indies
Battle in Yaroslavl
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Yaroslavl, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking West Indies from Americans, taking Yaroslavl from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 2 armour, 10 artilleries and 30 infantry moved from Kursk to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus
4 fighters moved from Western Germany to Leningrad
3 fighters moved from Yaroslavl to Leningrad
1 bomber moved from Yaroslavl to Leningrad
1 fighter moved from Egypt to Ukraine
1 tactical_bomber moved from Egypt to Ukraine
1 cruiser and 1 transport moved from 100 Sea Zone to 97 Sea Zone
1 battleship, 4 carriers, 3 destroyers, 3 fighters and 2 submarines moved from 93 Sea Zone to 112 Sea Zone
2 aaGuns, 14 armour, 8 artilleries, 18 infantry and 14 mech_infantrys moved from Smolensk to Bryansk
Place Units - Germans
1 bomber and 2 infantry placed in Western Germany
3 tactical_bombers placed in Leningrad
3 tactical_bombers placed in Ukraine
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 artilleries and 12 infantry moved from Jehol to Southern Manchuria
5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 66 Sea Zone
1 mech_infantry moved from Anhwe to Tsinghai
6 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Tsinghai
1 mech_infantry moved from Yunnan to Tsinghai
1 mech_infantry moved from Yunnan to Tsinghai
Combat - Japanese
Battle in 66 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 4 transports
2 submarines owned by the Americans submerged
Japanese roll dice for 5 fighters and 5 tactical_bombers in 66 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
Americans roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 66 Sea Zone, round 2 : 6/7 hits, 2.67 expected hits
4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 66 Sea Zone
2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 66 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 66 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 66 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Japanese lost in 66 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 66 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 66 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 66 Sea Zone
1 destroyer owned by the Americans lost in 66 Sea Zone
Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is -44
Casualties for Japanese: 5 fighters and 5 tactical_bombers
Casualties for Americans: 2 carriers and 3 destroyers
Battle in Southern Manchuria
Japanese attack with 5 artilleries and 12 infantry
Chinese defend with 3 infantry
Japanese roll dice for 5 artilleries and 12 infantry in Southern Manchuria, round 2 : 4/17 hits, 4.50 expected hits
Chinese roll dice for 3 infantry in Southern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
3 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 7 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 7 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 2 : 6/12 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 7 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
2 fighters owned by the Americans forced to land in Southeast Mexico
Non Combat Move - Japanese
4 artilleries and 4 infantry moved from Jehol to 20 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to Davao
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Davao
1 bomber moved from Kiangsu to Davao
1 aaGun, 6 artilleries and 2 infantry moved from Yunnan to French Indo China
6 fighters moved from Hawaiian Islands to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
6 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,1,6,6,3,4,4,5,1,4,1,3,5,1,6,2,3,2,5,2,6,4,5,2,5,3,6,1,4,4,3,6,4,3,6,2,6,1,5,3,6,1,5,1,4
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 5.00
Japanese regular : -1.67