Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsGlobal 42
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@superbattleshipyamato No scramble
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I also decided to move an infantry from Siam into Shan State instead of French Indochina. I don’t think it would’ve affected the battle.
Also, keep in mind that I’m deciding on whether to change my casualties in that battle to one infantry and one artillery. I’m not sure yet though, so I left it as it is. Incorporate this information into your planning.
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@superbattleshipyamato Went ahead and played my move. Not sure what you mean by changing your casualties?
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Since you seemingly killed Japan in French Indochina, it doesn’t matter now.
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I forgot to add the planes as Italy to Greece the first time, so I restarted the turn. Sorry about that.
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@superbattleshipyamato No worries.
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Wanna scramble?Scramble Question 2.tsvg
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@superbattleshipyamato no scramble
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Not sure if you do this. After I download the sve game file I open it in “Start Local Game” and play through my turn, without the dice being logged, see what it looks like and make some adjustments until I’m satisfied. Then go live.