Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsGlobal 42
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@bombsaway Had to repost my move as I used a different version by mistake. Feel free to swap the US fig for a Brit as a casualty.
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Hi. Unfortunately I haven’t been able to play G11. TripleA’s error message says that it was played on a newer version of the game. I wasn’t able to rectify this error even after downloading the game again. Are you using a different device from mine? I use Apple MacBook Air.
Also, what did I do wrong as the US and UK in the Pacific and in Europe? What should these powers have done instead in both Europe and the Pacific? Thank you!
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@superbattleshipyamato Try this one.
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Thank you!
Also, what did I do wrong as the Western Allies in Europe? What should I have done instead?
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@superbattleshipyamato J11.tsvg
Don’t actually remember the earlier rounds very well. Definitely need to get boots on the ground.
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I should’ve said “Soviet” not US for an above file.
Congratulations on beating me.
What mistakes did I make and what should I have done instead?
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@superbattleshipyamato Thanks for the game.
Biggest mistake was R1. Other than that, I don’t think you played that bad.
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Thanks. Good game. :)
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Wanna play a game of Global 1940 out of box rules? I’m Axis, you’re Allies, no bid.
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@superbattleshipyamato Sure.
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If Germany attacks sea zones 110, 111, and/or 109 on the first turn, do you want to scramble as the Allies?
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And how many planes do you want scrambled to each sea zone?
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@superbattleshipyamato Need to know what you’re bringing in on the attack. Can you save the game file and post, then I’ll decide?
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Okay then.
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No low luck I assume?