Scramble?
L23 Pejon_88 (X) vs. Ghostglider (A+16), BM3/4, game 1
-
@Ghostglider was impossible to see but apparently -11.50 first round. Max d? Thought it might be relevant to ask due to subs later but most likely not.
-
Want to save one dd?
-
The grand naval battle!
Please ask for casualties round by round.
Round 1:
In addition to the sub hits, Please kill 2 ANZ AC + damage BB + kill all 6 subs + kill 4 DD (all DD’s dead) + Damage 24 US AC’s + kill one of the damaged ACs -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -11.50 -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits Units damaged: 2 battleships owned by the Japanese 28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone 2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits 15 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -20.00 -
Haha -20 ouch!
-
Need 41 hits to assign. I can do max d for you?
-
round 2:
Please keep 5 damaged AC’s alive after round 2.->
kill:
1 ANC CRU
21 AC
2 US CRU
1 US BB
13 US FTR
3 US T.BMB -
Tough battle to be below average.
-
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits Units damaged: 2 battleships owned by the Japanese 28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone 2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits 15 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hits Americans roll dice for 81 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 58/84 hits, 55.50 expected hits Americans roll dice for 1 battleship, 26 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 3 : 13/30 hits, 10.83 expected hits 23 tactical_bombers owned by the Japanese, 24 fighters owned by the Japanese, 1 marine owned by the Japanese, 9 destroyers owned by the Japanese, 13 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 21 carriers owned by the Americans, 13 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese roll dice for 23 submarines in 35 Sea Zone, round 4 : 9/23 hits, 7.67 expected hits 5 carriers owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 17 fighters, 15 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 21/36 hits, 21.17 expected hits Americans roll dice for 68 fighters in 35 Sea Zone, round 4 : 38/68 hits, 45.33 expected hits 2 infantry owned by the Japanese, 15 tactical_bombers owned by the Japanese, 17 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone 6 fighters owned by the ANZAC and 15 fighters owned by the Americans lost in 35 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -422 Casualties for Japanese: 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 2 infantry, 1 marine, 28 submarines, 38 tactical_bombers and 2 transports Casualties for ANZAC: 2 carriers, 1 cruiser and 6 fighters Casualties for Americans: 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 28 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport 47 fighters owned by the Americans forced to land in Philippines Non Combat Move - JapaneseCombat Hit Differential Summary :
Americans regular : -4.33 Japanese regular : -18.83 -
@Ghostglider Big congratulations for winning this game. 30 rounds is definitely my record :D
I had too take that battle at 5-10% odds winning. What I really needed would’ve been a big win to even out things. I wasn’t winning in Europe especially after losing Rome, but probably not before that either. I started out well taking Kairo, then to be honest you were somewhat lucky retaking it (you didn’t use everything available with the UK 2nd attack). I also took India, but probably Moscow too late. Great playing.
-
P Pejon_88 referenced this topic on
-
Thank you for a good game!





