@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L23 Pejon_88 (X) vs. Ghostglider (A+16), BM3/4, game 1
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TripleA Turn Summary: Russians round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Combat Move - Russians 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys moved from Volgograd to Samara Combat - Russians Battle in Samara Russians attack with 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys in Samara, round 2 : 27/174 hits, 32.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Volgograd to Samara 2 aaGuns and 13 infantry moved from Tsagaan Olom to Olgiy Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -5.67 -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hitsCombat Hit Differential Summary :
Japanese regular : -11.50 -
@Ghostglider was impossible to see but apparently -11.50 first round. Max d? Thought it might be relevant to ask due to subs later but most likely not.
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Want to save one dd?
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The grand naval battle!
Please ask for casualties round by round.
Round 1:
In addition to the sub hits, Please kill 2 ANZ AC + damage BB + kill all 6 subs + kill 4 DD (all DD’s dead) + Damage 24 US AC’s + kill one of the damaged ACs -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -11.50 -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits Units damaged: 2 battleships owned by the Japanese 28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone 2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits 15 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -20.00 -
Haha -20 ouch!
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Need 41 hits to assign. I can do max d for you?
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round 2:
Please keep 5 damaged AC’s alive after round 2.->
kill:
1 ANC CRU
21 AC
2 US CRU
1 US BB
13 US FTR
3 US T.BMB -
Tough battle to be below average.
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TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits Units damaged: 2 battleships owned by the Japanese 28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone 2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits 15 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hits Americans roll dice for 81 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 58/84 hits, 55.50 expected hits Americans roll dice for 1 battleship, 26 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 3 : 13/30 hits, 10.83 expected hits 23 tactical_bombers owned by the Japanese, 24 fighters owned by the Japanese, 1 marine owned by the Japanese, 9 destroyers owned by the Japanese, 13 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 21 carriers owned by the Americans, 13 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese roll dice for 23 submarines in 35 Sea Zone, round 4 : 9/23 hits, 7.67 expected hits 5 carriers owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 17 fighters, 15 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 21/36 hits, 21.17 expected hits Americans roll dice for 68 fighters in 35 Sea Zone, round 4 : 38/68 hits, 45.33 expected hits 2 infantry owned by the Japanese, 15 tactical_bombers owned by the Japanese, 17 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone 6 fighters owned by the ANZAC and 15 fighters owned by the Americans lost in 35 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -422 Casualties for Japanese: 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 2 infantry, 1 marine, 28 submarines, 38 tactical_bombers and 2 transports Casualties for ANZAC: 2 carriers, 1 cruiser and 6 fighters Casualties for Americans: 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 28 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport 47 fighters owned by the Americans forced to land in Philippines Non Combat Move - JapaneseCombat Hit Differential Summary :
Americans regular : -4.33 Japanese regular : -18.83 -
@Ghostglider Big congratulations for winning this game. 30 rounds is definitely my record :D
I had too take that battle at 5-10% odds winning. What I really needed would’ve been a big win to even out things. I wasn’t winning in Europe especially after losing Rome, but probably not before that either. I started out well taking Kairo, then to be honest you were somewhat lucky retaking it (you didn’t use everything available with the UK 2nd attack). I also took India, but probably Moscow too late. Great playing.
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P Pejon_88 referenced this topic on
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Thank you for a good game!





