@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L23 Pejon_88 (X) vs. Ghostglider (A+16), BM3/4, game 1
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It is indeed a very memorable game :-)
I am enjoying the game a lot -
TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 fighter, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 14 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from France to Southern Italy 9 mech_infantrys moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 95 Sea Zone 1 infantry moved from Russia to Samara Germans take Samara from Russians 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Northwest Persia Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Southern Italy Germans attack with 6 artilleries, 14 infantry and 12 mech_infantrys Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Germans roll dice for 6 artilleries, 14 infantry and 12 mech_infantrys in Southern Italy, round 2 : 11/32 hits, 7.33 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Southern Italy 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 6 artilleries, 13 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - Germans 5 mech_infantrys moved from Yugoslavia to Southern Italy 2 fighters and 2 tactical_bombers moved from Gibraltar to Yugoslavia 1 aaGun moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 infantry moved from Greater Southern Germany to Northern Italy 5 infantry moved from Yugoslavia to Bulgaria 1 fighter and 2 tactical_bombers moved from Northern Italy to Yugoslavia 1 fighter moved from 95 Sea Zone to Yugoslavia 3 armour moved from Yugoslavia to Bulgaria 2 armour moved from Northern Italy to Bulgaria 1 fighter moved from Germany to Yugoslavia 5 mech_infantrys moved from Yugoslavia to Bulgaria 6 mech_infantrys moved from Germany to Yugoslavia 1 aaGun and 9 infantry moved from Caucasus to Turkey 1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey 1 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Turkey 96 infantry and 38 mech_infantrys moved from Russia to Tambov 1 infantry moved from Bryansk to Tambov 3 infantry moved from Rostov to Tambov 1 infantry moved from Ukraine to Rostov 3 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Russia 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany 10 mech_infantrys placed in Germany Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 armour and 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 mech_infantrys placed in Ukraine Germans undo move 3. 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Russia 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,2,5,4,1,2 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Germans regular : 3.50 British regular : 0.67 -
TripleA Turn Summary: Russians round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Combat Move - Russians 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys moved from Volgograd to Samara Combat - Russians Battle in Samara Russians attack with 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys in Samara, round 2 : 27/174 hits, 32.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Volgograd to Samara 2 aaGuns and 13 infantry moved from Tsagaan Olom to Olgiy Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -5.67 -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hitsCombat Hit Differential Summary :
Japanese regular : -11.50 -
@Ghostglider was impossible to see but apparently -11.50 first round. Max d? Thought it might be relevant to ask due to subs later but most likely not.
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Want to save one dd?
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The grand naval battle!
Please ask for casualties round by round.
Round 1:
In addition to the sub hits, Please kill 2 ANZ AC + damage BB + kill all 6 subs + kill 4 DD (all DD’s dead) + Damage 24 US AC’s + kill one of the damaged ACs -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -11.50 -
TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits Units damaged: 2 battleships owned by the Japanese 28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone 2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits 15 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -20.00 -
Haha -20 ouch!
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Need 41 hits to assign. I can do max d for you?
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round 2:
Please keep 5 damaged AC’s alive after round 2.->
kill:
1 ANC CRU
21 AC
2 US CRU
1 US BB
13 US FTR
3 US T.BMB -
Tough battle to be below average.
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TripleA Manual Gamesave Post: Japanese round 30
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 30 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits Units damaged: 2 battleships owned by the Japanese 28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone 2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits 15 carriers owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hits Americans roll dice for 81 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 58/84 hits, 55.50 expected hits Americans roll dice for 1 battleship, 26 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 3 : 13/30 hits, 10.83 expected hits 23 tactical_bombers owned by the Japanese, 24 fighters owned by the Japanese, 1 marine owned by the Japanese, 9 destroyers owned by the Japanese, 13 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 21 carriers owned by the Americans, 13 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese roll dice for 23 submarines in 35 Sea Zone, round 4 : 9/23 hits, 7.67 expected hits 5 carriers owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 17 fighters, 15 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 21/36 hits, 21.17 expected hits Americans roll dice for 68 fighters in 35 Sea Zone, round 4 : 38/68 hits, 45.33 expected hits 2 infantry owned by the Japanese, 15 tactical_bombers owned by the Japanese, 17 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone 6 fighters owned by the ANZAC and 15 fighters owned by the Americans lost in 35 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is -422 Casualties for Japanese: 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 2 infantry, 1 marine, 28 submarines, 38 tactical_bombers and 2 transports Casualties for ANZAC: 2 carriers, 1 cruiser and 6 fighters Casualties for Americans: 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 28 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport 47 fighters owned by the Americans forced to land in Philippines Non Combat Move - JapaneseCombat Hit Differential Summary :
Americans regular : -4.33 Japanese regular : -18.83 -
@Ghostglider Big congratulations for winning this game. 30 rounds is definitely my record :D
I had too take that battle at 5-10% odds winning. What I really needed would’ve been a big win to even out things. I wasn’t winning in Europe especially after losing Rome, but probably not before that either. I started out well taking Kairo, then to be honest you were somewhat lucky retaking it (you didn’t use everything available with the UK 2nd attack). I also took India, but probably Moscow too late. Great playing.
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P Pejon_88 referenced this topic on
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Thank you for a good game!





