@pacifiersboard Hopefully the site is back up. Happy Birthday to your daughter and apologies if I was rushing you there.
An airbase in Souther France seems more like a bid for the axis :) so I will keep it going and bid an art for Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour and 1 infantry moved from Jehol to Buyant-Uhaa
2 artilleries and 6 infantry moved from Manchuria to Buyant-Uhaa
1 marine moved from Philippines to 35 Sea Zone
10 fighters and 10 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
9 fighters and 10 tactical_bombers moved from 35 Sea Zone to Java
2 battleships, 23 carriers, 2 cruisers, 6 destroyers, 1 marine and 38 submarines moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 10 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 10 tactical_bombers in 44 Sea Zone, round 2 : 12/21 hits, 12.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 24 carriers, 2 cruisers, 7 destroyers, 40 submarines and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 40 submarines in 42 Sea Zone, round 2 : 16/40 hits, 13.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 24 carriers, 2 cruisers, 7 destroyers, 40 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 9 fighters, 2 infantry, 1 marine and 10 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 9 fighters, 2 infantry, 1 marine and 10 tactical_bombers in Java, round 2 : 15/22 hits, 11.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 9 fighters, 1 infantry, 1 marine and 10 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Mongolians defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Buyant-Uhaa, round 2 : 3/10 hits, 2.67 expected hits
Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Buyant-Uhaa
2 infantry owned by the Mongolians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Mongolians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Mongolians: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Urals to Vologda
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Anhwe
1 aaGun and 2 infantry moved from Manchuria to Amur
10 fighters and 10 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
9 fighters and 10 tactical_bombers moved from Java to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to French Indo China
3 fighters moved from Philippines to French Indo China
3 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to Japan
1 bomber moved from Malaya to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kansu: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Shan State: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 6.33
Mongolians regular : 0.33
ANZAC regular : 0.17
Forgot the walk-on in Vologda and sorry for the many NCM edits at the end.
Sure no problem.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Americans take Argentina from Neutral_True
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
5 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 mech_infantry moved from French Equatorial Africa to French West Africa
2 carriers moved from 63 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 carriers moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
2 bombers moved from Northwest Persia to Gibraltar
Place Units - Americans
1 harbour placed in Johnston Island
1 transport placed in 101 Sea Zone
2 carriers placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Non Combat Move - British
1 aaGun, 1 artillery and 8 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 battleships, 2 cruisers, 5 destroyers, 8 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 4 fighters and 8 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Egypt to Sicily
6 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Neutral_True
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Tobruk to Alexandria
6 infantry moved from Tunisia to Algeria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
9 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
FYI - US build a harbour on Johnston Island.
Just letting you know as I have sometimes missed opponents building naval/air bases and been surprised later in the game :-)
@Ghostglider That’s very considerate. You’re a very good sport.
Super complicated turn. Hoped I would be able to do the move tonight, but too many parameters to think about. Will go away until Saturday/Sunday. Sorry I couldn’t get a move before then.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Turkey to Iraq
1 fighter moved from Romania to Iraq
1 bomber moved from Southern Italy to Iraq
2 infantry moved from Spain to Portugal
2 fighters moved from Normandy Bordeaux to Portugal
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Portugal
Italians attack with 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 2/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Italians
1 fighter moved from Portugal to Spain
1 fighter moved from Portugal to Spain
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Denmark to Western Germany
2 artilleries, 2 infantry and 1 mech_infantry moved from Greece to Turkey
1 artillery and 4 infantry moved from Romania to Bulgaria
1 fighter moved from Ukraine to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Iraq to Turkey
1 bomber moved from Iraq to Romania
5 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Southern France to Spain
1 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern France
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Russia: 2 fighters
EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Russia: 2 fighters
EDIT: Adding units owned by Italians to Yugoslavia: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,6,5,2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2,3,3,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 13 PUs (19 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.33
Neutral_True regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea Zone
6 fighters moved from 55 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 6 fighters in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
6 fighters moved from 44 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 harbour placed in Northern Territory
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
6 ANZ FTRs on 3 US carriers in z54.
ANZ build naval base in Northern Territory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Turkey to Syria
1 infantry moved from Turkey to Syria
1 bomber moved from Spain to Syria
1 bomber moved from French Indo China to 35 Sea Zone
Combat - Germans
Battle in 35 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Syria
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
1 infantry owned by the British lost in Syria
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
1 bomber moved from Syria to Turkey
1 aaGun, 2 armour, 3 infantry and 5 mech_infantrys moved from Normandy Bordeaux to Spain
2 infantry moved from Denmark to Western Germany
1 infantry moved from Smolensk to Russia
1 aaGun and 8 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry and 10 mech_infantrys moved from Greece to Turkey
2 armour, 9 artilleries, 5 infantry and 10 mech_infantrys moved from Volgograd to Rostov
1 aaGun, 1 artillery and 22 infantry moved from Sweden to Norway
5 fighters and 5 tactical_bombers moved from Yugoslavia to Russia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
3 mech_infantrys moved from Western Germany to Yugoslavia
6 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Romania to Bulgaria
15 mech_infantrys moved from Russia to Rostov
3 armour moved from Ukraine to Rostov
1 bomber moved from 35 Sea Zone to French Indo China
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Volgograd
1 fighter, 1 infantry and 1 tactical_bomber placed in Novgorod
4 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,5,3,5,4
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 infantry owned by the Germans lost in Kazakhstan
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
14 fighters and 14 tactical_bombers moved from 42 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 marine moved from Java to 42 Sea Zone
2 battleships, 24 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 marine, 40 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 10 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 10 tactical_bombers in 44 Sea Zone, round 2 : 16/21 hits, 12.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
10 fighters and 10 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
13 artilleries and 17 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Kansu to Kweichow
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
14 fighters and 14 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 artilleries placed in Manchuria
3 fighters placed in Japan
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 5.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
14 fighters and 14 tactical_bombers moved from 42 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 marine moved from Java to 42 Sea Zone
2 battleships, 24 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 marine, 40 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 10 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 10 tactical_bombers in 44 Sea Zone, round 2 : 16/21 hits, 12.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
10 fighters and 10 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
13 artilleries and 17 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Kansu to Kweichow
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
14 fighters and 14 tactical_bombers moved from Philippines to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 artilleries placed in Manchuria
3 fighters placed in Japan
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Vologda: 1 infantry
EDIT: Adding units owned by Japanese to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 5.67
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Egypt to Iraq
2 artilleries, 14 infantry and 10 mech_infantrys moved from Northwest Persia to Iraq
1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
5 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Northern Italy
2 bombers moved from Gibraltar to Western Germany
15 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
13 fighters and 2 tactical_bombers moved from 55 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Guam
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Guam from Japanese, taking Northern Italy from Italians with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Paulau Island
Americans attack with 1 artillery, 13 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 13 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 11/17 hits, 8.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Paulau Island
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 15 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 15 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 5/16 hits, 8.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 15 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 2 artilleries, 14 infantry and 12 mech_infantrys
Italians defend with 1 mech_infantry
Americans roll dice for 2 artilleries, 14 infantry and 12 mech_infantrys in Iraq, round 2 : 6/28 hits, 5.33 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
1 mech_infantry owned by the Italians lost in Iraq
Americans win, taking Iraq from Italians with 2 artilleries, 13 infantry and 12 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Western Germany to Sicily
1 fighter moved from Northern Italy to Sicily
1 fighter moved from 95 Sea Zone to Sicily
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
2 infantry moved from Argentina to 66 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
2 infantry moved from Argentina to Brazil
3 infantry moved from French West Africa to French Central Africa
4 mech_infantrys moved from French West Africa to French Equatorial Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Central United States to Western United States
2 carriers and 4 fighters moved from 30 Sea Zone to 34 Sea Zone
13 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
1 battleship, 36 carriers, 2 cruisers, 3 destroyers, 41 fighters and 7 submarines moved from 55 Sea Zone to 34 Sea Zone
15 fighters and 1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 63 Sea Zone to 34 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 2 carriers and 4 fighters
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 55 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from 34 Sea Zone: 4 fighters
EDIT: Adding units owned by ANZAC to 34 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
4 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 3 bombers and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
4 submarines moved from 97 Sea Zone to 95 Sea Zone
Non Combat Move - British
13 fighters and 1 tactical_bomber moved from Northwest Persia to Northern Italy
1 artillery and 9 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 9 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 9 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
7 fighters moved from Gibraltar to Northern Italy
3 submarines moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 119 Sea Zone to 108 Sea Zone
1 submarine moved from 105 Sea Zone to 108 Sea Zone
3 aaGuns, 1 armour, 11 artilleries, 140 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
3 infantry moved from Saudi Arabia to Iraq
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Mozambique to Tanganyika Territory
3 infantry moved from Angola to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Alexandria to Tobruk
1 artillery and 9 infantry moved from Egypt to Alexandria
2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 4 fighters
EDIT: Adding units owned by Americans to Sicily: 4 fighters
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
3 bombers placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Sicily: 1 fighter
EDIT: Adding units owned by British to Northern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.33
Italians regular : 0.33
Germans AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Turkey to Northwest Persia
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from Russians
1 fighter moved from Turkey to 99 Sea Zone
3 fighters moved from Yugoslavia to 99 Sea Zone
1 bomber moved from Romania to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians killed by AA in Egypt
Bombing raid in Egypt causes 0 damage total.
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 4 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; Russians defend with 2 fighters and 1 tactical_bomber
Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/8 hits, 3.00 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 2.17 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Northwest Persia
1 tactical_bomber owned by the Russians and 1 infantry owned by the ANZAC lost in Northwest Persia
2 artilleries owned by the Italians and 3 armour owned by the Italians retreated to Turkey
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Italians
4 fighters moved from 99 Sea Zone to Southern Italy
2 fighters moved from Spain to Southern Italy
2 infantry moved from Portugal to Spain
3 infantry moved from Southern France to Spain
1 artillery and 4 infantry moved from Bulgaria to Romania
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British AA : 0.83
Russians regular : -0.17
British regular : 0.83
I was bound to make a mistake in my perfectly setup European defense sooner or later :/
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Java from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 carriers, 1 cruiser and 4 fighters moved from 55 Sea Zone to 34 Sea Zone
1 aaGun moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Northern Italy
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Turkey to Syria
Germans take Syria from British
1 armour moved from Syria to Turkey
1 bomber moved from Turkey to Northwest Persia
3 infantry moved from Turkey to Northwest Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 bomber moved from French Indo China to Northwest Persia
8 artilleries, 13 infantry and 3 mech_infantrys moved from Spain to Gibraltar
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 2 fighters
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 2 fighters in Northwest Persia, round 2 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Russians: 2 fighters
Battle in Gibraltar
Germans attack with 8 artilleries, 13 infantry and 3 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 1 harbour and 8 infantry
Germans roll dice for 8 artilleries, 13 infantry and 3 mech_infantrys in Gibraltar, round 2 : 10/24 hits, 6.67 expected hits
British roll dice for 3 aaGuns and 8 infantry in Gibraltar, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
3 aaGuns owned by the British and 7 infantry owned by the British lost in Gibraltar
Germans roll dice for 8 artilleries, 12 infantry and 3 mech_infantrys in Gibraltar, round 3 : 7/23 hits, 6.50 expected hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 8 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 36
Casualties for Germans: 1 infantry
Casualties for British: 3 aaGuns and 8 infantry
Non Combat Move - Germans
1 aaGun moved from Spain to Gibraltar
1 aaGun, 2 armour and 10 mech_infantrys moved from Spain to Normandy Bordeaux
3 mech_infantrys moved from Yugoslavia to Western Germany
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Romania
3 infantry moved from Romania to Slovakia Hungary
3 armour moved from Ukraine to Romania
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 aaGun and 8 infantry moved from Bryansk to Rostov
1 aaGun and 3 infantry moved from Volgograd to Caucasus
1 infantry moved from Western Germany to Greater Southern Germany
10 fighters and 9 tactical_bombers moved from Russia to Romania
19 mech_infantrys moved from Rostov to Russia
1 tactical_bomber moved from Northwest Persia to Turkey
1 bomber moved from Northwest Persia to Romania
1 bomber moved from Northwest Persia to Turkey
5 armour and 6 mech_infantrys moved from Rostov to Turkey
1 aaGun, 9 artilleries and 11 infantry moved from Rostov to Caucasus
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in France
2 artilleries placed in Western Germany
Germans undo move 3.
3 artilleries placed in France
6 infantry and 4 mech_infantrys placed in Germany
Germans undo move 5.
3 infantry and 7 mech_infantrys placed in Germany
3 infantry placed in Russia
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans regular : 4.50
British regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 28
Combat Move - Russians
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kansu
3 infantry moved from Tsagaan Olom to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Ulaanbaatar to Central Mongolia
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -1.00