@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L23 Pejon_88 (X) vs. Ghostglider (A+16), BM3/4, game 1
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 1 infantry moved from Southern France to Spain 8 infantry moved from Normandy Bordeaux to Spain 1 mech_infantry moved from Northern Italy to Spain 1 mech_infantry moved from Holland Belgium to Spain 2 fighters moved from Western Germany to Spain 1 bomber and 3 fighters moved from Southern Italy to Turkey 2 armour, 3 infantry and 2 mech_infantrys moved from Caucasus to Turkey 1 armour and 2 mech_infantrys moved from Volgograd to Turkey Combat - Italians Battle in Turkey Italians attack with 3 armour, 1 bomber, 3 fighters, 3 infantry and 4 mech_infantrys Neutral_True defend with 8 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters, 3 infantry and 4 mech_infantrys in Turkey, round 2 : 4/14 hits, 4.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Italians lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 3 armour, 1 bomber, 3 fighters and 4 mech_infantrys in Turkey, round 3 : 3/11 hits, 4.33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 3/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Italians lost in Turkey 3 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 mech_infantry in Turkey, round 4 : 3/8 hits, 3.83 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry and 3 mech_infantrys Casualties for Neutral_True: 8 infantry Battle in Spain Italians attack with 2 fighters, 9 infantry and 2 mech_infantrys Neutral_True defend with 6 infantry Italians roll dice for 2 fighters, 9 infantry and 2 mech_infantrys in Spain, round 2 : 2/13 hits, 2.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Italians lost in Spain 2 infantry owned by the Neutral_True lost in Spain Italians roll dice for 2 fighters, 5 infantry and 2 mech_infantrys in Spain, round 3 : 3/9 hits, 2.17 expected hits Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Spain 3 infantry owned by the Neutral_True lost in Spain Italians roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Spain, round 4 : 4/7 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 6 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 fighter moved from Turkey to Volgograd 1 fighter moved from Turkey to Ukraine 1 fighter moved from Turkey to Romania 1 bomber moved from Turkey to Southern Italy 2 aaGuns moved from Caucasus to Turkey 1 mech_infantry moved from Romania to Greece 2 artilleries and 2 infantry moved from Bulgaria to Greece 2 fighters and 4 mech_infantrys moved from Samara to Russia 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 4 infantry moved from Yugoslavia to Romania 2 fighters moved from Spain to Normandy Bordeaux Place Units - Italians 3 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 6 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 6 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,1,1,6,4,6,4,5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Italians collect 19 PUs (10 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Neutral_True regular : 4.00 -
TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 fighters moved from 55 Sea Zone to Java 1 fighter moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 5 fighters and 2 infantry in Java, round 2 : 2/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 55 Sea Zone 5 fighters moved from Java to 55 Sea Zone 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 1 artillery placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.67 -
6 ANZ FTRs on 3 US carriers
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 bomber moved from Yugoslavia to 87 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 1 artillery and 20 infantry moved from Norway to Sweden Combat - Germans Battle in 87 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 87 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Sweden Germans attack with 1 artillery and 22 infantry Neutral_True defend with 6 infantry Germans roll dice for 1 battleship and 1 cruiser in Sweden, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 22 infantry in Sweden, round 2 : 5/23 hits, 4.17 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 0/6 hits, 2.00 expected hits 5 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 artillery and 22 infantry in Sweden, round 3 : 6/23 hits, 4.17 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 artillery and 22 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Non Combat Move - Germans 1 bomber moved from 87 Sea Zone to Spain 1 aaGun, 8 artilleries and 10 infantry moved from Normandy Bordeaux to Spain 1 aaGun and 3 infantry moved from Holland Belgium to Normandy Bordeaux 4 mech_infantrys moved from Holland Belgium to Spain 1 mech_infantry moved from Holland Belgium to Spain 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Yugoslavia to Greece 8 mech_infantrys moved from Denmark to Western Germany 1 aaGun, 25 armour, 21 artilleries, 31 infantry and 41 mech_infantrys moved from Caucasus to Turkey 3 infantry moved from Bryansk to Rostov 1 armour and 12 mech_infantrys moved from Rostov to Turkey 1 mech_infantry moved from Volgograd to Turkey 3 infantry moved from Ukraine to Rostov 79 infantry and 36 mech_infantrys moved from Samara to Russia 2 fighters and 2 tactical_bombers moved from Samara to Russia 1 aaGun, 2 armour, 3 artilleries and 10 mech_infantrys moved from Samara to Volgograd 1 aaGun moved from Volgograd to Rostov 2 tactical_bombers moved from Caucasus to Russia 1 fighter moved from Volgograd to Russia 2 fighters and 3 tactical_bombers moved from Volgograd to Yugoslavia 2 fighters and 2 tactical_bombers moved from Romania to Yugoslavia 1 fighter moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Turkey 8 mech_infantrys moved from Romania to Greece 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Bulgaria to Greece 3 infantry moved from Bulgaria to Romania 3 mech_infantrys moved from Normandy Bordeaux to Spain 5 infantry moved from Rostov to Volgograd 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 3 infantry moved from Novgorod to Belarus 1 aaGun moved from Norway to Sweden Place Units - Germans 1 fighter, 1 infantry and 1 tactical_bomber placed in Novgorod 3 infantry placed in Russia 3 artilleries placed in Volgograd 3 armour placed in Ukraine 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,4,6,1,5,4,5,6,6,5 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans regular : 1.50 Neutral_True regular : -2.33 -
TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Vologda to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians 4 aaGuns, 2 armour, 10 artilleries, 161 infantry and 2 mech_infantrys moved from Vologda to Samara 1 submarine moved from 97 Sea Zone to 99 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
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@Ghostglider Sorry for being non-respondent here for sometime. I am now on vacation and will not be able to play regularly. I hope that is ok?
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TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Manchuria to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 armour and 1 infantry moved from Jehol to Buyant-Uhaa 2 artilleries and 6 infantry moved from Manchuria to Buyant-Uhaa 1 marine moved from Philippines to 35 Sea Zone 10 fighters and 10 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 9 fighters and 10 tactical_bombers moved from 35 Sea Zone to Java 2 battleships, 23 carriers, 2 cruisers, 6 destroyers, 1 marine and 38 submarines moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 10 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 10 fighters and 10 tactical_bombers in 44 Sea Zone, round 2 : 12/21 hits, 12.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 battleships, 24 carriers, 2 cruisers, 7 destroyers, 40 submarines and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 40 submarines in 42 Sea Zone, round 2 : 16/40 hits, 13.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 24 carriers, 2 cruisers, 7 destroyers, 40 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 9 fighters, 2 infantry, 1 marine and 10 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 9 fighters, 2 infantry, 1 marine and 10 tactical_bombers in Java, round 2 : 15/22 hits, 11.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 9 fighters, 1 infantry, 1 marine and 10 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Buyant-Uhaa Japanese attack with 1 armour, 2 artilleries and 7 infantry Mongolians defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Buyant-Uhaa, round 2 : 3/10 hits, 2.67 expected hits Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Buyant-Uhaa 2 infantry owned by the Mongolians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Mongolians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Mongolians: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Urals to Vologda 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kwangsi to Kiangsu 2 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Anhwe 1 aaGun and 2 infantry moved from Manchuria to Amur 10 fighters and 10 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 9 fighters and 10 tactical_bombers moved from Java to 42 Sea Zone 5 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to French Indo China 3 fighters moved from Philippines to French Indo China 3 infantry moved from Malaya to Shan State 1 bomber moved from French Indo China to Japan 1 bomber moved from Malaya to French Indo China Place Units - Japanese Turning on Edit Mode EDIT: Changing ownership of Vologda from Russians to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry EDIT: Adding units owned by Japanese to Kansu: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines and 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer and 2 submarines EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Shan State: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Removing units owned by Japanese from Japan: 1 bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber EDIT: Turning off Edit Mode 1 carrier and 2 destroyers placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan 1 submarine placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 6.33 Mongolians regular : 0.33 ANZAC regular : 0.17 -
Forgot the walk-on in Vologda and sorry for the many NCM edits at the end.
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Sure no problem.
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 3 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 5 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from French Central Africa to French West Africa 1 infantry moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from French Equatorial Africa to French West Africa 1 mech_infantry moved from French Equatorial Africa to French West Africa 2 carriers moved from 63 Sea Zone to 55 Sea Zone 4 fighters moved from Queensland to 55 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 carriers moved from 10 Sea Zone to 30 Sea Zone 4 fighters moved from Western United States to 30 Sea Zone 2 bombers moved from Northwest Persia to Gibraltar Place Units - Americans 1 harbour placed in Johnston Island 1 transport placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Non Combat Move - British 1 aaGun, 1 artillery and 8 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 battleships, 2 cruisers, 5 destroyers, 8 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 4 fighters and 8 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from Egypt to Sicily 6 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Neutral_True 3 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Rhodesia to Angola British take Angola from Neutral_True 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Tobruk to Alexandria 6 infantry moved from Tunisia to Algeria 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 3 infantry placed in Union of South Africa 9 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
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FYI - US build a harbour on Johnston Island.
Just letting you know as I have sometimes missed opponents building naval/air bases and been surprised later in the game :-)
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@Ghostglider That’s very considerate. You’re a very good sport.
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Super complicated turn. Hoped I would be able to do the move tonight, but too many parameters to think about. Will go away until Saturday/Sunday. Sorry I couldn’t get a move before then.
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Turkey to Iraq 1 fighter moved from Romania to Iraq 1 bomber moved from Southern Italy to Iraq 2 infantry moved from Spain to Portugal 2 fighters moved from Normandy Bordeaux to Portugal Combat - Italians Battle in Iraq Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Portugal Italians attack with 2 fighters and 2 infantry Neutral_True defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Portugal, round 2 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Italians 1 fighter moved from Portugal to Spain 1 fighter moved from Portugal to Spain 1 aaGun and 6 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Denmark to Western Germany 2 artilleries, 2 infantry and 1 mech_infantry moved from Greece to Turkey 1 artillery and 4 infantry moved from Romania to Bulgaria 1 fighter moved from Ukraine to Russia 1 fighter moved from Volgograd to Russia 1 fighter moved from Iraq to Turkey 1 bomber moved from Iraq to Romania 5 infantry moved from Normandy Bordeaux to Spain 1 mech_infantry moved from Southern France to Spain 1 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Russia: 2 fighters EDIT: Adding units owned by Italians to Yugoslavia: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Russia: 2 fighters EDIT: Adding units owned by Italians to Yugoslavia: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,6,5,2,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2,3,3,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Italians collect 13 PUs (19 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 Neutral_True regular : -0.67 -
TripleA Turn Summary: French round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 harbour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 44 Sea Zone 6 fighters moved from 55 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 6 fighters in 44 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 6 fighters moved from 44 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 2 transports moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 harbour placed in Northern Territory 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
6 ANZ FTRs on 3 US carriers in z54.
ANZ build naval base in Northern Territory.
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Turkey to Syria 1 infantry moved from Turkey to Syria 1 bomber moved from Spain to Syria 1 bomber moved from French Indo China to 35 Sea Zone Combat - Germans Battle in 35 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Syria Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria 1 infantry owned by the British lost in Syria Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Syria to Southern Italy 1 bomber moved from Syria to Turkey 1 aaGun, 2 armour, 3 infantry and 5 mech_infantrys moved from Normandy Bordeaux to Spain 2 infantry moved from Denmark to Western Germany 1 infantry moved from Smolensk to Russia 1 aaGun and 8 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Novosibirsk to Kazakhstan 2 infantry and 10 mech_infantrys moved from Greece to Turkey 2 armour, 9 artilleries, 5 infantry and 10 mech_infantrys moved from Volgograd to Rostov 1 aaGun, 1 artillery and 22 infantry moved from Sweden to Norway 5 fighters and 5 tactical_bombers moved from Yugoslavia to Russia 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 mech_infantrys moved from Western Germany to Yugoslavia 6 mech_infantrys moved from Western Germany to Southern Italy 2 infantry moved from Romania to Bulgaria 15 mech_infantrys moved from Russia to Rostov 3 armour moved from Ukraine to Rostov 1 bomber moved from 35 Sea Zone to French Indo China Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Russia 3 infantry placed in Volgograd 1 fighter, 1 infantry and 1 tactical_bomber placed in Novgorod 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,5,3,5,4 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans regular : -2.00 British regular : 0.33 -
TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27 Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Samara to Kazakhstan 2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Germans lost in Kazakhstan Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar 2 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Dzavhan to Tsagaan Olom Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 14 fighters and 14 tactical_bombers moved from 42 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 marine moved from Java to 42 Sea Zone 2 battleships, 24 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 marine, 40 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 10 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 10 fighters and 10 tactical_bombers in 44 Sea Zone, round 2 : 16/21 hits, 12.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 10 fighters and 10 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 13 artilleries and 17 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Kansu to Kweichow 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 14 fighters and 14 tactical_bombers moved from Philippines to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 artilleries placed in Manchuria 3 fighters placed in Japan 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 5.67 ANZAC regular : -0.17 -
TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 10 fighters and 10 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 14 fighters and 14 tactical_bombers moved from 42 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 marine moved from Java to 42 Sea Zone 2 battleships, 24 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 marine, 40 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer, 10 fighters and 10 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 10 fighters and 10 tactical_bombers in 44 Sea Zone, round 2 : 16/21 hits, 12.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 10 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Japanese attack with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 14 fighters, 2 infantry, 1 marine, 1 mech_infantry and 14 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 10 fighters and 10 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 3 submarines moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 13 artilleries and 17 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Kansu to Kweichow 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 14 fighters and 14 tactical_bombers moved from Philippines to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 artilleries placed in Manchuria 3 fighters placed in Japan 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Vologda: 1 infantry EDIT: Adding units owned by Japanese to Russia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 5.67 ANZAC regular : -0.17





