@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@ghostglider Hmm weird. You’re using the latest engine version?

Manual post here also.
I will try to uninstall tomorrow and install again
@ghostglider Ok! Otherwise we might need to ask for support.
Test summary from TripleA, engine version: 2.6.14366, time: 8:21:54 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
2 aaGuns, 8 artilleries and 90 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
@ghostglider Out traveling so my move will be postponed for some days.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Japan to Iwo Jima
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
13 fighters and 13 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to 34 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 3 : 3/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
Japanese win, taking Iwo Jima from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Paulau Island
Japanese attack with 13 fighters, 2 infantry and 13 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 13 fighters, 2 infantry and 13 tactical_bombers in Paulau Island, round 2 : 12/28 hits, 15.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 13 fighters, 1 infantry and 13 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
13 fighters and 13 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
2 bombers moved from Iwo Jima to Japan
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Hunan to French Indo China
1 mech_infantry moved from Yenisey to Urals
1 mech_infantry moved from Anhwe to Hunan
3 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Malaya
1 submarine and 2 transports placed in 36 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : -3.83
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
5 infantry moved from Tunisia to Libya
1 artillery moved from Libya to Tobruk
1 artillery, 8 infantry and 4 mech_infantrys moved from Tobruk to Alexandria
4 mech_infantrys moved from Alexandria to Egypt
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Central United States
2 carriers and 1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from 92 Sea Zone to Sicily
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
4 infantry moved from 92 Sea Zone to Gibraltar
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
8 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 9 infantry moved from Egypt to Trans-Jordan
3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
9 infantry moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
7 fighters moved from Western Germany to Normandy Bordeaux
5 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 7 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 7 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 5 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 5 infantry in Holland Belgium, round 2 : 3/6 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Urals to Tsinghai
1 armour moved from Volgograd to Bryansk
1 infantry moved from Rostov to Caucasus
2 aaGuns moved from Tambov to Rostov
1 armour and 3 mech_infantrys moved from Tambov to Bryansk
1 fighter moved from Normandy Bordeaux to Yugoslavia
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Yugoslavia
3 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Holland Belgium to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,3,3,4,3,1,6,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 14 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 13 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
6 fighters moved from 33 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 6 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 6 fighters and 2 infantry in Paulau Island, round 2 : 5/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
6 fighters moved from Paulau Island to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.67
6 ANZ FTRs still on 3 US carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Volgograd to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
1 bomber and 1 tactical_bomber moved from Romania to Russia
1 artillery and 6 infantry moved from Bryansk to Russia
1 bomber moved from French Indo China to 34 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Russia
Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 2 : 4/12 hits, 4.50 expected hits
Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Germans lost in Russia
4 infantry owned by the Russians lost in Russia
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 4/9 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Russia
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 6 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
7 artilleries and 13 infantry moved from France to Holland Belgium
14 mech_infantrys moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
2 infantry moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 mech_infantrys moved from Romania to Yugoslavia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Bryansk
3 armour and 16 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Bryansk
2 mech_infantrys moved from Tambov to Volgograd
1 armour moved from Volgograd to Bryansk
9 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to Western Germany
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from 34 Sea Zone to French Indo China
11 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
3 artilleries and 11 infantry moved from Bryansk to Tambov
1 bomber moved from Russia to Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 6 mech_infantrys placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,4,3,3,3,5,3,1,3
Germans collect 54 PUs (10 lost to blockades); end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Samara
2 artilleries and 10 infantry moved from Vologda to Novosibirsk
5 infantry moved from Vologda to Novosibirsk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 16 infantry in Novosibirsk, round 2 : 2/18 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Vologda
2 armour and 2 mech_infantrys moved from Vologda to Novosibirsk
2 aaGuns moved from Vologda to Novosibirsk
10 infantry moved from Vologda to Novosibirsk
4 infantry moved from Vologda to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Paulau Island
7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Paulau Island
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Paulau Island, round 2 : 9/16 hits, 8.50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 7 fighters, 2 infantry and 7 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 8/16 hits, 8.50 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from Paulau Island to 35 Sea Zone
7 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone
3 infantry moved from Malaya to Shan State
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
2 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Paulau Island
7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Paulau Island
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Paulau Island, round 2 : 9/16 hits, 8.50 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 7 fighters, 2 infantry and 7 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 8/16 hits, 8.50 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from Paulau Island to 35 Sea Zone
7 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone
3 infantry moved from Malaya to Shan State
1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
1 mech_infantry moved from Hunan to French Indo China
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
2 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Manchuria
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to United Kingdom
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Morocco to Algeria
2 infantry moved from Algeria to Tunisia
1 infantry moved from Tunisia to Libya
5 infantry moved from Libya to Tobruk
1 artillery moved from Tobruk to Alexandria
1 artillery and 8 infantry moved from Alexandria to Egypt
4 mech_infantrys moved from Egypt to Trans-Jordan
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 fighter, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
2 fighters moved from 33 Sea Zone to Queensland
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
4 infantry and 4 mech_infantrys placed in Central United States
2 carriers placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 7 artilleries, 13 infantry and 14 mech_infantrys; Italians defend with 5 infantry
British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 18 infantry and 14 mech_infantrys in Holland Belgium, round 2 : 18/39 hits, 13.00 expected hits
1 artillery owned by the British and 3 infantry owned by the British lost in Holland Belgium
3 infantry owned by the Italians lost in Holland Belgium
Germans win with 1 aaGun, 7 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
3 transports moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to Sicily
2 fighters moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Algeria to Tunisia
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
8 infantry moved from Alexandria to Egypt
1 artillery and 7 infantry moved from Egypt to Trans-Jordan
1 artillery and 9 infantry moved from Trans-Jordan to Iraq
3 artilleries and 9 infantry moved from Iraq to Northwest Persia
2 fighters moved from United Kingdom to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.33
Germans regular : 5.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Yugoslavia to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Romania to Ukraine
2 aaGuns and 2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
2 mech_infantrys moved from Bryansk to Russia
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to Romania
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Romania
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,5,2,2,2,4,3,4,5
Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 16 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
6 fighters moved from 33 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 6 fighters and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC roll dice for 6 fighters and 2 infantry in Paulau Island, round 2 : 4/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - ANZAC
6 fighters moved from Paulau Island to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.67
6 ANZ FTRs on 3 US carriers in z33