scramble in 92?
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@pejon_88 G7.tsvg Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Novgorod to Iraq
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Novgorod to Iraq
7 armour and 5 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Samara
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 105 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Persia
Germans attack with 7 armour and 7 mech_infantrys
French defend with 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Persia, round 2 : 4/14 hits, 4.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
3 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 5 artilleries and 17 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Smolensk
1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Novgorod to Archangel
7 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
3 submarines moved from 113 Sea Zone to 110 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from 105 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 infantry moved from France to Western Germany
2 bombers moved from Iraq to Northwest Persia
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -1.67
British regular : -0.67
@generaldisarray Hi! You seem to have updated to a newer version of the engine again. Can you remedy that?
@pejon_88 Apologies G7 V2.5.tsvg
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Shensi
1 fighter moved from Russia to Samara
12 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 mech_infantry moved from Russia to Vologda
3 infantry moved from Tambov to Samara
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 13 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 13 infantry and 1 mech_infantry in Vologda, round 2 : 3/14 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
2 fighters owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour, 1 infantry and 2 mech_infantrys moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
2 aaGuns, 12 artilleries and 47 infantry moved from Tambov to Rostov
2 fighters moved from Samara to Russia
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Vologda
7 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : 2,33
Russians regular : -1,33
@pejon_88 J7.tsvg Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
3 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 bombers moved from Malaya to Szechwan
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 3.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Szechwan to Malaya
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 4 artilleries and 11 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Siberia to 5 Sea Zone
1 battleship, 1 marine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from 6 Sea Zone to Korea
2 infantry moved from Siberia to Amur
2 artilleries moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Kwangtung
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
2 fighters moved from Gibraltar to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in 99 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 99 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Greece
Battle in Cyprus
Non Combat Move - Americans
1 mech_infantry moved from Malta to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Algeria to Libya
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 105 Sea Zone to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,6,6,2,3,5,1,2,3,4,6,2,6,3,5,1,1,1,1,2,2,1,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Italians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
7 infantry moved from Shensi to Kansu
7 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
2 fighters moved from Gibraltar to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in 99 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 99 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Greece
Battle in Cyprus
Non Combat Move - Americans
1 mech_infantry moved from Malta to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Algeria to Libya
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 105 Sea Zone to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,6,6,2,3,5,1,2,3,4,6,2,6,3,5,1,1,1,1,2,2,1,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
7 infantry moved from Shensi to Kansu
7 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Eastern Persia to Iraq
1 bomber moved from India to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from 96 Sea Zone to Iraq
Combat - British
Battle in Crete
Battle in Iraq
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 2 infantry in Iraq, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
2 mech_infantrys owned by the Germans lost in Iraq
British win, taking Crete from Italians with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 aaGun and 1 infantry moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iraq to Greece
1 fighter moved from Tunisia to Cyprus
1 fighter moved from Tunisia to Cyprus
1 fighter moved from Gibraltar to Cyprus
1 tactical_bomber moved from Tunisia to Greece
1 fighter moved from 99 Sea Zone to Greece
2 fighters moved from Iraq to 99 Sea Zone
2 fighters moved from Iraq to Trans-Jordan
1 armour moved from Eastern Persia to India
1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 77 Sea Zone
1 fighter moved from India to Trans-Jordan
1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Gibraltar to Greece
Place Units - British
1 airfield placed in Cyprus
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 3.67
Americans regular : 2.33
Japanese regular : 0.33
Italians regular : -0.33
Germans regular : 1.00
British regular : 0.00
@GeneralDisarray as you have seen in the post I tagged you in, I cannot access any games with the older AAA version for some reason. I asked for help from Panther and he adviced me to use most recent pre-release and I feared I would not be able to access any ongoing games, but was wrong. Sorry for asking you repeatedly to change back to the previous version.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Germans
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
1 fighter moved from Eastern Persia to India
Turn Complete - French
Combat Hit Differential Summary :
I saw some rolls. Did you forget to post the round? 😊
Note that the Post to Forum might work again. Does for me.
@pejon_88 G8.tsvg Game History
Apologies looks like I did not even save the file:(
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 7 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 105 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from ANZAC
1 mech_infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Novosibirsk to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Samara to Tambov
Germans take Tambov from Russians
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Caucasus to Volgograd
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Turkmenistan
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 bomber moved from Northwest Persia to Southern Italy
7 armour and 5 mech_infantrys moved from Persia to Northwest Persia
2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
8 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
3 aaGuns, 9 artilleries and 18 infantry moved from Ukraine to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Yugoslavia
6 mech_infantrys moved from Germany to Yugoslavia
2 infantry moved from France to Northern Italy
2 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 3 infantry moved from Germany to 114 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 6 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Belarus to Archangel
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 carriers, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Yugoslavia
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
@generaldisarray You know you can reload the autosaves after each phase during a round. For example you could reload the one after combat in this scenario and continue with your NCM from there? :)
Also, have you tried my tip of using the Post Turn Summary button again? Works for me in this pre-release TripleA-2.6+14357.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Shensi to Sikang
2 fighters moved from Russia to Volgograd
3 infantry moved from Rostov to Volgograd
1 artillery and 5 infantry moved from Russia to Tambov
2 artilleries moved from Rostov to Tambov
10 artilleries and 44 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 5 infantry in Tambov, round 2 : 4/8 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 10 artilleries and 44 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 10 artilleries and 44 infantry in Ukraine, round 2 : 11/54 hits, 12.33 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Ukraine
3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 10 artilleries and 42 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Russia
2 armour and 2 mech_infantrys moved from Shensi to Novosibirsk
7 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 fighters moved from Volgograd to Greece
2 aaGuns moved from Rostov to Ukraine
1 infantry moved from Vologda to Smolensk
1 aaGun, 9 infantry and 1 mech_infantry moved from Vologda to Samara
2 infantry moved from Russia to Samara
1 aaGun moved from Russia to Tambov
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 2.67
Russians regular : 1.17
@pejon_88 J7.tsvg Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
3 artilleries and 6 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Szechwan to Sikang
1 bomber moved from Malaya to Sikang
1 bomber moved from Malaya to Sikang
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from Szechwan to Sikang
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 3 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 7 infantry in Buryatia, round 2 : 4/10 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
6 infantry moved from Kwangtung to Kwangsi
2 artilleries and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
6 infantry moved from Malaya to Shan State
1 marine moved from Korea to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 marine, 12 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 marine, 12 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Japan
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 aaGun moved from Amur to Buryatia
1 infantry moved from Manchuria to Jehol
2 bombers moved from Shensi to Hopei
1 armour moved from Kweichow to Hopei
1 aaGun, 5 artilleries and 11 infantry moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Shensi
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Tsinghai to Sikang
6 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese roll dice for 6 infantry in Sikang, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Sikang, round 5 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from India to Malaya
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Western United States to 8 Sea Zone
1 infantry moved from Greece to Albania
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Albania
1 fighter moved from Gibraltar to 105 Sea Zone
2 fighters moved from United Kingdom to 105 Sea Zone
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Guam
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 105 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Albania
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 mech_infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Albania to Greece
3 fighters moved from Albania to 99 Sea Zone
2 fighters moved from 105 Sea Zone to Gibraltar
1 fighter moved from 105 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Malaya to India
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
1 factory_minor placed in Greece
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,2,5,4,4,5,1,2,4,2,6,5,4,5,2,3,2,5,3,5,6,2,4,5,6,1,4,5
Americans collect 51 PUs (3 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Tsinghai to Sikang
6 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese roll dice for 6 infantry in Sikang, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Sikang, round 5 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
7 artilleries and 14 infantry moved from India to Burma
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from 99 Sea Zone to Iraq
1 fighter moved from Cyprus to Iraq
1 bomber moved from Greece to Yugoslavia
Combat - British
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 0/1 hits, 0.17 expected hits
Bombing raid in Yugoslavia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Battle in Burma
British attack with 7 artilleries and 14 infantry
Japanese defend with 1 infantry
British roll dice for 7 artilleries and 14 infantry in Burma, round 2 : 6/21 hits, 5.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 mech_infantry owned by the Germans lost in Iraq
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Iraq to Cyprus
2 fighters moved from Iraq to Greece
3 fighters moved from Iraq to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
4 infantry moved from Egypt to 98 Sea Zone
1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
6 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
1 aaGun and 1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 77 Sea Zone to 76 Sea Zone
2 aaGuns and 2 infantry moved from India to Burma
1 aaGun and 1 infantry moved from India to Burma
1 tactical_bomber moved from Iraq to Greece
1 bomber moved from Yugoslavia to Greece
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
1 fighter and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 2.
British undo move 1.
2 fighters placed in United Kingdom
1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.17
Japanese regular : -0.67
Italians regular : -0.33
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : 0.33
British regular : -1.67