@Tyzoq - need scramble order and sub order?
L23 GeneralDisarray (X) vs. Pejon_88 (A+18), BM3/4, game 1
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@pejon_88 G7.tsvg Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Novgorod to Iraq 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 bomber moved from Novgorod to Iraq 7 armour and 5 mech_infantrys moved from Caucasus to Persia 1 infantry moved from Smolensk to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Samara Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 105 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Persia Germans attack with 7 armour and 7 mech_infantrys French defend with 1 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Persia, round 2 : 4/14 hits, 4.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Novosibirsk Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 bombers and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Samara to Caucasus 3 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Ukraine to Caucasus 3 aaGuns, 5 artilleries and 17 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Smolensk 1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Novgorod to Archangel 7 infantry moved from Novgorod to Belarus 1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 3 submarines moved from 113 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from 105 Sea Zone to 110 Sea Zone 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 infantry moved from France to Western Germany 2 bombers moved from Iraq to Northwest Persia Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -1.67 British regular : -0.67 -
@generaldisarray Hi! You seem to have updated to a newer version of the engine again. Can you remedy that?
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@pejon_88 Apologies G7 V2.5.tsvg
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Round: 7 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Russia to Sikang 1 armour moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 armour moved from Kweichow to Shensi 1 fighter moved from Russia to Samara 12 infantry moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 mech_infantry moved from Russia to Vologda 3 infantry moved from Tambov to Samara 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 13 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 13 infantry and 1 mech_infantry in Vologda, round 2 : 3/14 hits, 2,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 2 fighters owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Sikang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 armour, 1 infantry and 2 mech_infantrys moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from Sikang to Shensi 2 aaGuns, 12 artilleries and 47 infantry moved from Tambov to Rostov 2 fighters moved from Samara to Russia 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Vologda 7 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 2,33 Russians regular : -1,33 -
@pejon_88 J7.tsvg Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 bombers moved from Malaya to Szechwan 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Szechwan to Malaya 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 aaGun, 1 armour, 4 artilleries and 11 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Kwangsi to Yunnan 1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Siberia to 5 Sea Zone 1 battleship, 1 marine and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Korea 2 infantry moved from Siberia to Amur 2 artilleries moved from Manchuria to Amur 2 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Amur 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 2 fighters moved from Gibraltar to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone Combat - Americans Battle in Paulau Island Battle in Marianas Battle in 99 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 99 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 105 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Battle in Cyprus Non Combat Move - Americans 1 mech_infantry moved from Malta to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Algeria to Libya 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from 105 Sea Zone to United Kingdom 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,6,6,2,3,5,1,2,3,4,6,2,6,3,5,1,1,1,1,2,2,1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -0.33 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 7 infantry moved from Shensi to Kansu 7 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Kansu Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 3.67 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 2 fighters moved from Gibraltar to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone Combat - Americans Battle in Paulau Island Battle in Marianas Battle in 99 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking 99 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 105 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Greece Battle in Cyprus Non Combat Move - Americans 1 mech_infantry moved from Malta to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Algeria to Libya 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from 105 Sea Zone to United Kingdom 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,1,6,6,2,3,5,1,2,3,4,6,2,6,3,5,1,1,1,1,2,2,1,1 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 7 infantry moved from Shensi to Kansu 7 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Kansu Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kansu, round 2 : 4/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Eastern Persia to Iraq 1 bomber moved from India to Iraq 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from 96 Sea Zone to Iraq Combat - British Battle in Crete Battle in Iraq British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 4 fighters and 2 infantry in Iraq, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Crete from Italians with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 aaGun and 1 infantry moved from Tunisia to Algeria 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Iraq to Greece 1 fighter moved from Tunisia to Cyprus 1 fighter moved from Tunisia to Cyprus 1 fighter moved from Gibraltar to Cyprus 1 tactical_bomber moved from Tunisia to Greece 1 fighter moved from 99 Sea Zone to Greece 2 fighters moved from Iraq to 99 Sea Zone 2 fighters moved from Iraq to Trans-Jordan 1 armour moved from Eastern Persia to India 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 77 Sea Zone 1 fighter moved from India to Trans-Jordan 1 tactical_bomber moved from India to Trans-Jordan 1 fighter moved from Gibraltar to Greece Place Units - British 1 airfield placed in Cyprus 3 infantry placed in Egypt 1 fighter placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 3.67 Americans regular : 2.33 Japanese regular : 0.33 Italians regular : -0.33 Germans regular : 1.00 British regular : 0.00 -
@GeneralDisarray as you have seen in the post I tagged you in, I cannot access any games with the older AAA version for some reason. I asked for help from Panther and he adviced me to use most recent pre-release and I feared I would not be able to access any ongoing games, but was wrong. Sorry for asking you repeatedly to change back to the previous version.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Germans Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 3 infantry moved from Tunisia to Algeria 1 fighter moved from Eastern Persia to India Turn Complete - FrenchCombat Hit Differential Summary :
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I saw some rolls. Did you forget to post the round? 😊
Note that the Post to Forum might work again. Does for me.
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@pejon_88 G8.tsvg Game History
Apologies looks like I did not even save the file:(
Round: 8Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 7 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 1 infantry EDIT: Removing units owned by Germans from Persia: 1 mech_infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry EDIT: Removing units owned by Russians from Bryansk: 1 infantry EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Removing units owned by Germans from Belarus: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 105 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from ANZAC 1 mech_infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 1 mech_infantry moved from Novosibirsk to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Samara to Tambov Germans take Tambov from Russians 1 infantry moved from Caucasus to Volgograd Germans take Volgograd from Russians 1 infantry moved from Caucasus to Volgograd Combat - Germans Germans creates battle in territory 105 Sea Zone Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 bomber moved from Northwest Persia to Southern Italy 7 armour and 5 mech_infantrys moved from Persia to Northwest Persia 2 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia 8 mech_infantrys moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 3 aaGuns, 9 artilleries and 18 infantry moved from Ukraine to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Yugoslavia 6 mech_infantrys moved from Germany to Yugoslavia 2 infantry moved from France to Northern Italy 2 infantry moved from France to Western Germany 2 infantry moved from Western Germany to Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 3 infantry moved from Germany to 114 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 aaGun and 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 6 infantry moved from Novgorod to Archangel 1 artillery and 5 infantry moved from Belarus to Archangel 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 carriers, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 3 artilleries placed in Novgorod 1 artillery and 1 infantry placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Yugoslavia 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
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@generaldisarray You know you can reload the autosaves after each phase during a round. For example you could reload the one after combat in this scenario and continue with your NCM from there? :)
Also, have you tried my tip of using the Post Turn Summary button again? Works for me in this pre-release TripleA-2.6+14357.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Samara Russians take Samara from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Olgiy to Timguska Russians take Timguska from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Shensi to Sikang 2 fighters moved from Russia to Volgograd 3 infantry moved from Rostov to Volgograd 1 artillery and 5 infantry moved from Russia to Tambov 2 artilleries moved from Rostov to Tambov 10 artilleries and 44 infantry moved from Rostov to Ukraine Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 3 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 5 infantry in Tambov, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 10 artilleries and 44 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 10 artilleries and 44 infantry in Ukraine, round 2 : 11/54 hits, 12.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 10 artilleries and 42 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Sikang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Sikang to Russia 2 armour and 2 mech_infantrys moved from Shensi to Novosibirsk 7 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun and 7 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 2 fighters moved from Volgograd to Greece 2 aaGuns moved from Rostov to Ukraine 1 infantry moved from Vologda to Smolensk 1 aaGun, 9 infantry and 1 mech_infantry moved from Vologda to Samara 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Tambov Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 2.67 Russians regular : 1.17 -
@pejon_88 J7.tsvg Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 fighter, 5 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma 1 fighter moved from 6 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 3 artilleries and 6 infantry moved from Amur to Buryatia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Sakha to Buryatia 1 infantry moved from Szechwan to Sikang 1 bomber moved from Malaya to Sikang 1 bomber moved from Malaya to Sikang 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 infantry moved from Szechwan to Sikang 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Aleutian Islands Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Buryatia Japanese attack with 3 artilleries and 7 infantry Russians defend with 1 infantry Japanese roll dice for 3 artilleries and 7 infantry in Buryatia, round 2 : 4/10 hits, 2.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Sikang, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Sikang to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 6 infantry moved from Kwangtung to Kwangsi 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 6 infantry moved from Malaya to Shan State 1 marine moved from Korea to 6 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 marine, 12 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 marine, 12 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Malaya to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 aaGun moved from Amur to Buryatia 1 infantry moved from Manchuria to Jehol 2 bombers moved from Shensi to Hopei 1 armour moved from Kweichow to Hopei 1 aaGun, 5 artilleries and 11 infantry moved from Kweichow to Shensi 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 3 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Manchuria 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Malaya Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.33 Russians regular : 0.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Sikang 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Sikang Chinese attack with 6 infantry Japanese defend with 2 infantry Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese roll dice for 6 infantry in Sikang, round 4 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Sikang, round 5 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.33





