@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery and 5 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
3 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/9 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
2 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Russia
5 artilleries moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
13 infantry moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
2 aaGuns, 10 artilleries and 47 infantry moved from Bryansk to Tambov
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.33
Russians regular : 2.00
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Burma to Sumatra
1 bomber moved from Philippines to Java
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Philippines to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Novosibirsk to Samara
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
1 infantry owned by the Americans lost in Java
Japanese win, taking 42 Sea Zone from Americans with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 bomber and 1 marine
Japanese win, taking Java from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Sumatra to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 artilleries moved from Timguska to Kansu
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from French Indo China to Yunnan
1 bomber moved from Java to Malaya
20 mech_infantrys moved from Burma to Malaya
3 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
3 armour moved from Burma to Malaya
2 armour moved from Burma to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 infantry placed in French Indo China
Japanese undo move 1.
1 artillery placed in French Indo China
2 infantry placed in Malaya
1 carrier, 1 destroyer, 5 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
ANZAC regular : 0.67
Russians regular : -0.33
@GeneralDisarray What happened around Java :O ?
No dice were rolled and when looking in the game log Battle SZ42 my US inf suddenly disappeared. Please have a look.
@Pejon_88 Not sure I just hit the space bar till it’s done. I’ll review the marti dice and see as well.
I don’t see any dice roll at all either odd never seen that. Being said my marti dice are half in spam half out but if you cant find it either. Not like there was an edit in between so it seems odd your guy would just disappear. How do I re roll this in a staged game, or I believe someone did a dice roll on the forum once.
@gamerman01 says I just win no dice rolled any idea why?
dice roll in forum is
[dice Xd6<5]
Where X is number of dice
<5 means it will count all hits that are 4 or less.
<2 would only count 1’s rolled
I’ll look at your file now
It disappeared during the auto-roll of Z42. Hopefully it’s a bug in this version and it doesn’t happen to you again.
Use the forum roller for this Java battle
@gamerman01 So does he just need to roll his defense then?
I didn’t see an offense roll either, so it needs to be rolled too
@GeneralDisarray please go ahead and roll for the battle, all dice, per gamerman’s instructions.
@Pejon_88 Not sure how I do that.
@GeneralDisarray here in a forum reply you use the formula [dice Xd6<5] but swap the X for number of a specific for and <Y where Y is one above the max possible for a hit. Bombers for example would be <5 in attack.
I believe for our battle you need three separate formulas with one die in each and <5 for your bomber, <3 for your marine and <3 for my inf. Just try to specify which die you roll, that is in which order for clarity.
@Pejon_88 *swap X for a specific die
@Pejon_88 sorry, hard writing on my mobile phone. X is number of dice. For us it should be 1 for all three units. Bomber, marine and inf
@Pejon_88 and that heart symbol should be < 3 (less than 3) 🙄🙄🙄
@Pejon_88 sorry still confuse would be ok if you threw the roll out to keep the game going.