@tcnance
It doesn’t run on an IPad indeed.
Yes, when setting up a game with TripleA you can choose which players (powers) are represented by a human player as well as which players (powers) will be played by the computer (AI).
I have moved this topic to the TripleA-support category, as it is somehow unrelated to our forum or the website.
In that case however I recommend that you address map makers/developers directly at triplea-game. org:
Note: To avoid issues it is always recommended that all players use the latest stable version to beginn new games. So when playing together, reassure yourself that everyone is up-to date.
In case any player is not up to date chances are high, that proceeding a game started with the current version with an outdated TripleA-version will corrupt the game or at least aspects of the game.
Remember the calculator is simply calculating the odds of victory or loss based on casualties from weakest to strongest in attack or defense value. meaning it is removing the weakest units first followed by better ones later.
try www.battleforces.com. it is a browser-based online version of Axis and Allies. It includes ALL game features…productions points, carriers, transports, and more. give it a try! feel free to post comments.
Does anyone here know of any other good browser-based wargames? Feel free to post more examples. thanks!