TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 3 Artillerys, 2 Infantrys and 7 Tanks moved from Kiev to Kursk 2 ArmoredCars and 1 Tank moved from Vinnytsia to Kursk Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kursk Romanians attack with 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 8 Tanks Russians defend with 5 Bunkers Romanians roll dice for 2 ArmoredCars, 3 Artillerys, 2 Infantrys and 8 Tanks in Kursk, round 2 : 7/15 hits, 6.33 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 5 Bunkers in Kursk, round 2 : 2/5 hits, 2.50 expected hits 2 Infantrys owned by the Romanians lost in Kursk 2 Bunkers owned by the Russians lost in Kursk Romanians roll dice for 2 ArmoredCars, 3 Artillerys and 8 Tanks in Kursk, round 3 : 6/13 hits, 5.67 expected hits Russians roll dice for 3 Bunkers in Kursk, round 3 : 1/3 hits, 1.50 expected hits 1 Artillery owned by the Romanians lost in Kursk 3 Bunkers owned by the Russians lost in Kursk Romanians win, taking Kursk from Russians with 2 ArmoredCars, 2 Artillerys and 8 Tanks remaining. Battle score for attacker is 22 Casualties for Romanians: 1 Artillery and 2 Infantrys Casualties for Russians: 5 Bunkers Non Combat Move - Romanians 1 Elite moved from Vinnytsia to Kiev 2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia 1 AAGun moved from Vinnytsia to E.Romania 1 Elite moved from E.Romania to Odessa 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : -1.00




