TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land
Game History
Round: 17 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 3,1,5 and gets 0 hits Combat Move - BritainCombat Hit Differential Summary :
@dawgoneit Game History
Round: 17
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 5,4 and gets 0 hits
Combat Move - Communists
1 conscript and 1 field_gun moved from Tiksi to Evenkia
1 conscript, 1 field_gun and 1 infantry moved from Tiksi to Norilsk
1 conscript moved from Tiksi to Norilsk
Purchase Units - Communists
Communists buy 2 cavalrys, 4 conscripts and 4 field_guns; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Evenkia
Communists attack with 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 2 : 0/2 hits, 0,50 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 3 : 0/2 hits, 0,50 expected hits
Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0,17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Evenkia, round 4 : 1/2 hits, 0,50 expected hits
Russia roll dice for 1 conscript in Evenkia, round 4 : 0/1 hits, 0,17 expected hits
1 conscript owned by the Russia lost in Evenkia
Communists win, taking Evenkia from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Norilsk
Communists attack with 2 conscripts, 1 field_gun and 1 infantry
Russia defend with 1 conscript and 1 trench
Communists roll dice for 2 conscripts, 1 field_gun and 1 infantry in Norilsk, round 2 : 0/3 hits, 0,67 expected hits
Russia roll dice for 1 conscript and 1 trench in Norilsk, round 2 : 1/2 hits, 0,33 expected hits
1 conscript owned by the Communists lost in Norilsk
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Norilsk, round 3 : 2/3 hits, 0,67 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 1 conscript and 1 trench in Norilsk, round 3 : 0/2 hits, 0,33 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Norilsk, round 4 : 1/3 hits, 0,67 expected hits
Russia roll dice for 1 trench in Norilsk, round 4 : 0/1 hits, 0,17 expected hits
1 trench owned by the Russia lost in Norilsk
Communists win, taking Norilsk from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript and 1 trench
Non Combat Move - Communists
6 conscripts moved from Yakutsk to Tiksi
3 conscripts moved from Yakutsk to Aldan
3 conscripts moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Aldan
1 infantry moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Tiksi
1 conscript moved from Yakutsk to Aldan
Place Units - Communists
2 cavalrys, 4 conscripts and 4 field_guns placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Communists regular : 0,50
Russia regular : -0,33
@elrood 28ea5e8d-f418-4d75-a9da-20f9f839f5fe-USA 17.tsvg
Game History
Round: 17
Research Technology - USA
USA spend 10 on tech rolls
USA roll 2,6,3 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
USA loses 0 PUs for violating Majorcas neutrality.
1 late_fighter moved from Morocco to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Morocco to Sea Zone 54 Alboran Sea
1 heavy_gun and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
1 heavy_gun moved from Sea Zone 56 Gulf of Lyon to Majorca
USA take Majorca from Neutral
2 infantry moved from Catalonia to Toledo
8 field_guns moved from Madrid to Toledo
1 field_gun and 4 infantry moved from Castile to Norte
2 infantry moved from Leon to Norte
2 tanks moved from Leon to Norte
3 heavy_guns moved from Madrid to Toledo
5 destroyers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 70 Eastern Mediterranean
2 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean
1 cavalry, 2 field_guns, 2 fighters and 5 infantry moved from Panama to Colombia
1 cavalry moved from Nicaragua to Panama
1 cavalry moved from Guatemala to Nicaragua
3 cavalrys moved from Mexico City to Acapulco
3 field_guns and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
3 field_guns, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
3 field_guns and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 field_gun and 1 infantry moved from Koryak to Chukotka
Purchase Units - USA
USA buy 1 Factory, 4 cavalrys, 3 field_guns, 15 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Norte
USA attack with 1 field_gun, 6 infantry and 2 tanks
Neutral defend with 8 infantry
USA roll dice for 1 field_gun, 6 infantry and 2 tanks in Norte, round 2 : 1/9 hits, 3.17 expected hits
Neutral roll dice for 8 infantry in Norte, round 2 : 2/8 hits, 2.67 expected hits
1 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte
USA roll dice for 1 field_gun, 4 infantry and 2 tanks in Norte, round 3 : 5/7 hits, 2.83 expected hits
Neutral roll dice for 7 infantry in Norte, round 3 : 1/7 hits, 2.33 expected hits
5 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
USA roll dice for 1 field_gun, 3 infantry and 2 tanks in Norte, round 4 : 1/6 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Norte, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Norte
USA roll dice for 1 field_gun, 3 infantry and 2 tanks in Norte, round 5 : 3/6 hits, 2.67 expected hits
Neutral roll dice for 1 infantry in Norte, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
USA loses 0 PUs for violating Nortes neutrality.
USA win, taking Norte from Neutral with 1 field_gun, 2 infantry and 2 tanks remaining. Battle score for attacker is 12
Casualties for USA: 4 infantry
Casualties for Neutral: 8 infantry
Battle in Toledo
USA attack with 8 field_guns, 3 heavy_guns and 2 infantry
Neutral defend with 1 heavy_gun and 5 infantry
USA roll dice for 8 field_guns, 3 heavy_guns and 2 infantry in Toledo, round 2 : 5/13 hits, 4.33 expected hits
Neutral roll dice for 1 heavy_gun and 5 infantry in Toledo, round 2 : 3/6 hits, 2.33 expected hits
5 infantry owned by the Neutral, 1 field_gun owned by the USA and 2 infantry owned by the USA lost in Toledo
USA roll dice for 7 field_guns and 3 heavy_guns in Toledo, round 3 : 3/10 hits, 3.33 expected hits
Neutral roll dice for 1 heavy_gun in Toledo, round 3 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the Neutral and 1 field_gun owned by the USA lost in Toledo
USA loses 0 PUs for violating Toledos neutrality.
USA win, taking Toledo from Neutral with 6 field_guns and 3 heavy_guns remaining. Battle score for attacker is 6
Casualties for USA: 2 field_guns and 2 infantry
Casualties for Neutral: 1 heavy_gun and 5 infantry
Battle in Colombia
USA attack with 1 cavalry, 2 field_guns, 2 fighters and 5 infantry
Neutral defend with 6 infantry
USA roll dice for 1 cavalry, 2 field_guns, 2 fighters and 5 infantry in Colombia, round 2 : 5/10 hits, 3.00 expected hits
Neutral roll dice for 6 infantry in Colombia, round 2 : 4/6 hits, 2.00 expected hits
5 infantry owned by the Neutral, 3 infantry owned by the USA and 1 cavalry owned by the USA lost in Colombia
USA roll dice for 2 field_guns, 2 fighters and 2 infantry in Colombia, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 infantry in Colombia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Colombia
USA loses 0 PUs for violating Colombias neutrality.
USA win, taking Colombia from Neutral with 2 field_guns, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for USA: 1 cavalry and 4 infantry
Casualties for Neutral: 6 infantry
Non Combat Move - USA
2 fighters moved from Colombia to Panama
1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic
2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 53 Mid Atlantic
1 late_fighter moved from Morocco to British Guiana
Place Units - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Honolulu: 2 infantry
EDIT: Adding units owned by USA to Kamchatka: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in Sea Zone 145 Pacific Ocean
1 Factory placed in Madrid
2 infantry placed in Catalonia
3 infantry placed in Castile
2 infantry placed in Leon
Turning on Edit Mode
EDIT: Removing units owned by USA from Sea Zone 27 Mid Atlantic: 1 infantry and 1 transport
EDIT: Adding units owned by USA to Sea Zone 27 Mid Atlantic: 1 transport
EDIT: Adding units owned by USA to Leon: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Morocco
3 field_guns and 1 infantry placed in San Francisco
2 infantry placed in California
2 infantry placed in Oregon
4 cavalrys placed in Mexico City
Activate Technology - USA
USA activating industry
Turn Complete - USA
USA collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
USA regular : 1.00
Neutral regular : 1.67
6f4a19a2-62f4-4cc1-ab72-553eadc2b308-USA 17.tsvg
please use this file.
@Witt Your edit is not allowable. You were confused. UK started turn with all 5 tt’s in Red Sea. You moved 3 tt’s to Arabian Sea and 2 to Indian Ocean.
Then you edited the 2 tt’s from Indian Ocean to Arabian Sea and edited 3 units from GEA > Baluch. Those 2 tt’s started in Red Sea, so could not have moved 2 spaces to Indian Ocean, picked up units in GEA, and then moved another 2 spaces to drop them off in Baluch.
I assume you will want those 2 tt’s put back to your original move to GEA, to pick up those units in GEA next turn, and convoy them to Baluch next turn.
If you don’t correct the edit to how you want it before I take my turn, I will make that edit.
@dawgoneit Nuts, you noticed my LFs in Switz and posted your revised turn to send 3 DD’s back to guard the 4 Entente tt’s off of Piedmont. Would have been a sweet gotcha for me, and a painful surprise for Entente.
The LFs moved there for defense of Switz, not a sneak attack. But would have been a very nice bonus.
@dawgoneit I’ve never seen USA make it into Columbia, or so far into Spain and Portugal before. Soon, you will have the biggest income. And none of those former neutral territories have to been defended, while all CP conquests have to be defended.
Usually this far into the game, when the Entente income lead has not been narrowed, some or all of the CP want to concede. This hasn’t happened so far, but time is running out for the CP.
@fmerwinrommel thank you and excuse me everyone . Sounds right , as you have explained . Not looking, so please amend it .
@Colt45554 39645 Germ 18 with UK edit.tsvg
Round: 18
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 3,5,2 and gets 0 hits
Combat Move - Germany
3 infantry moved from Belgium to Picardy
2 late_fighters moved from Switzerland to Picardy
2 fighters moved from Champagne to Picardy
Purchase Units - Germany
Germany buy 1 cavalry, 18 infantry, 8 submarines and 5 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 2 fighters, 3 infantry and 2 late_fighters
Britain defend with 1 field_gun and 1 infantry
Germany roll dice for 2 fighters, 3 infantry and 2 late_fighters in Picardy, round 2 : 2/7 hits, 2.67 expected hits
France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Picardy
Germany win, taking Picardy from France with 2 fighters, 3 infantry and 2 late_fighters remaining. Battle score for attacker is 7
Casualties for Britain: 1 field_gun and 1 infantry
Non Combat Move - Germany
2 infantry moved from Belgium to Champagne
5 infantry moved from Rhine to Champagne
15 infantry moved from Wurttemburg to Switzerland
1 infantry moved from Western Poland to East Prussia
1 cavalry moved from Bavaria to Western Poland
1 gas moved from Rhine to Saxony
1 infantry moved from Bavaria to Bohemia
1 infantry moved from Bavaria to Nassau
1 stormtruppen moved from Westphalia to Rhine
1 stormtruppen moved from Mecklenburg to Pomerania
5 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
2 battlecruisers and 1 destroyer moved from Sea Zone 11 Baltic Sea to Sea Zone 13 Skagerrak
2 late_fighters moved from Picardy to Belgium
2 fighters moved from Picardy to Champagne
2 cavalrys moved from Switzerland to Bohemia
Place Units - Germany
3 trenchs placed in East Prussia
1 trench placed in Western Poland
1 infantry and 1 trench placed in Warsaw
5 infantry placed in Belgium
5 infantry placed in Rhine
8 submarines placed in Sea Zone 12 Baltic Sea
1 cavalry and 7 infantry placed in Wurttemburg
Turn Complete - Germany
Germany collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germany regular : -0.67
France regular : -0.67
4 turns with no tech dice hits. Meanwhile, UK got another tech, and if this game continues, will have the cure for cancer and the first man in space.
french bonds
[dice 2d6]
2d6: 3, 6
Game History
Round: 18
Research Technology - France
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Picardy
5 fighters and 2 infantry moved from Paris to Picardy
1 zeppelin moved from Tuscany to Tyrol
Purchase Units - France
France buy 4 colonials, 2 field_guns, 10 infantry, 4 tanks and 1 trench; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Strategic bombing raid in Tyrol
Bombing raid in Tyrol rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in Tyrol causes 2 damage total.
Battle in Picardy
France attack with 5 fighters and 3 infantry
Germany defend with 3 infantry
France roll dice for 1 battlecruiser in Picardy, round 2 : 1/1 hits, 0.67 expected hits
France roll dice for 5 fighters and 3 infantry in Picardy, round 2 : 2/8 hits, 2.67 expected hits
Germany roll dice for 3 infantry in Picardy, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Germany and 2 infantry owned by the France lost in Picardy
France win, taking Picardy from Germany with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 2 infantry
Casualties for Germany: 3 infantry
Non Combat Move - France
2 infantry moved from Brittany to Burgundy
2 field_guns moved from Rhone to Piedmont
3 infantry moved from Marseilles to Piedmont
2 infantry moved from Burgundy to Rhone
2 infantry moved from Paris to Burgundy
5 fighters moved from Picardy to Paris
1 colonial moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 colonial moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez
1 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
1 infantry moved from Sea Zone 73 Arabian Sea to Oman
1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 80 Indian Ocean
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
1 zeppelin moved from Tyrol to Tuscany
Place Units - France
1 infantry and 2 tanks placed in Brittany
1 trench placed in Burgundy
1 infantry and 2 tanks placed in Marseilles
2 colonials placed in Algiers
2 colonials placed in Tobruk
2 infantry placed in Yanaon
2 field_guns and 6 infantry placed in Paris
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for France from 0 to 9
EDIT: Turning off Edit Mode
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 72 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germany regular : 1.00
France rolls : 0.00
France regular : -0.33
Austrian VBs: [dice 2d6]
2d6: 1, 1
:angry: 2 VBs!!!
:blush: Railway Guns!
Game History
Round: 18
Research Technology - Austria
Austria spend 0 on tech rolls
Austria rolls : 1/1 hits, 0.00 expected hits
Austria removing all Technology Tokens after successful research.
Austria discover railwayGuns
Combat Move - Austria
2 field_guns moved from Kiev to Dnieper
1 field_gun moved from Galicia to Odessa
1 fighter moved from Transylvania to Odessa
Purchase Units - Austria
Austria repair damage of 2x Factory; Remaining resources: 110 PUs; 0 techTokens;
Austria buy 1 aaGun, 4 field_guns, 1 fighter, 4 heavy_guns, 21 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Dnieper
Austria attack with 2 field_guns
Russia defend with 2 conscripts
Austria roll dice for 2 field_guns in Dnieper, round 2 : 1/2 hits, 1.00 expected hits
Russia roll dice for 2 conscripts in Dnieper, round 2 : 1/2 hits, 0.33 expected hits
1 conscript owned by the Russia and 1 field_gun owned by the Austria lost in Dnieper
Austria roll dice for 1 field_gun in Dnieper, round 3 : 0/1 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Dnieper, round 3 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 field_gun in Dnieper, round 4 : 1/1 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Dnieper, round 4 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Dnieper
Austria win, taking Dnieper from Russia with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Austria: 1 field_gun
Casualties for Russia: 2 conscripts
Battle in Odessa
Austria attack with 1 field_gun and 1 fighter
Russia defend with 1 conscript
Austria roll dice for 1 field_gun and 1 fighter in Odessa, round 2 : 0/2 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Odessa, round 2 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 field_gun and 1 fighter in Odessa, round 3 : 1/2 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Odessa, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Odessa
Austria win, taking Odessa from Russia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Austria
4 cavalrys moved from Belgrade to Galicia
1 fighter moved from Vienna to Galicia
1 fighter moved from Odessa to Kiev
1 infantry moved from Hungary to Carpathia
7 infantry moved from Vienna to Carpathia
6 infantry moved from Venice to Milan
2 field_guns and 4 infantry moved from Tyrol to Milan
6 infantry moved from Trieste to Venice
Place Units - Austria
4 heavy_guns and 1 trench placed in Venice
1 aaGun, 3 field_guns and 2 infantry placed in Tyrol
6 infantry placed in Trieste
1 field_gun and 2 infantry placed in Kiev
6 infantry placed in Galicia
1 fighter and 5 infantry placed in Hungary
Activate Technology - Austria
Austria activating railwayGuns
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Austria rolls : 1.00
Austria regular : -0.67
Russia regular : 0.00
Italian VBs: [dice 2d6]
2d6: 1, 4
Game History
Round: 18
Research Technology - Italy
Italy roll 5,1,6,4 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover lateFighter
Combat Move - Italy
3 infantry moved from Latium to Tuscany
1 heavy_gun moved from Rome to Sea Zone 57 Ligurian Sea
1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Tuscany
3 infantry moved from Rome to Latium
4 heavy_guns moved from Piedmont to Tuscany
Purchase Units - Italy
Italy buy 4 heavy_guns and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
3 heavy_guns and 1 trench placed in Piedmont
1 heavy_gun placed in Rome
Activate Technology - Italy
Italy activating lateFighter
Trigger ItalyT3: buylate_fighter added to productionItaly
Trigger ItalyP: Italy has 3 infantry placed in Rome
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Italy
Italy collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
@entek Got Fleetaction but moved wrong in combat and have to redo… will try until I hit a tech again. and change it if need be
@Witt
Game History
Round: 18
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,6,4 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover fleetaction
Combat Move - Turkey
1 field_gun and 1 infantry moved from Arabia to Trucial Coast
1 field_gun and 1 infantry moved from Hejaz to Yemen
Purchase Units - Turkey
Turkey buy 1 destroyer, 4 gass, 8 infantry, 1 submarine and 1 zeppelin; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Trucial Coast
Turkey attack with 1 field_gun and 1 infantry
Britain defend with 1 trench
Turkey roll dice for 1 field_gun and 1 infantry in Trucial Coast, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 trench in Trucial Coast, round 2 : 0/1 hits, 0,17 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Trucial Coast, round 3 : 1/2 hits, 0,83 expected hits
Britain roll dice for 1 trench in Trucial Coast, round 3 : 0/1 hits, 0,17 expected hits
1 trench owned by the Britain lost in Trucial Coast
Turkey win, taking Trucial Coast from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 trench
Battle in Yemen
Turkey attack with 1 field_gun and 1 infantry
Britain defend with 1 trench
Turkey roll dice for 1 field_gun and 1 infantry in Yemen, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 trench in Yemen, round 2 : 0/1 hits, 0,17 expected hits
Turkey roll dice for 1 field_gun and 1 infantry in Yemen, round 3 : 1/2 hits, 0,83 expected hits
Britain roll dice for 1 trench in Yemen, round 3 : 1/1 hits, 0,17 expected hits
1 infantry owned by the Turkey and 1 trench owned by the Britain lost in Yemen
Turkey win, taking Yemen from Britain with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 trench
Non Combat Move - Turkey
2 fighters moved from Mecca to Sinai
1 field_gun and 1 infantry moved from Hejaz to Sinai
2 field_guns moved from Hejaz to Sinai
2 infantry moved from Hejaz to Sinai
2 field_guns moved from Palestine to Sinai
2 field_guns and 1 infantry moved from Damascus to Palestine
1 field_gun and 1 infantry moved from Constantinople to Smyrna
1 infantry moved from Crimea to Sea Zone 63 Black Sea
1 infantry and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea
1 infantry moved from Sea Zone 67 Black Sea to Anatolia
1 infantry moved from Armenia to Lurs
2 field_guns and 3 infantry moved from Lurs to Khurasan
1 field_gun moved from Mesopotamia to Arabia
2 field_guns moved from Mecca to Hejaz
2 infantry moved from Mecca to Hejaz
1 carrier moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
6 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 field_gun moved from Lurs to Fars
1 field_gun moved from Lurs to Khurasan
1 field_gun and 1 infantry moved from Baghdad to Lurs
1 field_gun and 1 infantry moved from Lurs to Khurasan
1 field_gun and 1 infantry moved from Lurs to Khurasan
1 field_gun and 1 infantry moved from Lurs to Khurasan
Place Units - Turkey
2 gass placed in Baghdad
2 gass placed in Damascus
2 infantry and 1 zeppelin placed in Baghdad
4 infantry placed in Mecca
1 infantry placed in Damascus
1 infantry placed in Mecca
1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
Turkey undo move 7.
1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Sea Zone 67 Black Sea: 1 transport
EDIT: Adding units owned by Turkey to Sea Zone 68 Aegean Sea: 1 transport
EDIT: Removing units owned by Turkey from Anatolia: 1 infantry
EDIT: Adding units owned by Turkey to Smyrna: 1 infantry
EDIT: Turning off Edit Mode
Activate Technology - Turkey
Turkey activating fleetaction
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Turkey regular : 0,67
Britain regular : 0,33