@VictoryFirst Glad you are ok. Your message is well received I would guess, since a lot here were worried! :-)
I will do my best to lead Germany as good as it can get!
bonds
[dice 2d6]
2d6: 1, 4
Game History
Round: 11
Research Technology - Austria
Austria spend 5 on tech rolls
Austria rolls : 0/1 hits, 0.00 expected hits
Combat Move - Austria
1 heavy_gun moved from Galicia to Eastern Poland
Austria take Eastern Poland from Russia
Purchase Units - Austria
Austria buy 4 cavalrys, 7 field_guns, 2 gass, 2 heavy_guns and 13 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Austria
Non Combat Move - Austria
6 field_guns and 4 infantry moved from Romania to Galicia
4 infantry moved from Belgrade to Romania
4 infantry moved from Venice to Milan
3 field_guns moved from Tyrol to Milan
3 cavalrys and 3 infantry moved from Trieste to Venice
3 cavalrys moved from Tyrol to Venice
Place Units - Austria
4 infantry placed in Belgrade
3 field_guns, 1 heavy_gun and 2 infantry placed in Galicia
1 heavy_gun and 3 infantry placed in Venice
2 cavalrys and 4 field_guns placed in Tyrol
2 cavalrys and 4 infantry placed in Trieste
2 gass placed in Hungary
Turning on Edit Mode
EDIT: Changing PUs for Austria from 0 to 5
EDIT: Turning off Edit Mode
Turn Complete - Austria
Austria collect 99 PUs; end with 104 PUs
Combat Hit Differential Summary :
Austria rolls : 0.00
@private-panic well I guess if you do not roll, at least Marti cannot eff you over! 😅
@elrood Quite. It’s my new strategy. I will leave you and FM to lose the battles from here on in.
@private-panic That does not sound very challenging!
@Entek : suggesting a small NCM Edit. please wait
@Entek : no NCM edit needed. You may proceed
@elrood Matt has asked me to do Italy for him.
@witt Oh no, here comes the Italian BB.
We have a Sub; don’t need a BB now.
@witt said in NML 1914 Team Game 8:
We have a Sub; don’t need a BB now.
No you don’t!
Game History
Round: 11
Research Technology - Turkey
Turkey spend 5 on tech rolls
Combat Move - Turkey
1 zeppelin moved from Constantinople to Sea Zone 65 Caspian Sea
1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 zeppelin moved from Sinai to Sea Zone 60 Central Mediterranean
1 fighter moved from Baghdad to Kuwait
1 field_gun and 1 infantry moved from Mesopotamia to Kuwait
Purchase Units - Turkey
Turkey buy 8 field_guns, 5 infantry, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Sea Zone 65 Caspian Sea
Turkey attack with 1 zeppelin
Russia defend with 1 transport
Turkey win with 1 zeppelin remaining. Battle score for attacker is 7
Casualties for Russia: 1 transport
Battle in Sea Zone 60 Central Mediterranean
Turkey attack with 1 destroyer, 1 submarine and 1 zeppelin
Italy defend with 1 submarine
Turkey win with 1 destroyer and 1 zeppelin remaining. Battle score for attacker is 0
Casualties for Turkey: 1 submarine
Casualties for Italy: 1 submarine
Battle in Kuwait
Turkey attack with 1 field_gun, 1 fighter and 1 infantry
Britain defend with 1 infantry and 1 trench
Units damaged: 1 trench owned by the Britain
Turkey win, taking Kuwait from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 infantry and 1 trench
Non Combat Move - Turkey
1 fighter moved from Kuwait to Mesopotamia
2 field_guns and 4 infantry moved from Smyrna to Armenia
4 infantry moved from Constantinople to Smyrna
1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 zeppelin moved from Sea Zone 60 Central Mediterranean to Trieste
1 field_gun and 2 infantry moved from Palestine to Sinai
1 infantry moved from Hejaz to Sinai
2 infantry moved from Mecca to Hejaz
2 infantry moved from Mecca to Arabia
2 infantry moved from Mesopotamia to Al-Dammam
2 field_guns and 1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Baghdad to Lurs
2 infantry moved from Baghdad to Mesopotamia
3 infantry moved from Damascus to Palestine
1 zeppelin moved from Sea Zone 65 Caspian Sea to Khurasan
Place Units - Turkey
1 trench placed in Basra
1 trench placed in Al-Dammam
1 trench placed in Hejaz
2 submarines placed in Sea Zone 68 Aegean Sea
2 field_guns and 2 infantry placed in Mecca
2 field_guns and 1 infantry placed in Baghdad
2 field_guns and 1 infantry placed in Damascus
2 field_guns and 1 infantry placed in Constantinople
Activate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Turkey
Turkey collect 70 PUs; end with 70 PUs
@witt It was inevitable you would get your wish. Call them what you may, you call them trenches, I call them graves. Either way, we will bury you in them.
@elrood “You sank my submarine!” doesn’t have the same ring to it that “You sank my Battleship!” does.
@entek it certainly does not
Bonds: <dice 2d6>
@elrood bonds [dice 2d6]