TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
Game History
Round: 10
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 6,5,4 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover workingWomen
Combat Move - Turkey
1 field_gun and 2 infantry moved from Mesopotamia to Al-Dammam
1 fighter moved from Mesopotamia to Al-Dammam
1 zeppelin moved from Sinai to Cairo-Suez
Purchase Units - Turkey
Turkey buy 1 destroyer, 14 infantry, 1 trench and 1 zeppelin; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Strategic bombing raid in Cairo-Suez
Bombing raid in Cairo-Suez rolls: 4 and causes: 4 damage to unit: Factory
Bombing raid in Cairo-Suez causes 4 damage total.
Battle in Al-Dammam
Turkey attack with 1 field_gun, 1 fighter and 2 infantry
Britain defend with 1 field_gun
Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1,50 expected hits
Britain roll dice for 1 field_gun in Al-Dammam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 field_gun
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Baghdad
3 field_guns and 4 infantry moved from Baghdad to Mesopotamia
2 field_guns and 2 infantry moved from Mecca to Arabia
1 field_gun and 2 infantry moved from Palestine to Sinai
1 field_gun and 2 infantry moved from Damascus to Palestine
2 submarines moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
1 cruiser, 1 submarine and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 infantry moved from Hejaz to Arabia
1 field_gun moved from Hejaz to Sinai
1 zeppelin moved from Cairo-Suez to Sinai
1 field_gun and 2 infantry moved from Lurs to Khurasan
1 infantry moved from Lurs to Khurasan
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 infantry moved from Sea Zone 69 Sea of Crete to Crete
1 field_gun and 1 infantry moved from Crete to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna
1 field_gun and 3 infantry moved from Constantinople to Smyrna
1 field_gun moved from Lurs to Khurasan
Place Units - Turkey
3 infantry placed in Baghdad
3 infantry placed in Damascus
4 infantry placed in Mecca
4 infantry placed in Constantinople
1 trench and 1 zeppelin placed in Constantinople
1 destroyer placed in Sea Zone 68 Aegean Sea
Turkey undo move 5.
1 zeppelin placed in Constantinople
1 trench placed in Arabia
Turkey undo move 7.
1 trench placed in Crete
Activate Technology - Turkey
Turkey activating workingWomen
Trigger TurkeyT1: buyfield_gun_w added to productionTurkey
Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey
Trigger TurkeyT1: buyfield_gun removed from productionTurkey
Trigger TurkeyT1: buyheavy_gun removed from productionTurkey
Trigger TurkeyT1: buygas_w added to productionTurkey
Trigger TurkeyT1: buyfighter_w added to productionTurkey
Trigger TurkeyT1: buygas removed from productionTurkey
Trigger TurkeyT1: buyfighter removed from productionTurkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey regular : 0,50
Britain regular : 0,67
@elrood 3 times you have bombed Cairo (with all its history and beauty) for maximum damage . I hate you , Seb, you Philistine!
@witt I am laying the groundwork for the legendary German city planner: Bomber Harris :-D
@elrood amd it has only taken you 10 Turks to complete a DD. Good naval planning.
@witt and yet you didn’t buy an AA gun. Whose fault is that? It’s too bad max damage is limited to twice your production capacity.
@elrood wouldn’t have stopped you bombing.
@witt When I built Zeps as Austria in game 3(?) I was timid about risking a 16 PU zep to continue SBR against AA. Worked once, but the second time I tried, I was shot down over Rome.
@Witt I think you should punish Turkey by continuing to attack the Arabian Peninsula. Like a Dardanelles campaign. Let First Lord of the Admiralty Churchill plan the operation.
Have rolled Tech; no result, but have to go to work . My parents turned up !
@witt glad you finally found them again.
@Elrood there is a time amd place for parents . And half way thought a Turk killing turn is not it!
@witt yes, but… is there though? :face_with_rolling_eyes: :grin:
@witt: Italy and T didn’t switch out the 2 USA HG in Tuscany for 2 Italian HG taken as hits. So it’s up to you.
@elrood 3d010200-575a-4a7a-8c7e-83dc88a3a000-USA 10.tsvg
Game History
Round: 10
Research Technology - USA
USA spend 5 on tech rolls
USA roll 2,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover convoys
Combat Move - USA
1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
3 heavy_guns moved from Morocco to Sea Zone 54 Alboran Sea
3 heavy_guns and 3 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
3 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
3 heavy_guns moved from Sea Zone 57 Ligurian Sea to Tuscany
2 heavy_guns moved from Leon to Sea Zone 27 Mid Atlantic
2 heavy_guns and 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay
2 heavy_guns moved from Sea Zone 26 Bay of Biscay to Aquitaine
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 27 Mid Atlantic to Leon
1 infantry moved from Guadalahara to Acapulco
2 field_guns and 4 infantry moved from Veracruz to Acapulco
4 cavalrys moved from Mexico City to Acapulco
3 field_guns and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from California to Sea Zone 153 Pacific Ocean
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
3 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 submarine moved from Sea Zone 112 Pacific Ocean to Sea Zone 106 Pacific Ocean
1 destroyer moved from Sea Zone 105 Pacific Ocean to Sea Zone 101 South Atlantic
1 destroyer moved from Sea Zone 133 Pacific Ocean to Sea Zone 106 Pacific Ocean
1 cruiser moved from Sea Zone 78 Indian Ocean to Sea Zone 70 Eastern Mediterranean
Purchase Units - USA
USA buy 1 Factory, 1 cavalry, 3 field_guns, 1 fighter, 5 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sea Zone 101 South Atlantic
USA attack with 1 destroyer
Germany defend with 1 submarine
USA roll dice for 1 destroyer in Sea Zone 101 South Atlantic, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 101 South Atlantic, round 2 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 destroyer in Sea Zone 101 South Atlantic, round 3 : 1/1 hits, 0.33 expected hits
Germany roll dice for 1 submarine in Sea Zone 101 South Atlantic, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 101 South Atlantic
USA win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Non Combat Move - USA
1 submarine moved from Sea Zone 78 Indian Ocean to Sea Zone 75 Red Sea
1 submarine moved from Sea Zone 114 Pacific Ocean to Sea Zone 112 Pacific Ocean
Place Units - USA
3 heavy_guns placed in Morocco
2 heavy_guns placed in Leon
1 field_gun and 3 infantry placed in San Francisco
2 field_guns placed in California
1 Factory placed in Oregon
1 cavalry and 1 fighter placed in Mexico City
Activate Technology - USA
USA activating convoys
Turn Complete - USA
USA collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germany regular : -0.33
USA regular : 0.33
Round: 11
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 4,4,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mobileWarfare
Combat Move - Germany
1 fighter and 2 infantry moved from Champagne to Picardy
1 late_fighter moved from Belgium to Picardy
1 fighter and 1 infantry moved from Champagne to Franche-Comte
1 late_fighter moved from Belgium to Franche-Comte
1 infantry moved from East Prussia to Lithuania
1 late_fighter moved from Warsaw to Lithuania
2 infantry moved from Warsaw to Eastern Poland
1 late_fighter moved from Galicia to Eastern Poland
1 infantry moved from German East Africa to Rwanda
1 late_fighter moved from Dar es Salaam to Rwanda
1 cavalry, 3 heavy_guns, 7 infantry and 2 tanks moved from German East Africa to Northern Rhodesia
1 tank moved from Dar es Salaam to Northern Rhodesia
1 field_gun and 3 infantry moved from Hanover to Holland
1 field_gun and 1 infantry moved from Westphalia to Holland
Purchase Units - Germany
Germany buy 1 cruiser, 16 field_guns, 14 infantry, 3 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 1 fighter, 2 infantry and 1 late_fighter
France defend with 1 infantry
Germany roll dice for 1 fighter, 2 infantry and 1 late_fighter in Picardy, round 2 : 1/4 hits, 1.50 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 fighter, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Franche-Comte
Germany attack with 1 fighter, 1 infantry and 1 late_fighter
France defend with 1 infantry
Germany roll dice for 1 fighter, 1 infantry and 1 late_fighter in Franche-Comte, round 2 : 0/3 hits, 1.17 expected hits
France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Franche-Comte
1 fighter owned by the Germany and 1 late_fighter owned by the Germany retreated
France win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germany: 1 infantry
Battle in Lithuania
Germany attack with 1 infantry and 1 late_fighter
Russia defend with 1 conscript
Germany roll dice for 1 infantry and 1 late_fighter in Lithuania, round 2 : 2/2 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Lithuania
Germany win, taking Lithuania from Russia with 1 infantry and 1 late_fighter remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Eastern Poland
Germany attack with 2 infantry and 1 late_fighter
Russia defend with 1 infantry
Germany roll dice for 2 infantry and 1 late_fighter in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
Russia roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Eastern Poland
Germany roll dice for 1 infantry and 1 late_fighter in Eastern Poland, round 3 : 1/2 hits, 0.83 expected hits
Russia roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Eastern Poland
Germany win with 1 late_fighter remaining. Battle score for attacker is -3
Casualties for Germany: 2 infantry
Casualties for Russia: 1 infantry
Battle in Holland
Germany attack with 2 field_guns and 4 infantry
Neutral defend with 3 infantry
Germany roll dice for 2 field_guns and 4 infantry in Holland, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 3 infantry in Holland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Holland
Germany roll dice for 2 field_guns and 3 infantry in Holland, round 3 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Holland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Holland
Germany loses 0 PUs for violating Hollands neutrality.
Germany win, taking Holland from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 2 infantry
Casualties for Neutral: 3 infantry
Battle in Rwanda
Germany attack with 1 infantry and 1 late_fighter
France defend with 1 infantry
Germany roll dice for 1 infantry and 1 late_fighter in Rwanda, round 2 : 0/2 hits, 0.83 expected hits
France roll dice for 1 infantry in Rwanda, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 infantry and 1 late_fighter in Rwanda, round 3 : 2/2 hits, 0.83 expected hits
France roll dice for 1 infantry in Rwanda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Rwanda
Germany win, taking Rwanda from France with 1 infantry and 1 late_fighter remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Northern Rhodesia
Germany attack with 1 cavalry, 3 heavy_guns, 7 infantry and 3 tanks
Britain defend with 1 cavalry
Germany roll dice for 1 cavalry, 3 heavy_guns, 7 infantry and 3 tanks in Northern Rhodesia, round 2 : 5/14 hits, 5.33 expected hits
Britain roll dice for 1 cavalry in Northern Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Britain lost in Northern Rhodesia
Germany win, taking Northern Rhodesia from Britain with 1 cavalry, 3 heavy_guns, 7 infantry and 3 tanks remaining. Battle score for attacker is 4
Casualties for Britain: 1 cavalry
Non Combat Move - Germany
1 infantry moved from Dar es Salaam to German East Africa
1 late_fighter moved from Rwanda to Dar es Salaam
1 fighter moved from Franche-Comte to Champagne
1 fighter moved from Picardy to Champagne
5 field_guns moved from Rhine to Champagne
5 field_guns moved from Belgium to Champagne
2 battlecruisers moved from Sea Zone 11 Baltic Sea to Sea Zone 13 Skagerrak
1 destroyer and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
1 late_fighter moved from Lithuania to East Prussia
1 late_fighter moved from Eastern Poland to East Prussia
1 infantry moved from Western Poland to East Prussia
1 field_gun and 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun and 1 infantry moved from Sea Zone 12 Baltic Sea to Sweden
1 heavy_gun moved from Westphalia to Hanover
1 field_gun moved from Mecklenburg to Hanover
6 infantry moved from Alsace to Champagne
8 infantry moved from Wurttemburg to Alsace
1 late_fighter moved from Franche-Comte to Belgium
1 late_fighter moved from Picardy to Belgium
Place Units - Germany
3 trenchs placed in Sweden
1 cruiser placed in Sea Zone 12 Baltic Sea
1 field_gun and 2 infantry placed in Mecklenburg
5 field_guns placed in Belgium
5 field_guns placed in Rhine
8 infantry placed in Wurttemburg
2 field_guns placed in Warsaw
2 field_guns and 3 infantry placed in Dar es Salaam
3 stormtruppens placed in Berlin
1 field_gun placed in Stockholm
1 infantry placed in Warsaw
Activate Technology - Germany
Germany activating mobileWarfare
Turn Complete - Germany
Germany collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
Germany regular : -1.50
France regular : -0.33
Russia regular : 1.17
Neutral regular : 0.33
Britain regular : -0.17
@Colt45554 Please edit Ger NCM 1 FG Warsaw > W. Poland.
bonds
[dice 2d6]