TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
Attacked Tuscany. I think the OOL against my Gas was fairly obvious, but please tell me how you want to allocate the 28 hits with my non-Gas units in round 1. Also subsequent rounds. See attached.
@private-panic Its standard that everyone takes the trenches first. 13 trenches x 2 = 26, that just leaves 2 hits to allocate against infantry.
@fmerwinrommel I agree, I think PP can safely resume rolling.
Are the Entente happy with that?
@private-panic They are, I asked Witt via messenger and he agreed with Rommels logic
I didn’t want to assume trenches first because that affected the strafe possibility.
Isn’t Milan lovely at this time of year!.tsvg
Game History
Round: 10
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover victoryBonds
Combat Move - Austria
Turning on Edit Mode
EDIT: Changing PUs for France from 74 to 84
EDIT: Turning off Edit Mode
16 field_guns, 5 fighters and 20 infantry moved from Milan to Tuscany
7 field_guns, 8 heavy_guns and 16 infantry moved from Venice to Tuscany
6 cavalrys moved from Tyrol to Tuscany
9 gass moved from Trieste to Tuscany
2 field_guns moved from Bulgaria to Romania
4 infantry moved from Belgrade to Romania
1 fighter moved from Transylvania to Romania
2 infantry moved from Transylvania to Romania
2 field_guns moved from Galicia to Romania
2 field_guns moved from Galicia to Romania
1 infantry moved from Transylvania to Romania
Purchase Units - Austria
Austria buy 6 cavalrys, 4 field_guns, 1 heavy_gun and 15 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Romania
Austria attack with 6 field_guns, 1 fighter and 7 infantry
Neutral defend with 6 infantry
Austria roll dice for 6 field_guns, 1 fighter and 7 infantry in Romania, round 2 : 5/14 hits, 5.67 expected hits
Neutral roll dice for 6 infantry in Romania, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Neutral and 2 infantry owned by the Austria lost in Romania
Austria roll dice for 6 field_guns, 1 fighter and 5 infantry in Romania, round 3 : 4/12 hits, 5.00 expected hits
Neutral roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania
Austria loses 0 PUs for violating Romanias neutrality.
Austria win, taking Romania from Neutral with 6 field_guns, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Austria: 3 infantry
Casualties for Neutral: 6 infantry
Battle in Tuscany
Austria attack with 6 cavalrys, 23 field_guns, 5 fighters, 9 gass, 8 heavy_guns and 36 infantry
USA defend with 7 field_guns, 2 heavy_guns and 1 infantry; Italy defend with 1 field_gun, 14 heavy_guns, 25 infantry and 13 trenchs; Britain defend with 3 cavalrys; France defend with 1 fighter and 2 infantry
Austria roll dice for 9 gass in Tuscany, round 2 : 6/9 hits, 6.00 expected hits
3 cavalrys owned by the Britain, 1 infantry owned by the USA and 2 infantry owned by the France lost in Tuscany
9 gass owned by the Austria lost in Tuscany
Austria roll dice for 6 cavalrys, 23 field_guns, 5 fighters, 8 heavy_guns and 36 infantry in Tuscany, round 2 : 28/78 hits, 28.83 expected hits
Italy roll dice for 8 field_guns, 1 fighter, 16 heavy_guns, 25 infantry and 13 trenchs in Tuscany, round 2 : 23/50 hits, 22.17 expected hits
13 trenchs owned by the Italy, 6 cavalrys owned by the Austria, 2 infantry owned by the Italy and 17 infantry owned by the Austria lost in Tuscany
Austria roll dice for 23 field_guns, 5 fighters, 8 heavy_guns and 19 infantry in Tuscany, round 3 : 19/55 hits, 22.17 expected hits
Italy roll dice for 8 field_guns, 1 fighter, 16 heavy_guns and 23 infantry in Tuscany, round 3 : 19/48 hits, 21.50 expected hits
19 infantry owned by the Italy and 19 infantry owned by the Austria lost in Tuscany
Austria roll dice for 23 field_guns, 5 fighters and 8 heavy_guns in Tuscany, round 4 : 17/36 hits, 15.83 expected hits
Italy roll dice for 8 field_guns, 1 fighter, 16 heavy_guns and 4 infantry in Tuscany, round 4 : 17/29 hits, 15.17 expected hits
7 field_guns owned by the USA, 4 infantry owned by the Italy, 12 field_guns owned by the Austria, 5 fighters owned by the Austria, 4 heavy_guns owned by the Italy, 1 field_gun owned by the Italy and 1 fighter owned by the France lost in Tuscany
11 field_guns owned by the Austria and 8 heavy_guns owned by the Austria retreated to Milan
Italy win with 12 heavy_guns remaining. Battle score for attacker is -67
Casualties for Britain: 3 cavalrys
Casualties for France: 1 fighter and 2 infantry
Casualties for USA: 7 field_guns and 1 infantry
Casualties for Austria: 6 cavalrys, 12 field_guns, 5 fighters, 9 gass and 36 infantry
Casualties for Italy: 1 field_gun, 4 heavy_guns, 25 infantry and 13 trenchs
Non Combat Move - Austria
3 infantry moved from Transylvania to Galicia
1 fighter moved from Romania to Galicia
Place Units - Austria
4 infantry placed in Venice
6 cavalrys placed in Tyrol
6 infantry placed in Trieste
4 field_guns, 1 heavy_gun and 1 infantry placed in Galicia
4 infantry placed in Belgrade
Activate Technology - Austria
Austria activating victoryBonds
Turn Complete - Austria
Austria collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italy regular : 0.17
Austria regular : -4.50
Neutral regular : 0.67
Plus 9 from VBs
Can Italy please edit a change in Austrian placements as follows:
Tyrol - remove 3 cav and add 3 art
Trieste - remove 3 inf and add 3 cav
Galicia - remove 3 art and add 3 inf
Thanks very much.
Don’t worry - I have done it myself
@entek please wait for another Austrian edit
@Entek planes_saved_from_battle.tsvg
here we go
Italy may want to swap HGs with the USA?
@private-panic indeed
Guys - I am dropping out - FM has a lot to say about Austria and will play them from now on. Have a good game.
@private-panic Sorry, I talk too much. Please stay in the game, as no one, including myself, wants me to play 2 powers.
:fearful:
I was guessing you wanted control of all the powers. Lol
@private-panic said in NML 1914 Team Game 8:
Guys - I am dropping out - FM has a lot to say about Austria and will play them from now on. Have a good game.
Don’t quit. defect. Lol
I“be been active on the internet since it started with Usenet news groups and internet relay chat back in 90ties
Damn… misclicked and sent too early…
Anyways… I know that words typed are often misinterpreted by the reader since so much human context is missing. I know there is some tension here about some remarks and it is not something new in this group…
In our daily lives I guess we all have to deal with people e.g. coworkers we do not much care for and learned to deal with them.
All of us here kn this forum love this small niche of a game and are happy we found some nerds to play with.
What I am trying to bring across is, can we not all take a step back, talk it out if necessary and come up with some simple rules to help us work with each other?
It is easy to just end some relationship and be done with it, but is a bridge not easily rebuilt.
I do not want to see such a small community get splintered by something that can be addressed by civil means without going nuclear…
I don’t know, I was told it used to be that guys fought it out and then laughed about it over a beer later, not sure what the online equivalent would be, but I would prefer that, before parting ways for good.
Just my humble opinion…
@private-panic Adam, I apologize for being critical and saying too much. I will do better going forward. Please stay with the group.
Thanks Elwood for your post.