@pacifiersboard Hopefully the site is back up. Happy Birthday to your daughter and apologies if I was rushing you there.
An airbase in Souther France seems more like a bid for the axis :) so I will keep it going and bid an art for Burma
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 mech_infantry moved from Syria to Persia
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Battle in Persia
Italians attack with 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,17 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Italians attack with 2 submarines
French defend with 1 cruiser
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the French lost in 91 Sea Zone
Italians win with 2 submarines remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Trans-Jordan
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : -0,50
Italians regular : 0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 41 Sea Zone to Malaya
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Japanese roll AA dice in Malaya : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Malaya, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the ANZAC lost in Malaya
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Malaya
ANZAC roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Malaya, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Malaya, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the ANZAC lost in Malaya
2 infantry owned by the Japanese lost in Malaya
ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 3 infantry and 2 mech_infantrys
Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Malaya to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Gibraltar to Malta
1 fighter moved from Gibraltar to United Kingdom
2 aaGuns and 1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00
Japanese AA : -0.33
ANZAC regular : 0.50
I assume no scramble in sz109.
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour and 3 mech_infantrys moved from Iraq to Egypt
6 armour and 2 mech_infantrys moved from Syria to Egypt
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 armour moved from Bryansk to Rostov
2 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
4 tactical_bombers moved from Novgorod to Volgograd
2 fighters moved from Greece to Volgograd
2 bombers moved from Greece to Volgograd
3 fighters moved from Syria to Egypt
1 submarine moved from 111 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
4 carriers and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
8 fighters moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Egypt
Germans attack with 18 armour, 3 fighters and 5 mech_infantrys
British defend with 1 aaGun, 1 factory_minor, 1 harbour, 15 infantry and 5 mech_infantrys; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
British roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
Germans roll dice for 18 armour, 3 fighters and 5 mech_infantrys in Egypt, round 2 : 11/26 hits, 11,33 expected hits
British roll dice for 1 aaGun, 1 armour, 17 infantry and 6 mech_infantrys in Egypt, round 2 : 7/24 hits, 8,17 expected hits
2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Egypt
1 aaGun owned by the British, 2 infantry owned by the Americans and 8 infantry owned by the British lost in Egypt
Germans roll dice for 16 armour and 3 fighters in Egypt, round 3 : 8/19 hits, 9,50 expected hits
British roll dice for 1 armour, 7 infantry and 6 mech_infantrys in Egypt, round 3 : 10/14 hits, 4,83 expected hits
10 armour owned by the Germans lost in Egypt
7 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Egypt
Germans roll dice for 6 armour and 3 fighters in Egypt, round 4 : 5/9 hits, 4,50 expected hits
British roll dice for 1 armour and 5 mech_infantrys in Egypt, round 4 : 2/6 hits, 2,17 expected hits
2 armour owned by the Germans lost in Egypt
5 mech_infantrys owned by the British lost in Egypt
Germans roll dice for 4 armour and 3 fighters in Egypt, round 5 : 1/7 hits, 3,50 expected hits
British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Egypt
1 armour owned by the Americans lost in Egypt
Germans win, taking Scotland from British, taking Egypt from British with 3 armour and 3 fighters remaining. Battle score for attacker is -24
Casualties for Germans: 15 armour and 5 mech_infantrys
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 15 infantry and 5 mech_infantrys
Battle in Volgograd
Germans attack with 2 armour, 2 bombers, 2 fighters, 2 infantry, 8 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun, 6 artilleries, 1 factory_minor and 15 infantry
Russians roll AA dice in Volgograd : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 armour, 2 bombers, 2 fighters, 2 infantry, 8 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 6/20 hits, 7,67 expected hits
Russians roll dice for 1 aaGun, 6 artilleries and 15 infantry in Volgograd, round 2 : 4/21 hits, 7,00 expected hits
2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans roll dice for 2 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 4 tactical_bombers in Volgograd, round 3 : 8/16 hits, 7,00 expected hits
Russians roll dice for 6 artilleries and 10 infantry in Volgograd, round 3 : 5/16 hits, 5,33 expected hits
5 mech_infantrys owned by the Germans lost in Volgograd
8 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Volgograd, round 4 : 5/11 hits, 6,17 expected hits
Russians roll dice for 6 artilleries and 2 infantry in Volgograd, round 4 : 2/8 hits, 2,67 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Volgograd, round 5 : 5/9 hits, 5,33 expected hits
Russians roll dice for 3 artilleries in Volgograd, round 5 : 0/3 hits, 1,00 expected hits
3 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 armour, 2 infantry and 8 mech_infantrys
Casualties for Russians: 1 aaGun, 6 artilleries and 15 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 3 : 4/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland
2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Romania to Greece
3 fighters moved from Egypt to Greece
4 tactical_bombers moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
3 artilleries and 5 infantry moved from Bryansk to Rostov
2 aaGuns, 24 artilleries and 21 infantry moved from Ukraine to Rostov
2 bombers moved from Volgograd to Novgorod
2 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Norway to Vyborg
2 fighters moved from Western Germany to Norway
Place Units - Germans
5 transports placed in 112 Sea Zone
Germans undo move 1.
3 transports placed in 112 Sea Zone
2 transports placed in 112 Sea Zone
5 infantry and 2 tactical_bombers placed in Western Germany
1 transport placed in 112 Sea Zone
Germans undo move 4.
2 infantry placed in Greece
1 infantry and 2 mech_infantrys placed in Ukraine
1 transport placed in 97 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : -0,50
Russians regular : -5,00
Germans regular : -7,33
Russians AA : -0,50
British regular : 3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Combat Move - Russians
2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Volgograd
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns, 3 armour, 4 artilleries, 26 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters moved from Gibraltar to United Kingdom
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 2.17
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Malaya
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Shan State
1 armour moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Strategic bombing raid in Malaya
ANZAC roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Philippines
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 2,83 expected hits
Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Philippines from Americans, taking Shan State from Americans with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 26 Sea Zone to Caroline Islands
2 fighters moved from Japan to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to French Indo China
2 fighters moved from Shan State to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Shantung to French Indo China
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Shantung to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from India to Shan State
1 submarine moved from 72 Sea Zone to 77 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Kazakhstan to Turkmenistan
Place Units - Japanese
2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in Japan
1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,6,6,3,1,5,2,6,5,3,5,6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
Japanese collect 57 PUs (5 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 1,17
ANZAC AA : -0,17
British regular : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 27 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 12 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
4 submarines moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from Malta to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to Trans-Jordan
Combat - Americans
Combat Hit Differential Summary :
@elche Scramble in Italy.
I knew I was doing poorly in this game the past 5ish rounds. But suddenly I’m up against the end of the game!
No scramble please.
Yes you are right, I cannot stop your units to get my victory conditions.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 27 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 12 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
4 submarines moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from Malta to 96 Sea Zone
4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to Trans-Jordan
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians, 2 transports owned by the Italians, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer, 1 submarine and 2 transports
Casualties for Germans: 1 transport
Battle in Trans-Jordan
Americans attack with 1 bomber and 4 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 4 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 30 Sea Zone
Americans attack with 2 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 10 submarines in 30 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters, 10 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from 97 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to West India
3 fighters moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
5 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 30 Sea Zone
6 fighters moved from Western United States to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Northern Territory to Queensland
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter and 2 tactical_bombers placed in Eastern United States
3 infantry placed in West India
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
7 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
6 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
6 infantry moved from 98 Sea Zone to Egypt
7 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from West India to Persia
1 fighter moved from West India to Persia
1 mech_infantry moved from Belgian Congo to Egypt
Combat - British
Battle in Syria
Battle in Persia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
1 fighter owned by the British retreated
Italians win, taking Syria from Italians with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Egypt
British attack with 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/15 hits, 5.33 expected hits
Germans roll dice for 3 armour in Egypt, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the British lost in Egypt
3 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 7 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Germans: 3 armour
Non Combat Move - British
4 carriers moved from 96 Sea Zone to 98 Sea Zone
7 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Persia to West India
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
Place Units - British
10 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,5,2,1,6,4,1,6,5,5,3,6,1,1,5,5,5,2,5
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.00
Italians regular : 1.50
Germans regular : 0.50
British regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters
EDIT: Adding units owned by British to Trans-Jordan: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@elche Please use second post. Landed 3 ftrs in TJ vice on CVs.
Game History
Round: 24
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters
EDIT: Adding units owned by British to Trans-Jordan: 3 fighters
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Iraq to Syria
1 mech_infantry moved from Persia to Syria
1 fighter moved from Southern Italy to Syria
3 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 carrier and 1 submarine
1 submarine owned by the Americans submerged
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier
Battle in Syria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Syria to Greece
2 fighters moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
Combat - ANZAC
Battle in Kwangtung
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 marine and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 27 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I assume no scramble in sz110 - against 6 ac, 2 dd and 3 fig and no bs shots.
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Germans buy 1 aaGun, 3 armour, 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
27 artilleries and 26 infantry moved from Rostov to Volgograd
5 artilleries moved from Norway to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to United Kingdom
6 fighters moved from 109 Sea Zone to United Kingdom
2 artilleries and 3 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
4 carriers moved from 109 Sea Zone to 110 Sea Zone
2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to United Kingdom
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to United Kingdom
2 bombers moved from Novgorod to United Kingdom
1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
6 artilleries, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Greece to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 8 artilleries, 2 bombers, 13 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 factory_upgrade, 6 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; Americans defend with 3 fighters; ANZAC defend with 2 fighters; Russians defend with 3 fighters
British roll AA dice in United Kingdom : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 8 artilleries, 2 bombers, 12 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/39 hits, 16,17 expected hits
British roll dice for 1 aaGun, 14 fighters, 16 infantry and 1 tactical_bomber in United Kingdom, round 2 : 15/31 hits, 15,17 expected hits
2 artilleries owned by the Germans, 12 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom
1 aaGun owned by the British and 14 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 artilleries, 2 bombers, 12 fighters and 4 tactical_bombers in United Kingdom, round 3 : 14/24 hits, 12,00 expected hits
British roll dice for 14 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 3 : 11/17 hits, 10,50 expected hits
5 artilleries owned by the Germans and 6 fighters owned by the Germans lost in United Kingdom
3 fighters owned by the Russians, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 3 fighters owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/13 hits, 7,33 expected hits
British roll dice for 3 fighters in United Kingdom, round 4 : 1/3 hits, 2,00 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
3 fighters owned by the British lost in United Kingdom
Germans destroys 26PUs while taking British capital
Germans converts factory_upgrade into different units
Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 7 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 6 fighters, 16 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Americans: 3 fighters
Casualties for Russians: 3 fighters
Battle in Volgograd
Germans attack with 27 artilleries and 26 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 27 artilleries and 26 infantry in Volgograd, round 2 : 18/53 hits, 17,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 27 artilleries and 26 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Rostov to Volgograd
2 fighters and 4 tactical_bombers moved from Rostov to Southern Italy
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Scotland
2 tactical_bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 87 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Rostov
2 infantry moved from Belarus to Bryansk
6 mech_infantrys moved from Vyborg to Belarus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
1 aaGun and 2 fighters placed in Greece
1 fighter placed in Novgorod
1 artillery and 1 infantry placed in Norway
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 71 PUs (3 lost to blockades); end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
British AA : 0,50
Russians regular : -0,67
Germans regular : 1,83
British regular : -0,67
@elche Nope. I wouldn’t scramble.
I think that’s the ball game.
Good game. What a marathon!!
I’ll post.
Thank you for your patience with the game and me.
There was no luck for your with UK.
This game costs me a lot of sleep because of many hard decisions like to do Kamikaze with my 18 tanks in Persia, maybe a mistake or attack to WUS and the attack to your 22 units in Volgograd .
And it wasnt possible for me to get the 6 victory town and in the end of the game I had to go in defense now, lose Hawaii again and ANZAC with 37 IPC.
@elche The game pacing was good. We both needed breaks and what a long game. I’ve been past 20 rounds a few times, but this one was competitive for a long stretch–so yes, I’m glad you lost some sleep because I know I did!!
You got some good battles (Norway?), but I had backed myself into a few bad positions that you took advantage of each time. It was a good win. Congratulations.
Thank you very much.
With Norway I didnt see all the fighters could land there. I thought next round I conquer Norway back but it costs time and money, my sleep, more alkohol and cigarettes to get it back. Therefore I couldnt attack the russians and I was frightend that you conquer Russia back.