True, I did not mean to say that one bad-luck battle increases your odds of a future good-luck battle. What I meant is that Global 1940 is a much bigger game than, say, Revised. Global has more units involved and more battles that matter. The effect of having more units and more battles is to soften the effect of any one unit missing or of any one battle going poorly. In other words, as you broaden your sample size, you get closer to achieving average results in the aggregate.
Increased Factory Production question
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So if you’re repairing a major industrial complex with 19 points of damage with the Increased Factory Production development, does the 1 last damage point cost 1 IPC or none? In other words, do you round up or down? Thank you!
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@superbattleshipyamato The last damage marker costs 1 IPC to repair. 2 for the price of 1 does not mean 1 for the price of none.
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That’s what I thought. Thank you! :)





