@simon-tressel Germany’s turn
NML 1914 Team Game 7
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I’m not held up by it just saw it on my phone that you forgot
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@colt45554 aw man! thanks!
[dice 2d6]
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2d6: 5, 3
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@colt45554 russia-5_edited.tsvg with 8 IPCs more due to war bonds
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@elrood You’re living in the past, its Russia 6.
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:dice 2d6:
bonds -
this time im serious
:dice2d6: -
oh im dumb
[dice 2d6] -
2d6: 3, 4
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Commie-6.tsvg
Game HistoryRound: 6 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 6,2 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover victoryBonds Combat Move - Communists 1 conscript moved from Krasnoyarsk to Novosibirsk 1 fighter moved from Krasnoyarsk to Novosibirsk 1 fighter moved from Yakutsk to Amur 1 fighter moved from Bratsk to Amur 1 field_gun moved from Aldan to Amur 2 cavalrys moved from Bratsk to Amur 1 cavalry moved from Bratsk to Amur 2 conscripts and 2 field_guns moved from Sakhe to Chukotka Purchase Units - Communists Communists buy 3 cavalrys, 5 conscripts, 2 field_guns and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Chukotka Communists attack with 2 conscripts and 2 field_guns Russia defend with 1 conscript Communists roll dice for 2 conscripts and 2 field_guns in Chukotka, round 2 : 1/4 hits, 1.00 expected hits Russia roll dice for 1 conscript in Chukotka, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Chukotka Communists win, taking Chukotka from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Battle in Amur Communists attack with 3 cavalrys, 1 field_gun and 2 fighters Russia defend with 2 heavy_guns Communists roll dice for 3 cavalrys, 1 field_gun and 2 fighters in Amur, round 2 : 3/6 hits, 2.00 expected hits Russia roll dice for 2 heavy_guns in Amur, round 2 : 1/2 hits, 1.67 expected hits 2 heavy_guns owned by the Russia and 1 cavalry owned by the Communists lost in Amur Communists win, taking Amur from Russia with 2 cavalrys, 1 field_gun and 2 fighters remaining. Battle score for attacker is 6 Casualties for Communists: 1 cavalry Casualties for Russia: 2 heavy_guns Battle in Novosibirsk Communists attack with 1 conscript and 1 fighter Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 fighter in Novosibirsk, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 1 conscript and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 1 cavalry moved from Archangelsk to Naryan-Mar 1 cavalry moved from Krasnoyarsk to Western Siberian Lowlands 2 conscripts moved from Yakutsk to Sakhe 3 conscripts, 4 field_guns and 1 infantry moved from Yakutsk to Aldan 2 fighters moved from Amur to Aldan 1 fighter moved from Novosibirsk to Bratsk 1 cavalry moved from Krasnoyarsk to Bratsk Place Units - Communists 3 cavalrys, 5 conscripts, 2 field_guns and 1 fighter placed in Yakutsk Activate Technology - Communists Communists activating victoryBonds Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Communists regular : 1.50 Russia regular : -0.00
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@colt45554 said in NML 1914 Team Game 7:
oh im dumb
[dice 2d6]
No, the instructions on forum dice also confused me when I first tried. They couldn’t type the actual formula with brackets, or else it would do the calculation. Even thereafter, I would forget the exact format until I did it enough times to remember.
The extra 7+/- income per turn will offset Russia’s tech gain. -
All you economist sissies, real men research offensive tech. Yes, we Huns are offensive, and proud of it.
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Wow, Sweden is a tough neighborhood. Both neutral defenders hit. Then the Brits weakened me for the Ruskies to take their shot. Less than half of my 16-man army survived the first turn. Good thing I take HGs along with me. Finland bulked up quickly. May have to stay in Sweden for a massage from a blonde beauty and eat some Swedish meatballs.
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Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA roll 3,4,5,1,5 and gets 0 hits Combat Move - USA 3 field_guns and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 3 field_guns and 3 infantry moved from Normandy to Paris 3 field_guns and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 field_gun and 3 infantry moved from Puerto Vallarta to Guadalahara 1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Koryak 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka Purchase Units - USA USA buy 1 battleship, 6 field_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 5 techTokens; Non Combat Move - USA 3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 32 Sargasso Sea Place Units - USA 1 field_gun and 1 infantry placed in Azores 2 field_guns placed in Washington D.C. 1 battleship and 2 transports placed in Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston USA undo move 3. 1 battleship and 1 transport placed in Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry placed in Mexico City 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco Turn Complete - USA USA collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
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@FMErwinRommel can we have the 6 American ground unjts in Aquitaine, please ? Not Normandy.
The strong winds pulled them off course . That and the excess Rum rations given to the unruly Colonial officers . -
@witt they got confused between north and south
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@FMErwinRommel please use my edited file.
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Rules question: Several times I’ve playtested or in a game tried to blitz a mobile cav through 2 enemy territories and then return to the first territory that I moved thru; but the AI won’t let me. I can continue on to blitz thru a third enemy territory; or into a different territory that another of my cavs passed through. I just can’t retreat. What gives?
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@Witt G7 Empire building.tsvg
Round: 7Research Technology - Germany Germany spend 5 on tech rolls Germany roll 2,3,2 and gets 0 hits Combat Move - Germany 1 tank moved from Stockholm to Oslo 1 field_gun moved from Sweden to Oslo 1 field_gun moved from Sweden to Norway 1 field_gun moved from Languedoc to Auvergne 1 fighter moved from Rhone to Auvergne 1 fighter moved from Rhone to Burgundy 1 field_gun and 1 infantry moved from Champagne to Burgundy 2 field_guns and 2 infantry moved from Champagne to Picardy 1 cavalry moved from Western Sudan to Port Sudan Germany take Port Sudan from Britain 1 cavalry moved from Port Sudan to Eritrea Germany take Eritrea from Italy 2 cavalrys and 2 field_guns moved from Western Sudan to Chad 2 cavalrys moved from Transvaal to Orange River Germany take Orange River from Britain 2 cavalrys moved from Orange River to Cape Colony Germany take Cape Colony from Britain 2 cavalrys moved from Cape Colony to Basutoland Germany take Basutoland from Britain 1 cavalry and 1 infantry moved from German Southwest Africa to Sea Zone 98 South Atlantic 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 50 Mid Atlantic 1 cavalry and 1 infantry moved from Sea Zone 50 Mid Atlantic to French Guinea Germany take French Guinea from France 1 infantry moved from Congo to Gabon Germany take Gabon from France Purchase Units - Germany Germany buy 3 cavalrys, 3 cruisers, 1 field_gun, 5 heavy_guns, 7 infantry, 4 stormtruppens, 3 submarines, 1 tank and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens; Combat - Germany Battle in Norway Germany attack with 1 field_gun Britain defend with 1 field_gun Germany roll dice for 1 field_gun in Norway, round 2 : 1/1 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in Norway Russia win with no units remaining. Battle score for attacker is 0 Casualties for Germany: 1 field_gun Casualties for Britain: 1 field_gun Battle in Oslo Germany attack with 1 field_gun and 1 tank Russia defend with 1 conscript Germany roll dice for 1 field_gun and 1 tank in Oslo, round 2 : 1/2 hits, 1.17 expected hits Russia roll dice for 1 conscript in Oslo, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Oslo Germany win, taking Oslo from Russia with 1 field_gun and 1 tank remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Auvergne Germany attack with 1 field_gun and 1 fighter France defend with 1 cavalry Germany roll dice for 1 field_gun and 1 fighter in Auvergne, round 2 : 1/2 hits, 0.83 expected hits France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Auvergne Germany win, taking Auvergne from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Burgundy Germany attack with 1 field_gun, 1 fighter and 1 infantry France defend with 1 field_gun Germany roll dice for 1 field_gun, 1 fighter and 1 infantry in Burgundy, round 2 : 0/3 hits, 1.17 expected hits France roll dice for 1 field_gun in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Burgundy Germany roll dice for 1 field_gun and 1 fighter in Burgundy, round 3 : 1/2 hits, 0.83 expected hits France roll dice for 1 field_gun in Burgundy, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Burgundy Germany win, taking Burgundy from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germany: 1 infantry Casualties for France: 1 field_gun Battle in Chad Germany attack with 2 cavalrys and 2 field_guns France defend with 1 infantry and 1 trench Germany roll dice for 2 cavalrys and 2 field_guns in Chad, round 2 : 2/4 hits, 1.67 expected hits France roll dice for 1 infantry and 1 trench in Chad, round 2 : 0/2 hits, 0.50 expected hits 1 trench owned by the France lost in Chad Germany roll dice for 2 cavalrys and 2 field_guns in Chad, round 3 : 3/4 hits, 1.67 expected hits France roll dice for 1 infantry in Chad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Chad Germany win, taking Chad from France with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 6 Casualties for France: 1 infantry and 1 trench Battle in Picardy Germany attack with 2 field_guns and 2 infantry France defend with 1 field_gun and 2 infantry Germany roll dice for 2 field_guns and 2 infantry in Picardy, round 2 : 3/4 hits, 1.67 expected hits France roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Picardy Germany win, taking Picardy from France with 2 field_guns remaining. Battle score for attacker is 4 Casualties for Germany: 2 infantry Casualties for France: 1 field_gun and 2 infantry Non Combat Move - Germany 1 fighter moved from Burgundy to Franche-Comte 1 fighter moved from Auvergne to Franche-Comte 6 field_guns and 3 infantry moved from Franche-Comte to Rhone 3 tanks moved from Rhine to Franche-Comte 3 cavalrys moved from Wurttemburg to Franche-Comte 1 cavalry moved from Alsace to Franche-Comte 2 heavy_guns and 2 tanks moved from Stockholm to Sweden 4 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 1 field_gun moved from Hanover to Westphalia 1 field_gun and 1 infantry moved from Mecklenburg to Hanover 4 stormtruppens moved from Berlin to Mecklenburg 1 fighter moved from Galicia to Mecklenburg 1 infantry moved from Bohemia to Galicia 1 heavy_gun and 1 infantry moved from East Prussia to Western Poland 2 field_guns and 4 heavy_guns moved from Galicia to Western Poland 2 field_guns and 1 heavy_gun moved from German East Africa to Northern Rhodesia 1 heavy_gun moved from Dar es Salaam to German East Africa 3 tanks moved from Dar es Salaam to Northern Rhodesia 1 heavy_gun moved from German Southwest Africa to Pretoria 1 battlecruiser, 1 cruiser and 5 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel 2 cavalrys moved from Saxony to Belgium Place Units - Germany 1 trench placed in Sweden 5 infantry placed in Stockholm 3 cruisers and 3 submarines placed in Sea Zone 12 Baltic Sea 3 heavy_guns and 1 trench placed in Belgium 1 trench placed in Champagne 1 tank placed in Wurttemburg 1 field_gun and 2 heavy_guns placed in Rhine 2 infantry placed in Warsaw 3 cavalrys placed in Dar es Salaam 4 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 154 PUs; end with 156 PUs
Combat Hit Differential Summary :
Germany regular : 2.50 France regular : 0.33 Russia regular : 0.50