@Witt said in World at War Game 21:
I had go confess that I didn’t even consider it . Bad mistake by me there .
…such is my burden!
I’m not held up by it just saw it on my phone that you forgot
@colt45554 aw man! thanks!
[dice 2d6]
2d6: 5, 3
@colt45554 russia-5_edited.tsvg with 8 IPCs more due to war bonds
@elrood You’re living in the past, its Russia 6.
:dice 2d6:
bonds
this time im serious
:dice2d6:
oh im dumb
[dice 2d6]
2d6: 3, 4
Commie-6.tsvg
Game History
Round: 6
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 6,2 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover victoryBonds
Combat Move - Communists
1 conscript moved from Krasnoyarsk to Novosibirsk
1 fighter moved from Krasnoyarsk to Novosibirsk
1 fighter moved from Yakutsk to Amur
1 fighter moved from Bratsk to Amur
1 field_gun moved from Aldan to Amur
2 cavalrys moved from Bratsk to Amur
1 cavalry moved from Bratsk to Amur
2 conscripts and 2 field_guns moved from Sakhe to Chukotka
Purchase Units - Communists
Communists buy 3 cavalrys, 5 conscripts, 2 field_guns and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Chukotka
Communists attack with 2 conscripts and 2 field_guns
Russia defend with 1 conscript
Communists roll dice for 2 conscripts and 2 field_guns in Chukotka, round 2 : 1/4 hits, 1.00 expected hits
Russia roll dice for 1 conscript in Chukotka, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Chukotka
Communists win, taking Chukotka from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Battle in Amur
Communists attack with 3 cavalrys, 1 field_gun and 2 fighters
Russia defend with 2 heavy_guns
Communists roll dice for 3 cavalrys, 1 field_gun and 2 fighters in Amur, round 2 : 3/6 hits, 2.00 expected hits
Russia roll dice for 2 heavy_guns in Amur, round 2 : 1/2 hits, 1.67 expected hits
2 heavy_guns owned by the Russia and 1 cavalry owned by the Communists lost in Amur
Communists win, taking Amur from Russia with 2 cavalrys, 1 field_gun and 2 fighters remaining. Battle score for attacker is 6
Casualties for Communists: 1 cavalry
Casualties for Russia: 2 heavy_guns
Battle in Novosibirsk
Communists attack with 1 conscript and 1 fighter
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 fighter in Novosibirsk, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Novosibirsk
Communists win, taking Novosibirsk from Russia with 1 conscript and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 cavalry moved from Archangelsk to Naryan-Mar
1 cavalry moved from Krasnoyarsk to Western Siberian Lowlands
2 conscripts moved from Yakutsk to Sakhe
3 conscripts, 4 field_guns and 1 infantry moved from Yakutsk to Aldan
2 fighters moved from Amur to Aldan
1 fighter moved from Novosibirsk to Bratsk
1 cavalry moved from Krasnoyarsk to Bratsk
Place Units - Communists
3 cavalrys, 5 conscripts, 2 field_guns and 1 fighter placed in Yakutsk
Activate Technology - Communists
Communists activating victoryBonds
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Communists regular : 1.50
Russia regular : -0.00
@colt45554 said in NML 1914 Team Game 7:
oh im dumb
[dice 2d6]
No, the instructions on forum dice also confused me when I first tried. They couldn’t type the actual formula with brackets, or else it would do the calculation. Even thereafter, I would forget the exact format until I did it enough times to remember.
The extra 7+/- income per turn will offset Russia’s tech gain.
All you economist sissies, real men research offensive tech. Yes, we Huns are offensive, and proud of it.
Wow, Sweden is a tough neighborhood. Both neutral defenders hit. Then the Brits weakened me for the Ruskies to take their shot. Less than half of my 16-man army survived the first turn. Good thing I take HGs along with me. Finland bulked up quickly. May have to stay in Sweden for a massage from a blonde beauty and eat some Swedish meatballs.
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rolls
USA roll 3,4,5,1,5 and gets 0 hits
Combat Move - USA
3 field_guns and 3 infantry moved from Azores to Sea Zone 32 Sargasso Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
3 field_guns and 3 infantry moved from Normandy to Paris
3 field_guns and 3 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 30 Mid Atlantic
2 field_guns and 2 infantry moved from Sea Zone 32 Sargasso Sea to Azores
1 field_gun and 3 infantry moved from Puerto Vallarta to Guadalahara
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
Purchase Units - USA
USA buy 1 battleship, 6 field_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 5 techTokens;
Non Combat Move - USA
3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 32 Sargasso Sea
Place Units - USA
1 field_gun and 1 infantry placed in Azores
2 field_guns placed in Washington D.C.
1 battleship and 2 transports placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Charleston
USA undo move 3.
1 battleship and 1 transport placed in Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry placed in Mexico City
1 transport placed in Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry placed in San Francisco
Turn Complete - USA
USA collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
@FMErwinRommel can we have the 6 American ground unjts in Aquitaine, please ? Not Normandy.
The strong winds pulled them off course . That and the excess Rum rations given to the unruly Colonial officers .
@witt they got confused between north and south
@FMErwinRommel please use my edited file.
Rules question: Several times I’ve playtested or in a game tried to blitz a mobile cav through 2 enemy territories and then return to the first territory that I moved thru; but the AI won’t let me. I can continue on to blitz thru a third enemy territory; or into a different territory that another of my cavs passed through. I just can’t retreat. What gives?
.
@Witt G7 Empire building.tsvg
Round: 7
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 2,3,2 and gets 0 hits
Combat Move - Germany
1 tank moved from Stockholm to Oslo
1 field_gun moved from Sweden to Oslo
1 field_gun moved from Sweden to Norway
1 field_gun moved from Languedoc to Auvergne
1 fighter moved from Rhone to Auvergne
1 fighter moved from Rhone to Burgundy
1 field_gun and 1 infantry moved from Champagne to Burgundy
2 field_guns and 2 infantry moved from Champagne to Picardy
1 cavalry moved from Western Sudan to Port Sudan
Germany take Port Sudan from Britain
1 cavalry moved from Port Sudan to Eritrea
Germany take Eritrea from Italy
2 cavalrys and 2 field_guns moved from Western Sudan to Chad
2 cavalrys moved from Transvaal to Orange River
Germany take Orange River from Britain
2 cavalrys moved from Orange River to Cape Colony
Germany take Cape Colony from Britain
2 cavalrys moved from Cape Colony to Basutoland
Germany take Basutoland from Britain
1 cavalry and 1 infantry moved from German Southwest Africa to Sea Zone 98 South Atlantic
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 50 Mid Atlantic
1 cavalry and 1 infantry moved from Sea Zone 50 Mid Atlantic to French Guinea
Germany take French Guinea from France
1 infantry moved from Congo to Gabon
Germany take Gabon from France
Purchase Units - Germany
Germany buy 3 cavalrys, 3 cruisers, 1 field_gun, 5 heavy_guns, 7 infantry, 4 stormtruppens, 3 submarines, 1 tank and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens;
Combat - Germany
Battle in Norway
Germany attack with 1 field_gun
Britain defend with 1 field_gun
Germany roll dice for 1 field_gun in Norway, round 2 : 1/1 hits, 0.50 expected hits
Russia roll dice for 1 field_gun in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 field_gun owned by the Britain lost in Norway
Russia win with no units remaining. Battle score for attacker is 0
Casualties for Germany: 1 field_gun
Casualties for Britain: 1 field_gun
Battle in Oslo
Germany attack with 1 field_gun and 1 tank
Russia defend with 1 conscript
Germany roll dice for 1 field_gun and 1 tank in Oslo, round 2 : 1/2 hits, 1.17 expected hits
Russia roll dice for 1 conscript in Oslo, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Oslo
Germany win, taking Oslo from Russia with 1 field_gun and 1 tank remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Auvergne
Germany attack with 1 field_gun and 1 fighter
France defend with 1 cavalry
Germany roll dice for 1 field_gun and 1 fighter in Auvergne, round 2 : 1/2 hits, 0.83 expected hits
France roll dice for 1 cavalry in Auvergne, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Auvergne
Germany win, taking Auvergne from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Burgundy
Germany attack with 1 field_gun, 1 fighter and 1 infantry
France defend with 1 field_gun
Germany roll dice for 1 field_gun, 1 fighter and 1 infantry in Burgundy, round 2 : 0/3 hits, 1.17 expected hits
France roll dice for 1 field_gun in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Burgundy
Germany roll dice for 1 field_gun and 1 fighter in Burgundy, round 3 : 1/2 hits, 0.83 expected hits
France roll dice for 1 field_gun in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germany: 1 infantry
Casualties for France: 1 field_gun
Battle in Chad
Germany attack with 2 cavalrys and 2 field_guns
France defend with 1 infantry and 1 trench
Germany roll dice for 2 cavalrys and 2 field_guns in Chad, round 2 : 2/4 hits, 1.67 expected hits
France roll dice for 1 infantry and 1 trench in Chad, round 2 : 0/2 hits, 0.50 expected hits
1 trench owned by the France lost in Chad
Germany roll dice for 2 cavalrys and 2 field_guns in Chad, round 3 : 3/4 hits, 1.67 expected hits
France roll dice for 1 infantry in Chad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Chad
Germany win, taking Chad from France with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 6
Casualties for France: 1 infantry and 1 trench
Battle in Picardy
Germany attack with 2 field_guns and 2 infantry
France defend with 1 field_gun and 2 infantry
Germany roll dice for 2 field_guns and 2 infantry in Picardy, round 2 : 3/4 hits, 1.67 expected hits
France roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 2 field_guns remaining. Battle score for attacker is 4
Casualties for Germany: 2 infantry
Casualties for France: 1 field_gun and 2 infantry
Non Combat Move - Germany
1 fighter moved from Burgundy to Franche-Comte
1 fighter moved from Auvergne to Franche-Comte
6 field_guns and 3 infantry moved from Franche-Comte to Rhone
3 tanks moved from Rhine to Franche-Comte
3 cavalrys moved from Wurttemburg to Franche-Comte
1 cavalry moved from Alsace to Franche-Comte
2 heavy_guns and 2 tanks moved from Stockholm to Sweden
4 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
4 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden
1 field_gun moved from Hanover to Westphalia
1 field_gun and 1 infantry moved from Mecklenburg to Hanover
4 stormtruppens moved from Berlin to Mecklenburg
1 fighter moved from Galicia to Mecklenburg
1 infantry moved from Bohemia to Galicia
1 heavy_gun and 1 infantry moved from East Prussia to Western Poland
2 field_guns and 4 heavy_guns moved from Galicia to Western Poland
2 field_guns and 1 heavy_gun moved from German East Africa to Northern Rhodesia
1 heavy_gun moved from Dar es Salaam to German East Africa
3 tanks moved from Dar es Salaam to Northern Rhodesia
1 heavy_gun moved from German Southwest Africa to Pretoria
1 battlecruiser, 1 cruiser and 5 submarines moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
2 cavalrys moved from Saxony to Belgium
Place Units - Germany
1 trench placed in Sweden
5 infantry placed in Stockholm
3 cruisers and 3 submarines placed in Sea Zone 12 Baltic Sea
3 heavy_guns and 1 trench placed in Belgium
1 trench placed in Champagne
1 tank placed in Wurttemburg
1 field_gun and 2 heavy_guns placed in Rhine
2 infantry placed in Warsaw
3 cavalrys placed in Dar es Salaam
4 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 154 PUs; end with 156 PUs
Combat Hit Differential Summary :
Germany regular : 2.50
France regular : 0.33
Russia regular : 0.50