@VictoryFirst Germany is up
NML 1914 Team Game 7
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@private-panic my 7 year old noticed it and got me to contact Seb.
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@witt Perhaps he would be a better ally for us than you my dear witt?
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@private-panic Did not know you considered Witt an ally! I always saw him as an obsticle we had to circumvent…
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comm-4.tsvg
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 6,4 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover scienceCombat Move - Communists 1 cavalry moved from Norilsk to Western Siberian Lowlands 1 cavalry moved from Perm to Vologda Purchase Units - Communists Communists buy 2 cavalrys, 3 conscripts and 4 field_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Western Siberian Lowlands Communists attack with 1 cavalry Russia defend with 1 trench 1 trench owned by the Russia lost in Western Siberian Lowlands Communists win, taking Western Siberian Lowlands from Russia with 1 cavalry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Battle in Vologda Communists attack with 1 cavalry Russia defend with 1 trench 1 trench owned by the Russia lost in Vologda Communists win, taking Vologda from Russia with 1 cavalry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Non Combat Move - Communists 1 conscript moved from Evenkia to Krasnoyarsk 1 field_gun moved from Krasnoyarsk to Bratsk 3 conscripts, 2 field_guns and 1 infantry moved from Aldan to Bratsk 2 field_guns moved from Yakutsk to Aldan 1 fighter moved from Yakutsk to Krasnoyarsk 1 fighter moved from Yakutsk to Tiksi Place Units - Communists 2 cavalrys, 3 conscripts and 4 field_guns placed in Yakutsk Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists
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Game History
Round: 4 Research Technology - USA USA spend 5 on tech rolls USA roll 3,3,3 and gets 0 hits Combat Move - USA 2 field_guns and 2 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns moved from New York to Sea Zone 29 Mid Atlantic 1 infantry moved from New England to Sea Zone 29 Mid Atlantic 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic 2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 infantry moved from Mexico City to Guadalahara USA take Guadalahara from Germany Purchase Units - USA USA buy 1 destroyer, 5 field_guns, 6 infantry and 3 transports; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Non Combat Move - USA 1 infantry moved from Chihuahua to Mexico City 1 infantry moved from Mexico City to Guadalahara Place Units - USA 1 transport placed in Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry placed in Charleston 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York 1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun placed in San Francisco 1 field_gun and 1 infantry placed in Mexico City 2 infantry placed in Washington D.C. Turn Complete - USA USA collect 74 PUs; end with 75 PUs
Combat Hit Differential Summary :
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@Witt ger 5.tsvg
Round: 5Research Technology - Germany Germany spend 10 on tech rolls Germany roll 6,6 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover armour Combat Move - Germany 1 infantry moved from Champagne to Picardy Germany take Picardy from France 2 fighters and 1 infantry moved from Champagne to Burgundy 7 field_guns and 10 infantry moved from Franche-Comte to Rhone 1 fighter and 2 infantry moved from Eastern Poland to Lithuania 1 cavalry moved from Congo to Gabon Germany take Gabon from France 1 cavalry moved from Gabon to Congo 1 cavalry, 1 heavy_gun and 2 infantry moved from Northern Rhodesia to Southern Rhodesia 1 cavalry moved from Congo to Southern Rhodesia 2 heavy_guns and 1 infantry moved from German East Africa to Northern Rhodesia 1 cavalry and 1 field_gun moved from Uganda to Congo 2 field_guns and 1 heavy_gun moved from Dar es Salaam to German East Africa Purchase Units - Germany Germany buy 2 cavalrys, 5 field_guns, 8 heavy_guns, 1 infantry, 4 stormtruppens, 6 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Burgundy Germany attack with 2 fighters and 1 infantry Britain defend with 1 cavalry Germany roll dice for 2 fighters and 1 infantry in Burgundy, round 2 : 1/3 hits, 1.00 expected hits France roll dice for 1 cavalry in Burgundy, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Burgundy Germany win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Germany: 1 infantry Casualties for Britain: 1 cavalry Battle in Lithuania Germany attack with 1 fighter and 2 infantry Russia defend with 1 field_gun Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 3 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in Lithuania, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 4 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in Lithuania, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Battle in Rhone Germany attack with 7 field_guns and 10 infantry Italy defend with 1 infantry Germany roll dice for 7 field_guns and 10 infantry in Rhone, round 2 : 5/17 hits, 6.33 expected hits France roll dice for 1 infantry in Rhone, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italy lost in Rhone Germany win, taking Rhone from France with 7 field_guns and 10 infantry remaining. Battle score for attacker is 3 Casualties for Italy: 1 infantry Battle in Southern Rhodesia Germany attack with 2 cavalrys, 1 heavy_gun and 2 infantry Britain defend with 1 cavalry Germany roll dice for 2 cavalrys, 1 heavy_gun and 2 infantry in Southern Rhodesia, round 2 : 1/5 hits, 1.17 expected hits Britain roll dice for 1 cavalry in Southern Rhodesia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Southern Rhodesia Germany win, taking Southern Rhodesia from Britain with 2 cavalrys, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Non Combat Move - Germany 1 field_gun and 1 heavy_gun moved from Warsaw to Western Poland 3 battlecruisers, 2 battleships, 3 cruisers, 4 submarines and 2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 4 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 4 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm 2 cavalrys moved from Hanover to Belgium 3 gass moved from Wurttemburg to Rhone 7 field_guns moved from Alsace to Champagne 3 field_guns moved from Rhine to Champagne 3 field_guns moved from Belgium to Champagne 2 heavy_guns moved from Mecklenburg to Hanover 2 field_guns moved from Mecklenburg to Hanover 4 stormtruppens moved from Berlin to Mecklenburg 1 cavalry and 1 field_gun moved from Munich to Tyrol 2 field_guns and 2 infantry moved from Wurttemburg to Alsace 2 heavy_guns moved from Bohemia to Galicia 1 infantry moved from Bavaria to Bohemia 2 fighters moved from Burgundy to Champagne 1 infantry moved from Champagne to Franche-Comte 3 cavalrys moved from Belgium to Rhone 1 fighter moved from Lithuania to Galicia 1 field_gun and 1 infantry moved from Eastern Poland to East Prussia 5 cavalrys, 1 field_gun and 3 heavy_guns moved from Eastern Poland to Galicia 1 cavalry moved from Galicia to East Prussia 1 cavalry moved from Galicia to East Prussia 3 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic 1 battlecruiser, 1 cruiser, 2 submarines and 1 transport moved from Sea Zone 106 Pacific Ocean to Sea Zone 104 Southern Ocean 1 infantry moved from Champagne to Belgium 1 cavalry moved from Belgium to Champagne 1 heavy_gun moved from Champagne to Franche-Comte 1 cavalry moved from Champagne to Rhone Place Units - Germany 3 heavy_guns and 3 trenchs placed in Belgium 1 field_gun and 2 heavy_guns placed in Rhine 3 field_guns and 2 heavy_guns placed in Stockholm 4 stormtruppens placed in Berlin 6 submarines placed in Sea Zone 12 Baltic Sea 1 field_gun and 1 infantry placed in Warsaw 2 cavalrys and 1 heavy_gun placed in Dar es Salaam Activate Technology - Germany Germany activating armour Trigger GermanyT5: buytank added to productionGermany Turn Complete - Germany Germany collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Germany regular : -3.00 France regular : 0.50 Russia regular : -1.00 Britain regular : -0.17
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@Witt Perverse dice. I did the same thing as you in Burgundy, skimped, using only one ground unit because UK cav had only 1/6 chance, and he bit me.
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@witt not me. serbia.
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New year, same Witt!
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just did Serbs for Witt. please proceed
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@Witt Good timing for you on bunker tech. Its least useful for heavily defended Paris, but is ideal for small scale holding action in southern France (and Burg). Trench has same defense as sending cav from Brittany, but takes twice the hits, and spares your scarce units. Without bunker tech, the trench would automatically be destroyed by a single unit. Now, I have to attack every trench with 2.
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@redrum Please give CP @Dawg Austria a chance to modify build location.
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@fmerwinrommel Uh I already posted. As long as the changes don’t impact italy then its fine with me.
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@redrum AI did’t roll for your victory bonds at end of Italy’s turn. The player stats show that Italy has the tech.
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@fmerwinrommel Oh good catch. That’s really weird.
I rolled with the in game dice roller with dice emails on and got 1 & 6 so added 7 PUs to Italy: nml_arabia_5_2.tsvg
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@fmerwinrommel colt could you please edit my sub for me.