@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
I just realized that AA Guns do not stop Chinese partisans.
I would therefore not have blitzed Anhwe and put the AA there.
@gorshak sorry I have been traveling. Will get to this shortly
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 1 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/11 hits, 4.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 2 marines, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 tactical_bombers moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Eastern United States to 113 Sea Zone
1 submarine moved from 101 Sea Zone to 96 Sea Zone
1 armour moved from Nigeria to Belgian Congo
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
1 artillery and 3 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 submarine moved from 32 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 113 Sea Zone
1 transport placed in 104 Sea Zone
2 carriers and 1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
Americans collect 57 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter moved from Tsinghai to Kwangsi
2 infantry moved from Kweichow to Kwangsi
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from United Kingdom to French Equatorial Africa
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun and 3 infantry moved from 113 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to 113 Sea Zone
Place Units - British
1 carrier placed in 113 Sea Zone
1 destroyer and 1 submarine placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.50
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.50
@gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:
I just realized that AA Guns do not stop Chinese partisans.
I would therefore not have blitzed Anhwe and put the AA there.
@666
I hope you agree - i made the changes in the savegame. If you do not agree - you can change again.
Also I did not ask you about letting your sub in south africa dive.
If your sub dived instead of fighting the outcome would have been:
your destroyer sunk, both UK and ITA subs still alive in south africa.
You can choose which way you prefer.
@gorshak the S.A. sea battle was done correctly. Ok with the china AA edit…
Finally a huge naval battle.
A bit better chances for Germany this time.
But still a huge gamble that can swing wildly either way (That is why i personally prefer low luck games).
Any preferences on how to proceed the battle?
Round by round?
Special OOL?
@gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:
Finally a huge naval battle.
A bit better chances for Germany this time.
But still a huge gamble that can swing wildly either way (That is why i personally prefer low luck games).
Any preferences on how to proceed the battle?
Round by round?
Special OOL?
I think round by round would be best.
It will make the “dicing” pain hurt longer. HaHa
Good submarines, bad dive bombers - 1 hit below average for Germany
tip cv & bb, lose 3 ss & 2 cv
does not not look good for me.
You scored 1 hit more than average in first round and i scored another 4 less than average hits in the second round.
It will be a disaster for Germany
@gorshak I’ve heard that before…
@Gorshak lose 3 CV’s, 1 dd, 2 TAC’s
@666
so you did hit 14 instead of 10.
In total Germany 5 hits less than expected, Allies 5 hits more than expected.
-86 IPC Swing instead of the expected +30 IPC Swing.
Germany will label this as a disaster :face_with_head_bandage: :confounded: :stuck_out_tongue_winking_eye:
“Select territory for air units to land. (Current territory is 113 Sea Zone): 6 fighters owned by the Americans and 3 fighters owned by the British”
I landed in UK - but feel free to choose Belgium instead
@gorshak please post the file, I’ll believe the outcome of this battle when I see it.
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
2 infantry moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Northern Belarus to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Novgorod to Vologda
1 armour and 2 mech_infantrys moved from Russia to Vologda
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Gorky to Vologda
1 armour moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour and 1 mech_infantry moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
1 artillery moved from Kursk to Rostov
1 infantry moved from Kursk to Rostov
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Rostov
Russians attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 4/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/6 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun and 3 artilleries moved from Northern Belarus to Leningrad
17 infantry moved from Northern Belarus to Leningrad
1 aaGun, 1 artillery and 14 infantry moved from Northern Belarus to Baltic States
1 armour and 1 mech_infantry moved from Kursk to Smolensk
2 aaGuns and 2 infantry moved from Bryansk to Kursk
2 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Kursk to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Stalingrad
2 artilleries, 13 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
2 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.83
Territory Summary for Russians :
Southern Caucasus : 2 infantry
Nenetsia : 1 infantry
Smolensk : 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kursk : 2 aaGuns, 2 artilleries and 12 infantry
Ukraine : 2 infantry
Urals : 1 factory_minor
Baltic States : 1 aaGun, 1 artillery and 15 infantry
Vologda : 1 armour, 3 infantry and 2 mech_infantrys
Leningrad : 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 18 infantry
Northern Caucasus : 1 infantry
Rostov : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Stalingrad : 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
117 Sea Zone : 1 cruiser
118 Sea Zone : 1 submarine
Dzavhan : 1 flag
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 63
Russians : 38 / 41
Japanese : 59 / 77
Americans : 57 / 89
Chinese : 13 / 16
British : 28 / 28
UK_Pacific : 9 / 11
Italians : 24 / 40
ANZAC : 6 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0