Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL22 PtV Gorshak (Axis+12) vs 666 (Allies) #1
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@Gorshak that was an opportune time to roll up…
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@Gorshak sorry for the delay, went to Las Vegas for a long weekend.
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt Combat - ANZAC Battle in Egypt ANZAC attack with 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour ANZAC roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 2 fighters moved from Eastern Sinkiang to Yunnan Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 64 Sea Zone to 56 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.50 ANZAC regular : -0.17
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I hope you had fun in Vegas - i might also need a little bit more time bc of xmas
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@666
Sorry for the delay - but on the positive side for the Allies the Brits gave a tough fight in the med -
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@Gorshak - those two coin flip battles that you won with the Italains in ALG on T1 and then in EGY were really huge. Kudo’s to you for taking those risks. If your style stays the same there is another below odds battle coming up.
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I do not mind a risky attack if the situation is desparate and/or a win would gain a significant strategic advantage. But normally I prefer a solid attack with a positive TUV swing.
This attack is tempting me - but I am not sure yet. If Germany wins (32%) then it will be a major setback for the Allies - strategically and economically.
If I lose it will not be a disaster but also significantly worsen my overall situation (which is already pretty fragile but not yet desparate).
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Just to be clear on the rules:
I believe I can only bring 4 planes from Italy as the 5th doesn’t have a landing spot - even if I build a new carrier (as in PtV ruleset)? -
@gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:
Just to be clear on the rules:
I believe I can only bring 4 planes from Italy as the 5th doesn’t have a landing spot - even if I build a new carrier (as in PtV ruleset)?that is correct
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@Gorshak will get to this mess soon…
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@Gorshak
Game HistoryRound: 5 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 30 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 55 Sea Zone to 31 Sea Zone 1 cruiser and 1 marine moved from 31 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 31 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to 32 Sea Zone 1 fighter moved from Queensland to 27 Sea Zone 2 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Queensland to New South Wales 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters moved from Yunnan to Tsinghai Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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After a prolonged and heated debate in the OKW finally a decision was reached.
Sinking the Allied fleet in the Channel - especially with all the British/French troops sitting as bait in these transporters - would finally turn the tides of war in Germany’s favour again.
But the risk was just too high: the Kriegsmarine and Luftwaffe could not guarantee a victory and the consequences of a defeat in this battle would be dire.
So Germany will leave the strategic initiative to the Allies and see what they will do next.
Scramble decision for Holland/Belgium
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@Gorshak no scramble
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@Gorshak , meant to attack with the R fgt, not the tac, edited their movements, it had no bearing on dice…
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Gorky 1 tactical_bomber moved from Kursk to Gorky 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans Combat - Russians Battle in Gorky Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Gorky, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Gorky, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 aaGuns moved from Smolensk to Bryansk 2 aaGuns, 4 artilleries and 32 infantry moved from Smolensk to Northern Belarus 1 tactical_bomber moved from Gorky to Russia 2 artilleries and 12 infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 armour and 1 mech_infantry moved from Stalingrad to Kursk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Southern Caucasus to Northwest Persia 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Tambov Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.00
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