@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1
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@666
Yes, even though Europe looks very bad for the Axis, the overall game is still exciting. I am curious what you will do. -
@Gorshak 2 hours in and I have what I want to do in Europe…still struggling w/the pacific, but I will finish some time today!
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 fighter moved from Algeria to Slovakia Hungary 1 fighter moved from 113 Sea Zone to Slovakia Hungary 1 bomber moved from United Kingdom to Slovakia Hungary 1 artillery moved from Algeria to Morocco 1 aaGun moved from Morocco to Algeria 1 destroyer and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 submarines moved from 94 Sea Zone to 113 Sea Zone 1 armour moved from Tanganyika Territory to Union of South Africa 4 fighters and 1 tactical_bomber moved from Victoria to 31 Sea Zone 1 artillery moved from New South Wales to Victoria 2 infantry moved from Hawaiian Islands to 27 Sea Zone 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from 31 Sea Zone to Johnston Island 4 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 104 Sea Zone to 29 Sea Zone Place Units - Americans 2 carriers and 1 submarine placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States 1 airfield placed in Johnston Island Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 artillery and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in 83 Sea Zone British attack with 1 destroyer Germans defend with 1 transport 1 transport owned by the Germans lost in 83 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Non Combat Move - British 1 artillery and 3 infantry moved from Rhodesia to Union of South Africa 1 bomber moved from Eastern India to Western Sinkiang 1 aaGun, 3 artilleries and 7 infantry moved from Eastern India to Burma 4 fighters moved from Poland to Slovakia Hungary Place Units - British 2 transports placed in 113 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 94 Sea Zone: 1 carrier, 2 fighters and 1 transport EDIT: Adding units owned by British to 113 Sea Zone: 1 carrier, 2 fighters and 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 23 PUs; end with 23 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,6,2,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67
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sorry for the long delay - next 2 moves will be much quicker though. Oh, and please ignore the 3 rolls on the dice server - that was by mistake (and also no hit was rolled for anyone in any case).
American fighter can scramble into the med.
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@Gorshak said in L22 PtV Gorshak (Axis+12) vs 666 (Allies) #1:
sorry for the long delay - next 2 moves will be much quicker though. Oh, and please ignore the 3 rolls on the dice server - that was by mistake (and also no hit was rolled for anyone in any case).
American fighter can scramble into the med.
please scramble USA fighter
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Small but decisive victory for the Italians - The med has been cleared of enemy vessels.
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The Italians continue to kill me
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Slovakia Hungary to Poland 6 infantry moved from Slovakia Hungary to Austria 2 fighters and 1 tactical_bomber moved from Leningrad to Austria 1 submarine moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Romania to Bulgaria 6 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia Combat - Russians Battle in 117 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 117 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Austria Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Austria, round 2 : 4/9 hits, 2.67 expected hits Germans roll dice for 1 infantry in Austria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Austria 1 infantry owned by the Italians lost in Austria Russians win, taking Austria from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Bulgaria Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yugoslavia Russians attack with 1 artillery and 6 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 infantry Russians roll dice for 1 artillery and 6 infantry in Yugoslavia, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Romania to Bulgaria 1 aaGun moved from Romania to Yugoslavia 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Austria to Slovakia Hungary 3 armour and 6 mech_infantrys moved from Northern Belarus to Slovakia Hungary 1 artillery and 1 infantry moved from Urals to Timguska 1 armour moved from Ukraine to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 1 mech_infantry moved from Urals to Northern Caucasus 1 armour and 1 mech_infantry moved from Urals to Timguska 1 artillery and 4 infantry moved from Russia to Yaroslavl 1 artillery and 4 infantry moved from Russia to Samara 1 infantry moved from Slovakia Hungary to Austria 1 infantry moved from Slovakia Hungary to Austria 1 artillery and 2 infantry moved from Leningrad to Baltic States Place Units - Russians 1 factory_minor placed in Romania Russians undo move 1. 1 factory_minor placed in Leningrad Russians undo move 1. 1 factory_minor placed in Leningrad 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Urals 3 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Russians collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.83
Territory Summary for Russians :
Poland : 1 flag, 1 artillery and 1 infantry Romania : 1 flag Slovakia Hungary : 1 flag, 2 aaGuns, 10 armour, 3 artilleries, 2 fighters, 13 infantry, 19 mech_infantrys and 1 tactical_bomber Austria : 1 flag, 7 infantry Russia : 1 airfield, 3 armour, 1 factory_major and 2 mech_infantrys Archangel : 1 infantry Yaroslavl : 1 artillery and 4 infantry Samara : 1 artillery and 4 infantry Urals : 1 artillery, 1 factory_minor and 2 infantry Baltic States : 1 artillery and 2 infantry Leningrad : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Northern Caucasus : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Timguska : 1 armour, 3 artilleries, 13 infantry and 1 mech_infantry Stalingrad : 1 artillery, 1 factory_minor and 2 infantry Bulgaria : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry 117 Sea Zone : 1 submarine Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Production/PUs Summary :
Germans : 29 / 56 Russians : 51 / 69 Japanese : 68 / 84 Americans : 55 / 82 Chinese : 9 / 11 British : 21 / 29 UK_Pacific : 7 / 8 Italians : 31 / 47 ANZAC : 7 / 7 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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you’ve thought out that Jpn move very well, blocking, in a sense, the allies options…
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Thank you. From a distinguished player like you this means a lot.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from United Kingdom to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 marines, 3 submarines and 2 transports moved from 113 Sea Zone to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 marines, 3 submarines and 2 transports Italians defend with 1 submarine Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from 113 Sea Zone to Yugoslavia 2 fighters moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Slovakia Hungary to Yugoslavia 4 infantry moved from Johnston Island to 31 Sea Zone 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 4 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 31 Sea Zone to 24 Sea Zone 4 infantry moved from 24 Sea Zone to Wake Island 2 fighters moved from Johnston Island to 24 Sea Zone 2 carriers and 1 submarine moved from 11 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 fighter moved from 24 Sea Zone to 32 Sea Zone 1 destroyer moved from 29 Sea Zone to 31 Sea Zone 4 infantry and 2 transports moved from 29 Sea Zone to 53 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Kweichow to Hunan 1 artillery and 11 infantry moved from Szechwan to Hunan 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Szechwan to Tsinghai Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 14 infantry in Hunan, round 2 : 2/15 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode British buy 9 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 bomber moved from Western Sinkiang to Yugoslavia 4 fighters moved from Slovakia Hungary to Malta 2 fighters moved from 113 Sea Zone to 94 Sea Zone 3 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 113 Sea Zone to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 aaGun, 3 artilleries and 8 infantry moved from Burma to Eastern India Place Units - British 9 infantry placed in United Kingdom British undo move 1. 6 infantry placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 21 PUs; end with 23 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 0.00 Japanese regular : -1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Kwangsi : 1 artillery and 3 infantry Johnston Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major and 1 harbour Central United States : 1 factory_major Wake Island : 1 airfield, 1 harbour and 4 infantry Hawaiian Islands : 1 airfield and 1 harbour Kweichow : 1 fighter Tsinghai : 1 infantry Hunan : 3 artilleries and 14 infantry Yunnan : 1 infantry Gibraltar : 1 aaGun and 1 harbour Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Rhodesia : 1 infantry Malta : 1 airfield and 4 fighters Eastern India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 tactical_bomber Italian Somaliland : 1 flag Tunisia : 1 flag Algeria : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter and 3 infantry French Madagascar : 1 flag Morocco : 1 flag 100 Sea Zone : 1 flag 94 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 infantry, 2 marines, 3 submarines and 6 transports 81 Sea Zone : 1 flag 53 Sea Zone : 4 infantry and 2 transports 72 Sea Zone : 1 flag Yugoslavia : 2 bombers and 3 fighters Brazil : 1 flag 82 Sea Zone : 1 destroyer French Guiana : 1 flag 31 Sea Zone : 1 destroyer Crete : 1 flag, 1 mech_infantry 101 Sea Zone : 1 flag 24 Sea Zone : 7 carriers, 1 cruiser, 6 destroyers, 10 fighters, 5 submarines, 2 tactical_bombers and 2 transports 32 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber 11 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 29 / 56 Russians : 50 / 69 Japanese : 71 / 93 Americans : 55 / 80 Chinese : 10 / 13 British : 21 / 29 UK_Pacific : 7 / 10 Italians : 31 / 47 ANZAC : 4 / 0 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Germans
Combat Hit Differential Summary :
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@Gorshak neither did the Aussies or French…
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The Germans gamble again a little bit. Let’s see how the dice will fall…
Scramble option for Yugoslavia.
Any special OOL? -
@Gorshak no scramble, max D