@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to French Indo China
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 19 Sea Zone to French Indo China
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Battle in French Indo China
ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 fighter
ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in French Indo China, round 2 : 6/7 hits, 2.83 expected hits
Japanese roll dice for 2 armour and 1 fighter in French Indo China, round 2 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 armour owned by the Japanese lost in French Indo China
ANZAC win, taking Formosa from Japanese, taking French Indo China from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 armour and 1 fighter
Non Combat Move - ANZAC
1 fighter moved from French Indo China to 20 Sea Zone
2 fighters moved from French Indo China to Shan State
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 3.17
I guess I can be really happy with all tanks remaining. Let’s go Egypt.
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Russia
1 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
7 armour, 9 artilleries, 1 bomber, 2 fighters, 4 infantry, 52 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
7 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Rostov to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 18 armour, 9 artilleries, 1 bomber, 3 fighters, 6 infantry, 54 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 3/10 hits, 1,67 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 6 infantry, 54 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 29/94 hits, 28,17 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 21 artilleries, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/87 hits, 30,00 expected hits
25 infantry owned by the Russians, 6 infantry owned by the Germans, 4 aaGuns owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 35 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 33/69 hits, 24,00 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 34 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 23/62 hits, 21,67 expected hits
33 infantry owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 9 artilleries, 1 bomber, 12 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 23/46 hits, 20,17 expected hits
Russians roll dice for 1 armour, 21 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/29 hits, 10,67 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 19 artilleries owned by the Russians, 9 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 18 armour, 1 bomber, 8 mech_infantrys and 6 tactical_bombers in Russia, round 5 : 17/33 hits, 15,00 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 5/6 hits, 3,00 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 1 bomber, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 9 artilleries, 3 fighters, 6 infantry and 51 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 21 artilleries, 2 fighters, 59 infantry, 3 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to Norway
3 artilleries and 1 infantry moved from France to Western Germany
7 infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Western Germany to Denmark
1 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Denmark
1 aaGun moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Rostov
Place Units - Germans
2 transports placed in 115 Sea Zone
5 armour, 3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,4,6,2,2,5,6,2,1
Germans collect 57 PUs (4 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 14,67
Russians AA : 1,33
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@martin said in L22 Martin (X) vs. Simon33 (L+20) BM4 #1:
Let’s go Egypt.
US transports will fill the Altantic. Might be a race.
39442 Round 12 - Japan.tsvg
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Caucasus to Persia
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Persia to Bryansk
1 tactical_bomber moved from Japan to Korea
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2,6,5,3,6,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 13 PUs (9 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
British AA : -0,17
I thought the Mongolian rule is no longer intact, LOL
USSR didn’t attack Manchuria. Do you want to undo that?
If you do not mind. That was a bummer. Thank you very much - I will edit this.
I was sure the Russians conquered Manchuria from the Japanese .
Anzac did it.
I have done it.
39442 Round 12 - Japan - edited.tsvg
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Caucasus to Persia
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Persia to Bryansk
1 tactical_bomber moved from Japan to Korea
Place Units - Japanese
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,4,2,6,5,3,6,4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 13 PUs (9 lost to blockades); end with 14 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing PUs for Japanese from 14 to 13
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Editing Political Relationship for Mongolians and Americans from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and UK_Pacific from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and French from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Russians from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and British from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Neutral_Allies from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Chinese from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and ANZAC from Friendly_Neutral to Strict_Neutral
EDIT: Editing Political Relationship for Mongolians and Dutch from Friendly_Neutral to Strict_Neutral
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Thank you again - very sportive!:+1:
I should be able to play Italy in the morning CET-
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 8 artilleries, 2 fighters, 9 infantry and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
5 units repaired.
Turning on Edit Mode
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Neutral_True to Mongolians
EDIT: Changing ownership of Olgiy from Neutral_True to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Changing PUs for Japanese from 14 to 13
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 fighters moved from 93 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
EDIT: 1 infantry moved from Amur to Korea
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Shan State to Siam
Americans take Siam from Japanese
1 armour moved from Shan State to India
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Okinawa
Battle in Southern France
Americans attack with 5 artilleries, 2 fighters and 4 infantry
Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 5 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 6/11 hits, 4.00 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Okinawa from Japanese, taking Southern France from Italians with 5 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 fighter moved from Egypt to Persia
1 infantry moved from Tobruk to Alexandria
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Burma to Persia
6 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 9 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Jehol to Manchuria
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 41 PUs;
British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 artilleries and 2 infantry moved from Persia to Northwest Persia
2 armour, 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
3 fighters moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/11 hits, 4.50 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 aaGuns, 3 artilleries and 8 infantry moved from India to West India
2 fighters moved from United Kingdom to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 fighters and 3 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in West India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -1.00
British regular : -0.50
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Samara to Vologda
Italians take Vologda from Russians
2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 artilleries and 3 infantry
British defend with 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
British roll dice for 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/8 hits, 3,00 expected hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 2 artilleries in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/7 hits, 2,67 expected hits
1 artillery owned by the Italians lost in Northwest Persia
Italians roll dice for 1 artillery in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 : 5/7 hits, 2,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,1,4,6,4,2,5,4,3,3,1,3,4
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
British regular : 0,67
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 marine moved from Formosa to 20 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 20 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from Shan State to India
1 fighter moved from India to West India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
I think that Italian attack was ill advised. You could have forced a pull back from NW Persia with your mobile German stack if you had just held Caucasus but now I will probably be able to attack it and slow down your advance into the middle east by a turn.
I will do Germany, in the evening. As a heads up - I will travel over the weekend.
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 26 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novosibirsk to Novgorod
2 tactical_bombers moved from Novgorod to Western Germany
4 fighters moved from Holland Belgium to Western Germany
17 armour and 1 mech_infantry moved from Russia to Volgograd
2 aaGuns moved from Rostov to Volgograd
3 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Western Germany
1 aaGun moved from Belarus to Novgorod
3 armour moved from Western Germany to Southern Italy
1 fighter moved from Norway to Denmark
3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 artilleries placed in Volgograd
1 mech_infantry placed in Ukraine
10 infantry placed in Western Germany
9 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,1,3,2,4,4,4,2,6,2,2,6,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : -0,33
Germans regular : 0,33
Game History
Round: 13
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Place Units - Japanese
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,1,3,6
Japanese collect 2 PUs (9 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 9 artilleries, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
3 fighters moved from 93 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 7 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Holland Belgium to 93 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 91 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
3 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
3 transports moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to Eastern United States
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour moved from India to Eastern Persia
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Okinawa to 19 Sea Zone
8 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 airfield, 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
5 artilleries, 1 fighter and 4 infantry placed in Eastern United States
3 artilleries and 5 infantry placed in Central United States
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
3 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
8 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
Combat - British
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 1 infantry moved from Persia to Northwest Persia
2 artilleries, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 aaGuns, 5 artilleries and 9 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 artilleries placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in West India
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Some Units in West India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.33
Germans regular : -0.33