L22 Martin (X) vs. Simon33 (L+20) BM4 #1

  • 2024 '23 '22 '21

    Thank you again - very sportive!:+1:

    I should be able to play Italy in the morning CET-

  • '19 '17 '16

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 8 artilleries, 2 fighters, 9 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            5 units repaired.
            Turning on Edit Mode
            EDIT: Changing ownership of Olgiy from Russians to Neutral_True
            EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
            EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
            EDIT: Changing ownership of Dzavhan from Neutral_True to Mongolians
            EDIT: Changing ownership of Olgiy from Neutral_True to Mongolians
            EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
            EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
            EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
            EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
            EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
            EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
            EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Changing PUs for Japanese from 14 to 13
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
            EDIT: Removing units owned by Russians from Olgiy: 2 infantry
            EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
            EDIT: Turning off Edit Mode
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 2 fighters moved from 93 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
            EDIT: 1 infantry moved from Amur to Korea
            1 infantry moved from Hainan to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from Shan State to Siam
                  Americans take Siam from Japanese
            1 armour moved from Shan State to India
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Okinawa
            Battle in Southern France
                Americans attack with 5 artilleries, 2 fighters and 4 infantry
                Italians defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 5 artilleries, 2 fighters and 4 infantry in Southern France, round 2 : 6/11 hits, 4.00 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Okinawa from Japanese, taking Southern France from Italians with 5 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern France to 93 Sea Zone
            1 fighter moved from Egypt to Persia
            1 infantry moved from Tobruk to Alexandria
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Burma to Persia
            6 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 36 Sea Zone to 19 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
            3 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 9 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Jehol to Manchuria
    
        Place Units - Chinese
            6 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 41 PUs; 
            British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Persia to Northwest Persia
            2 armour, 1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
            3 fighters moved from Eastern Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    British roll dice for 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 4/11 hits, 4.50 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 2 armour, 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 fighters moved from Northwest Persia to Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 aaGuns, 3 artilleries and 8 infantry moved from India to West India
            2 fighters moved from United Kingdom to Normandy Bordeaux
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 2 fighters and 3 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
            2 artilleries and 1 infantry placed in West India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 2 infantry
                Some Units in West India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Italians regular : -1.00
    British regular : -0.50
    

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  • 2024 '23 '22 '21

    39442 Round 12 - Italy.tsvg

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Samara to Vologda
                  Italians take Vologda from Russians
            2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 artilleries and 3 infantry
                British defend with 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/8 hits, 3,00 expected hits
                    1 infantry owned by the British and 3 infantry owned by the Italians lost in Northwest Persia
                    Italians roll dice for 2 artilleries in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/7 hits, 2,67 expected hits
                    1 artillery owned by the Italians lost in Northwest Persia
                    Italians roll dice for 1 artillery in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
                    British roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 : 5/7 hits, 2,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for Italians: 2 artilleries and 3 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,1,1,4,6,4,2,5,4,3,3,1,3,4
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    British regular : 0,67
    
  • '19 '17 '16

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 marine moved from Formosa to 20 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 20 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 fighters moved from Shan State to India
            1 fighter moved from India to West India
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
            1 submarine placed in 36 Sea Zone
            2 infantry placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

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    I think that Italian attack was ill advised. You could have forced a pull back from NW Persia with your mobile German stack if you had just held Caucasus but now I will probably be able to attack it and slow down your advance into the middle east by a turn.

  • 2024 '23 '22 '21

    I will do Germany, in the evening. As a heads up - I will travel over the weekend.

  • 2024 '23 '22 '21

    39442 Round 13 - Germany.tsvg

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 26 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Norway to Holland Belgium
            1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 bomber moved from Novgorod to Novosibirsk
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novosibirsk to Novgorod
            2 tactical_bombers moved from Novgorod to Western Germany
            4 fighters moved from Holland Belgium to Western Germany
            17 armour and 1 mech_infantry moved from Russia to Volgograd
            2 aaGuns moved from Rostov to Volgograd
            3 tactical_bombers moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Western Germany
            1 aaGun moved from Belarus to Novgorod
            3 armour moved from Western Germany to Southern Italy
            1 fighter moved from Norway to Denmark
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            6 infantry moved from Western Germany to 113 Sea Zone
            6 infantry moved from 113 Sea Zone to Norway
            1 aaGun moved from Western Germany to Denmark
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 artilleries placed in Volgograd
            1 mech_infantry placed in Ukraine
            10 infantry placed in Western Germany
            9 infantry placed in Germany
            3 infantry placed in France
            2 infantry placed in Ukraine
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,1,3,2,4,4,4,2,6,2,2,6,3
            Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -0,33
    Germans regular : 0,33
    
  • '19 '17 '16

    Game History

    Round: 13
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

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  • 2024 '23 '22 '21

    39442 Round 13 - Japan.tsvg

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Place Units - Japanese
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,1,3,6
            Japanese collect 2 PUs (9 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

  • '19 '17 '16

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 armour, 9 artilleries, 1 fighter, 13 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            3 fighters moved from 93 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 7 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to 93 Sea Zone
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to 91 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            3 transports moved from 93 Sea Zone to 92 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
            3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to Quebec
            3 transports moved from 102 Sea Zone to 106 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 armour moved from India to Eastern Persia
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Okinawa to 19 Sea Zone
            8 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
            1 transport placed in 101 Sea Zone
            5 artilleries, 1 fighter and 4 infantry placed in Eastern United States
            3 artilleries and 5 infantry placed in Central United States
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            3 infantry moved from Anhwe to Jehol
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
    
        Place Units - Chinese
            8 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            2 artilleries, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            3 aaGuns, 5 artilleries and 9 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 transport moved from 80 Sea Zone to 39 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 artilleries placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in West India
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
                Some Units in West India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : -0.33
    

    autosaveBeforeEndTurn.tsvg

  • 2024 '23 '22 '21

    I think it is about time to resign. When the US go KFF and Germany still doesn’t manage to profit, it doesn’t deserve to win.

    You were right with your comment with regards to Caucasus. My thinking was that Italy will never produce there again, and it would be nice if the UK conquer Caucasus and then Germany re-takes it, being able to produce there as well.

    Even though I could prevent the Allies from taking Norway, there are too many fronts open, and all Allies now go 100% against Germany.

    Very well played! I must figure out how to counter dozens of US subs in the Pacific…

    Good luck in your other games!

  • MartinM Martin referenced this topic on
  • '19 '17 '16

    Thanks for the game.

    I think your g1 opening has room for improvement. Sbr on Ukraine is not advised.

    Not enough units were killed.

    Still, i think in general the strat has something going for it. It is similar to the cobra kai idea of siredblood i think.

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