@the_good_captain Game History
Round: 4
Puchase Units - French
Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
French buy 1 artillery, 1 fighter, 4 infantry and 2 tanks; Remaining resources: 0 PUs;
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by French to Ruhr: 1 fighter
EDIT: Removing units owned by French from Lorraine: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Paris to Belgium
EDIT: French undo move 3.
3 artilleries and 2 infantry moved from Lorraine to Alsace
French take Alsace from Germans
1 infantry moved from Lorraine to Alsace
French take Alsace from Germans
3 artilleries and 1 infantry moved from Lorraine to Belgium
3 artilleries and 3 infantry moved from Picardy to Belgium
2 artilleries and 5 infantry moved from Paris to Picardy
1 transport moved from SZ 17 to SZ 16
1 infantry moved from Algeria to SZ 16
1 infantry and 1 transport moved from SZ 16 to SZ 17
1 infantry moved from SZ 17 to Egypt
1 infantry moved from Gold Coast to SZ 23
Combat - French
French creates battle in territory Ruhr
Battle in Belgium
French attack with 6 artilleries, 1 fighter and 4 infantry
Germans defend with 1 infantry
French roll dice for 6 artilleries, 1 fighter and 4 infantry in Belgium, round 2 : 4/11 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belgium
French win, taking Belgium from Germans with 6 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ruhr
French attack with 8 artilleries, 2 fighters and 12 infantry
Germans defend with 11 artilleries and 4 infantry
French roll dice for 8 artilleries, 2 fighters and 12 infantry in Ruhr, round 2 : 12/22 hits, 11.33 expected hits
Germans roll dice for 11 artilleries and 4 infantry in Ruhr, round 2 : 8/15 hits, 7.50 expected hits
9 artilleries owned by the Germans, 3 infantry owned by the Germans and 8 infantry owned by the French lost in Ruhr
Germans and French reach a stalemate
. Battle score for attacker is 21
Casualties for French: 8 infantry
Casualties for Germans: 9 artilleries and 3 infantry
Combat Move - French
Place Units - French
1 artillery, 1 fighter, 4 infantry and 2 tanks placed in Paris
Turn Complete - French
French collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : -1.67
Germans regular : 0.00
Game History
Round: 4
Puchase Units - British
Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
1 transport lost in SZ 10
Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
1 transport lost in SZ 10
Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allied to Kiel: 2 artilleries and 3 infantry
EDIT: Removing units owned by British from Kiel: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry moved from Tatarstan to Sevastopol
4 artilleries, 1 fighter and 9 infantry moved from India to Persia
1 artillery and 1 infantry moved from Togoland to Nigeria
British take Nigeria from Germans
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Kamerun to Belgian Congo
2 artilleries, 4 infantry and 3 transports moved from SZ 2 to SZ 8
2 artilleries and 4 infantry moved from SZ 8 to Picardy
3 transports moved from SZ 10 to SZ 9
6 infantry moved from London to SZ 9
2 infantry and 1 transport moved from SZ 9 to SZ 10
2 infantry and 1 transport moved from SZ 9 to SZ 10
2 infantry and 1 transport moved from SZ 9 to SZ 10
Combat - British
British creates battle in territory SZ 10
Battle in Sevastopol
British attack with 1 artillery and 4 infantry
Ottomans defend with 1 infantry and 1 port
British roll dice for 1 artillery and 4 infantry in Sevastopol, round 2 : 1/5 hits, 2.00 expected hits
Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans lost in Sevastopol
British win, taking Sevastopol from Ottomans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Battle in Persia
British attack with 4 artilleries, 1 fighter and 9 infantry
Neutral_True defend with 1 artillery and 3 infantry
British roll dice for 4 artilleries, 1 fighter and 9 infantry in Persia, round 2 : 3/14 hits, 6.67 expected hits
Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Neutral_True, 2 infantry owned by the British and 1 artillery owned by the Neutral_True lost in Persia
Neutral_True and British reach a stalemate
. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Neutral_True: 1 artillery and 2 infantry
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from SZ 10: 2 infantry and 1 transport
EDIT: Adding units owned by British to SZ 10: 1 transport
EDIT: Turning off Edit Mode
Place Units - British
2 artilleries and 1 fighter placed in London
1 artillery and 7 infantry placed in India
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Ottomans regular : -0.50
Neutral_True regular : 0.00
British regular : -4.67
Germans mine : 1.50
1914-game-7-b4.tsvg
I lost 2/3 UK Transports in Kiel so I had to do some wonky editing to get the remaining guys off the TT in a way that wouldn’t press combat in Kiel. This sure did turn into another one of those “Yakety Sax” type games.