Ok,
Ta very much all.
There’s a lot of complex rules out there, ones which are hard to teach to new players & ones which produce weird gamey behavior. While Indian fighters to Moscow and “let’s not liberate Paris; it’ll hurt our economy” have long been Axis and Allies classics, I like to do better. Presented mostly without comment:
Note: these rules are written assuming you’re using a Grasshopper-esque 3G40 merged UK Pacific/ANZAC economy known as the Pacific Commonwealth (Cmm).
Ally Exclusion
Simple Declarations of War
Simplification of Mongolia Rules
Generic Capital Bonuses
Revised Economic Liberation Rules
Cooperative Facilities
Clarified Dutch Territory Income
Clarified Peacetime Naval Restrictions
No Sneaky Carls
Someday we’ll come up with a streamlined strat bombing/escort/interceptor ruleset, but that day has yet to come…
Substantial revisions based on additional house rule testing
Further testing has got us to this suite of rules. Note that “Peacetime Commitments”, “No Submarine Duels”, and “More Mobile Navies” are still being tested. The rest have proven very stable. No sneaky carls has proven to not be needed thanks to joining the UK & UKP economies.
Ally Exclusion
Simple Declarations of War
Simplification of Mongolia Rules
Generic Capital Bonuses
Revised Economic Liberation Rules
Cooperative Facilities
Clarified Dutch Territory Income
Clarified Peacetime Naval Restrictions
Slippier Submarines
Unrestricted Bombardment
Better Air Battles
More Mobile Navies
@hengst said in [G40] Hengst's Standard Rule Simplifications:
A bombardment may be declared at any time; it need not be in support of an amphibious assault.
This is interesting. Do you think maybe BBs hit @2 and CAs 1 would be better for Bombard if no Amphib ? Regular 4 and 3 if the Marines going in ?
Nice that you’re testing :)