Taking out that nasty tank stack felt good, it was haunting me since the siege of moscow!
But I actually wondered during Anzacs turn what you would do about these units… if you’d send in more minors to defend the stack of German tanks or leave the Germans to die alone.
NML 1914 - Team Game 6
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@fmerwinrommel yes let me please look atbit… i calculated witj french in tuscany…
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@redrum f-amp-s-6 edit Tuscany.tsvg
Edited to undo NCM Tuscany > Piedmont; and add back emails for PBEM format.
Unlikely USA will change French ships in W. Coast and won’t affect Austria anyway. -
2 total french inf can not reach tuscany this turn
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@colt45554 Oops, PP moved 1 inf and 2 colonials NCM from Tuscany > Pied. I incorrectly edited 2 inf and 1 colonial.
So redrum, please edit change 1 inf to a colonial. -
and replace the colonial in Pied with an infantry.
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@fmerwinrommel f-amp-s-6-edit-tuscany_edit2.tsvg it should look like this. Please proceed
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@redrum : austria might tear us a new one now!
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I’ll leave Austria’s navy for Turkey to move.
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@redrum I think your fleet should suicide against the UK fleet. Go down in glorious defeat.
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probability is a bitch… 17 tech rolls so far for Italy… no hit…
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turk-6.tsvg
Round: 6Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 3,3,5 and gets 0 hits Combat Move - Turkey 3 infantry moved from Armenia to Georgia 1 cavalry moved from Al-Dammam to Basra 1 infantry moved from Kuwait to Basra 1 infantry moved from Mesopotamia to Basra 3 late_fighters moved from Arabia to Basra Purchase Units - Turkey Turkey buy 2 field_guns, 9 infantry, 2 submarines and 1 zeppelin; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Georgia Turkey attack with 3 infantry Russia defend with 1 field_gun Turkey roll dice for 3 infantry in Georgia, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 field_gun in Georgia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Georgia Turkey win, taking Georgia from Russia with 3 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Battle in Basra Turkey attack with 1 cavalry, 2 infantry and 3 late_fighters Britain defend with 1 cavalry, 1 field_gun, 2 infantry and 1 trench Turkey roll dice for 1 cavalry, 2 infantry and 3 late_fighters in Basra, round 2 : 3/6 hits, 2.50 expected hits Britain roll dice for 1 cavalry, 1 field_gun, 2 infantry and 1 trench in Basra, round 2 : 2/4 hits, 1.17 expected hits 2 infantry owned by the Turkey, 1 cavalry owned by the Britain and 1 trench owned by the Britain lost in Basra 3 late_fighters owned by the Turkey retreated 1 cavalry owned by the Turkey retreated to Kuwait Britain win with 1 field_gun and 2 infantry remaining. Battle score for attacker is 1 Casualties for Turkey: 2 infantry Casualties for Britain: 1 cavalry and 1 trench Non Combat Move - Turkey 1 infantry moved from Damascus to Mesopotamia 1 infantry moved from Mecca to Hejaz 1 cavalry moved from Mecca to Sinai 1 cavalry moved from Yemen to Sinai 1 cavalry and 2 infantry moved from Palestine to Sinai 1 field_gun moved from Palestine to Sinai 1 field_gun and 3 infantry moved from Damascus to Palestine 3 late_fighters moved from Basra to Arabia 1 field_gun and 1 infantry moved from Smyrna to Armenia 2 infantry moved from Constantinople to Smyrna Place Units - Turkey 2 submarines placed in Sea Zone 68 Aegean Sea 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 1 infantry and 1 zeppelin placed in Constantinople 1 infantry placed in Baghdad 3 infantry placed in Mecca Turn Complete - Turkey Turkey collect 65 PUs; end with 65 PUs -
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover industry Combat Move - Britain 3 colonials moved from Chihuahua to Monterrey 2 battleships moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Travancore to Sea Zone 79 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 79 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 5 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan Purchase Units - Britain Britain buy 1 Factory, 1 aaGun, 2 colonials, 2 cruisers, 6 field_guns, 1 submarine and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Baluchistan Britain attack with 1 field_gun and 5 infantry Neutral defend with 4 infantry Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 3 infantry Casualties for Neutral: 4 infantry Battle in Monterrey Britain attack with 3 colonials Neutral defend with 2 infantry Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 2 colonials remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Britain: 1 colonial Non Combat Move - Britain 1 colonial and 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to England 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 battlecruiser, 1 destroyer and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 1 infantry moved from Uganda to German East Africa 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea 1 cruiser moved from Sea Zone 147 Gulf of California to Sea Zone 153 Pacific Ocean Place Units - Britain 1 submarine placed in Sea Zone 70 Eastern Mediterranean 1 aaGun and 2 trenchs placed in Cairo-Suez 1 cruiser placed in Sea Zone 73 Arabian Sea 1 cruiser placed in Sea Zone 126 Java Sea 2 field_guns placed in Bombay 1 field_gun placed in Goa 1 trench placed in New Zealand 1 Factory placed in England 3 field_guns placed in London 2 colonials placed in Nova Scotia 1 trench placed in Basra Activate Technology - Britain Britain activating industry Turn Complete - Britain Britain collect 92 PUs; end with 92 PUs -
If my allies have any change regarding not landing in France, let me know.
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@colt45554 Please wait to see if there are NCM edits before going
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 5,6,3 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover propaganda Combat Move - Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 fighter moved from Belarus to Odessa 2 field_guns moved from Belarus to Odessa 2 conscripts moved from Belarus to Odessa 1 infantry moved from Belarus to Odessa 1 conscript moved from Buryatia to Chita 1 infantry moved from Bratsk to Chita 1 heavy_gun moved from Bratsk to Chita 3 cavalrys moved from Don to Georgia 1 field_gun and 2 infantry moved from Caucasus to Georgia 6 cavalrys, 11 conscripts, 1 field_gun and 6 heavy_guns moved from Tiksi to Bratsk 1 conscript moved from Latvia to Lithuania Russia take Lithuania from Germany Purchase Units - Russia Russia buy 3 cavalrys, 5 conscripts, 1 field_gun, 8 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Chita Russia attack with 1 conscript, 1 heavy_gun and 1 infantry Communists defend with 1 conscript Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Chita, round 2 : 1/3 hits, 0.67 expected hits Communists roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Chita Russia win, taking Chita from Communists with 1 conscript, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Georgia Russia attack with 3 cavalrys, 1 field_gun and 2 infantry Turkey defend with 3 infantry Russia roll dice for 3 cavalrys, 1 field_gun and 2 infantry in Georgia, round 2 : 2/6 hits, 1.33 expected hits Turkey roll dice for 3 infantry in Georgia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Turkey and 2 cavalrys owned by the Russia lost in Georgia Russia roll dice for 1 cavalry, 1 field_gun and 2 infantry in Georgia, round 3 : 0/4 hits, 1.00 expected hits Turkey roll dice for 1 infantry in Georgia, round 3 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia lost in Georgia 1 field_gun owned by the Russia and 2 infantry owned by the Russia retreated to Caucasus Turkey win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russia: 3 cavalrys Casualties for Turkey: 2 infantry Battle in Odessa Russia attack with 2 conscripts, 2 field_guns, 1 fighter and 1 infantry Austria defend with 1 heavy_gun and 3 infantry Russia roll dice for 2 conscripts, 2 field_guns, 1 fighter and 1 infantry in Odessa, round 2 : 2/6 hits, 1.67 expected hits Austria roll dice for 1 heavy_gun and 3 infantry in Odessa, round 2 : 2/4 hits, 1.67 expected hits 2 conscripts owned by the Russia and 2 infantry owned by the Austria lost in Odessa Russia roll dice for 2 field_guns, 1 fighter and 1 infantry in Odessa, round 3 : 1/4 hits, 1.33 expected hits Austria roll dice for 1 heavy_gun and 1 infantry in Odessa, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Austria lost in Odessa Russia roll dice for 2 field_guns and 1 fighter in Odessa, round 4 : 1/3 hits, 1.00 expected hits Austria roll dice for 1 heavy_gun in Odessa, round 4 : 1/1 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 heavy_gun owned by the Austria lost in Odessa Russia win, taking Odessa from Austria with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russia: 2 conscripts, 1 field_gun and 1 infantry Casualties for Austria: 1 heavy_gun and 3 infantry Non Combat Move - Russia 3 field_guns moved from Minsk to Belarus 1 field_gun, 1 heavy_gun and 1 infantry moved from Don to Caucasus 1 infantry moved from Dnieper to Belarus 1 heavy_gun moved from Don to Caucasus 1 infantry moved from Don to Caucasus 1 infantry moved from Moscow to Don 1 field_gun, 1 heavy_gun and 1 infantry moved from Latvia to Belarus 1 infantry moved from Pskov to Latvia 1 fighter moved from Odessa to Belarus Place Units - Russia 3 heavy_guns placed in Minsk 1 conscript and 1 infantry placed in Kiev 2 heavy_guns placed in Omsk Turning on Edit Mode EDIT: Adding units owned by Russia to Bratsk: 1 conscript, 1 field_gun and 1 heavy_gun EDIT: Removing units owned by Russia from Irkutsk: 1 conscript, 1 field_gun and 1 heavy_gun EDIT: Turning off Edit Mode 3 heavy_guns placed in Irkutsk 1 conscript placed in Vladivostok 3 cavalrys placed in Moscow 3 conscripts, 1 field_gun and 2 infantry placed in St. Petersburg Activate Technology - Russia Russia activating propaganda Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Communists regular : -0.17 Austria regular : 0.67 Russia regular : 0.00 Turkey regular : 1.67 -
@entek You didn’t move any units in St Pete during NCM.
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@Colt45554 please wait for Entek to make NCM changes.
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Commie-6.tsvg
Round: 6Research Technology - Communists Communists spend 5 on tech rolls Communists roll 6,6 and gets 2 hits Communists removing all Technology Tokens after successful research. Communists discover War Bonds Combat Move - Communists 2 conscripts and 1 fighter moved from Yakutsk to Tiksi Purchase Units - Communists Communists buy 5 conscripts, 3 field_guns and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Tiksi Communists attack with 2 conscripts and 1 fighter Russia defend with 1 conscript Communists roll dice for 2 conscripts and 1 fighter in Tiksi, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 conscript and 1 fighter in Tiksi, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 fighter in Tiksi, round 4 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 fighter in Tiksi, round 5 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 fighter in Tiksi, round 6 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 6 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 fighter in Tiksi, round 7 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 7 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 conscript and 1 fighter in Tiksi, round 8 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 8 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi 1 fighter owned by the Communists retreated Russia win with 1 conscript remaining. Battle score for attacker is -4 Casualties for Communists: 2 conscripts Non Combat Move - Communists 1 conscript moved from Aldan to Amur 1 conscript moved from Yakutsk to Aldan 10 cavalrys and 8 field_guns moved from Khabarovsk to Aldan 14 conscripts, 9 field_guns and 1 infantry moved from Yakutsk to Aldan 1 fighter moved from Tiksi to Aldan Place Units - Communists 5 conscripts, 3 field_guns and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating War Bonds Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs Communists collect 10 PUs from War Bonds; end with 39 PUsCombat Hit Differential Summary :
Communists regular : -3.50 Russia regular : 0.83 -
@colt45554 One tough little bugger in Tiksi. He deserves a medal, but don’t know what it would have been before the October Revolution. 7 rounds and your comrades couldn’t get a single hit. Better cut the vodka rations or find another ammo supplier.
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@Colt45554 Wow, T spent 1/4 of its budget to be the first player to build a Zep in this game. So I became the first player to build an AA gun in this game.





