@MadWaldi great Turn.
It is what would have done .
I am at work , so don’t wait up for my Turn.
NML 1914 - Team Game 6
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Guess you guys beet me to it
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@entek Sorry, no one heard from you in days. Battle dice were very good to you. You got a tech, but not the best.
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@fmerwinrommel it’s fine. I was just going to do these later today. Was too busy yesterday to get to them
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@fmerwinrommel said in NML 1914 - Team Game 6:
@witt Won’t matter if G takes Paris this coming turn. Has anyone played a game where Paris fell early and Entente still won? If not, it will be a short game again.
How could I forget Elrood’s Pyrrhic victory in Game 4? But, in that case, UK had ten troops and 2 figs in range to reinforce the French that recaptured Paris. And the UK fleet was unopposed.
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@fmerwinrommel said in NML 1914 - Team Game 6:
@fmerwinrommel said in NML 1914 - Team Game 6:
@witt Won’t matter if G takes Paris this coming turn. Has anyone played a game where Paris fell early and Entente still won? If not, it will be a short game again.
How could I forget Elrood’s Pyrrhic victory in Game 4? But, in that case, UK had ten troops and 2 figs in range to reinforce the French that recaptured Paris. And the UK fleet was unopposed.
The horror… :face_with_head_bandage:
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@entek said in NML 1914 - Team Game 6:
Guess you guys beet me to it
Oh would you look at that! Entek is here so we can nullify Erwin’s ridiculous turn and do a real Russian turn :grinning:
Jk :face_with_head_bandage:
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Commie-4.tsvg
Round: 4Research Technology - Communists Communists spend 0 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 10 cavalrys, 8 field_guns and 1 infantry moved from Khabarovsk to Primorsky Purchase Units - Communists Communists buy 4 conscripts, 3 field_guns and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Primorsky Communists attack with 10 cavalrys, 8 field_guns and 1 infantry Russia defend with 1 conscript Communists roll dice for 10 cavalrys, 8 field_guns and 1 infantry in Primorsky, round 2 : 8/19 hits, 5.83 expected hits Russia roll dice for 1 conscript in Primorsky, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Primorsky Communists win, taking Primorsky from Russia with 10 cavalrys, 8 field_guns and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 1 field_gun moved from Aldan to Sakhe 1 conscript moved from Yakutsk to Aldan 6 conscripts and 3 field_guns moved from Yakutsk to Sakhe Place Units - Communists 4 conscripts, 3 field_guns and 1 fighter placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUs
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please wait FMErwinRommel might want to make changes.
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@Witt usa-4.tsvg
Just changed USA troop landing from Brittany to Normandy -
@fmerwinrommel I couldn’t use that file ; perhaps you saved it ij Local.
Will edit the Americans to Normandy, if I remember.
Have rolled Tech, but will keep you all in suspense about which I rolled.
Can’t do the Paris assault until later . Work first. -
Are you enjoying keeping us in suspense witt!!!
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Enjoy your brief sojourn in Paris witt :anguished:
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@private-panic good God! Do we have a spy at HQ? Do you know our every move?
Paris was a side show. The streets smell of garlic and there are too many crust jugglers hanging about.
London was always the real target. And you knew all along! -
@witt Crust jugglers? A British term. Had to Google it, means gypsies, tinkers (Wheel of Time fantasy series).
Unrelated:
Watched the first 2 Sharpe’s movies for free on Youtube: Sharpe’s Rifles and Sharpe’s Eagle. Enjoyable. -
Leaving Austria’s navy for the turks to move.
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Turks_5.tsvg
Round: 5Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 3,4,4 and gets 0 hits Combat Move - Turkey 1 cavalry moved from Trucial Coast to Oman Turkey take Oman from Arabia 1 cavalry moved from Oman to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Al-Dammam to Qatar Turkey take Qatar from Arabia 1 cavalry moved from Qatar to Al-Dammam Purchase Units - Turkey Turkey buy 1 cavalry, 1 cruiser, 1 field_gun, 7 infantry, 1 submarine and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Non Combat Move - Turkey 1 infantry moved from Mesopotamia to Arabia 1 infantry moved from Damascus to Mesopotamia 2 infantry moved from Damascus to Palestine 1 field_gun moved from Jordan to Palestine 2 cavalrys moved from Jordan to Sinai 9 field_guns, 1 heavy_gun and 3 infantry moved from Hejaz to Sinai 2 field_guns, 1 fighter and 5 infantry moved from Palestine to Sinai 2 cavalrys moved from Mecca to Sinai 2 infantry moved from Kurdistan to Armenia 1 infantry moved from Smyrna to Armenia 1 cavalry moved from Armenia to Georgia 1 field_gun and 1 infantry moved from Dardanelles to Smyrna 3 late_fighters moved from Constantinople to Arabia 1 cavalry moved from Syria to Palestine Place Units - Turkey 1 cruiser and 1 submarine placed in Sea Zone 68 Aegean Sea 2 trenchs placed in Georgia 1 field_gun and 4 infantry placed in Damascus 1 infantry placed in Constantinople 1 cavalry and 2 infantry placed in Mecca Turkey undo move 5. 1 infantry placed in Constantinople 1 cavalry and 1 infantry placed in Mecca Turn Complete - Turkey Turkey collect 65 PUs; end with 65 PUs
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production is currently tied at 333