TripleA Turn Summary: Japanese round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 33
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
11 fighters and 4 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
15 fighters and 6 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in Alaska
Battle in 16 Sea Zone
Japanese attack with 14 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 14 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 11/20 hits, 11.00 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win, taking Alaska from Americans with 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 15 fighters, 1 submarine, 6 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 15 fighters, 6 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 13/21 hits, 11.50 expected hits
ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 31 Sea Zone
Japanese win with 15 fighters, 1 submarine, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Wake Island
Battle in Aleutian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
2 infantry owned by the Americans lost in Aleutian Islands
Japanese win, taking Wake Island from Americans, taking Aleutian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 fighters moved from 31 Sea Zone to Midway
12 fighters and 6 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 16 Sea Zone to 8 Sea Zone
1 fighter moved from 16 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 13 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
12 fighters and 6 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
3 infantry and 4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 artillery and 7 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Yunnan
3 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kansu to Timguska
2 bombers moved from Yenisey to Japan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 aaGun, 2 artilleries and 1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Urals to Nenetsia
1 armour moved from Urals to Nenetsia
2 infantry moved from Manchuria to Jehol
2 infantry moved from Midway to 25 Sea Zone
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to Philippines
1 fighter moved from French Indo China to 6 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan
2 infantry and 1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 3.50
ANZAC regular : 0.33
Savegame