TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 11 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 infantry moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 22 Sea Zone to Iwo Jima
1 fighter moved from Japan to 18 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Kwangsi
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
12 fighters and 6 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Inner Mongolia to Shansi
1 infantry moved from Anhwe to Shansi
1 fighter moved from Anhwe to Shansi
3 armour, 5 artilleries, 1 infantry and 4 mech_infantrys moved from Hopei to Szechwan
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in 132 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in 37 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking Wake Island from Americans with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Midway
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 12 fighters and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 12 fighters and 6 tactical_bombers in 44 Sea Zone, round 2 : 8/19 hits, 10.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Midway from Americans, taking 44 Sea Zone from ANZAC with 1 destroyer, 12 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 artilleries in Shansi, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Shansi
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Battle in Szechwan
Japanese attack with 3 armour, 5 artilleries, 1 infantry and 4 mech_infantrys
British defend with 3 infantry
Japanese roll dice for 3 armour, 5 artilleries, 1 infantry and 4 mech_infantrys in Szechwan, round 2 : 2/13 hits, 4.83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the British lost in Szechwan
Japanese roll dice for 3 armour, 5 artilleries and 4 mech_infantrys in Szechwan, round 3 : 3/12 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shansi to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 10 submarines and 4 transports moved from 45 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 22 Sea Zone to 18 Sea Zone
2 fighters moved from Iwo Jima to 18 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 destroyer and 2 submarines moved from 7 Sea Zone to 36 Sea Zone
2 submarines moved from 21 Sea Zone to 36 Sea Zone
12 fighters and 6 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 aaGun, 1 artillery and 15 infantry moved from Yakut S.S.R. to Yenisey
4 destroyers moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 37 Sea Zone
3 destroyers moved from 22 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 7 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -7.17
ANZAC regular : -0.17
Savegame