@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
yes? I have multiple games and I posted the wrong summary/file a couple of times.
The previous post should be good
@oysteilo really bad dice rolls for the italians
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 armour moved from Romania to Belarus
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Non Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Greece to Romania
3 infantry moved from Greece to Albania
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to France
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,5,3
Italians collect 18 PUs (1 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 1 infantry
Romania : 1 armour and 1 mech_infantry
Albania : 3 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Belarus : 1 flag, 2 armour
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 42 / 48
Russians : 35 / 40
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 35
UK_Pacific : 24 / 24
Italians : 19 / 26
ANZAC : 10 / 11
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 58 times
2 was rolled 42 times
3 was rolled 42 times
4 was rolled 57 times
5 was rolled 54 times
6 was rolled 46 times
Average roll : 3.485
Median : 4.000
Variance : 0.916
Standard Deviation : 0.957
Total rolls : 299
Null / Other
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.844
Median : 4.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Germans Combat
1 was rolled 18 times
2 was rolled 23 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 17 times
Average roll : 3.276
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 98
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.844
Median : 4.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 32
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.031
Median : 3.000
Variance : 0.882
Standard Deviation : 0.939
Total rolls : 32
French Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 21
ANZAC Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.730
Median : 4.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 37
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
2 aaGuns, 3 fighters and 5 infantry moved from New South Wales to Queensland
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Scotland to Gibraltar
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
@oysteilo Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 artillery and 7 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 artilleries and 1 infantry moved from Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Germany to Baltic States
2 fighters and 3 tactical_bombers moved from Western Germany to Baltic States
2 bombers moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Baltic States, round 2 : 7/15 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 4 fighters and 5 tactical_bombers moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun, 3 armour, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus
4 infantry moved from Romania to Bessarabia
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
10 armour moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Poland to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Belarus
Place Units - Germans
8 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 1 armour
Western Germany : 3 aaGuns, 1 airfield, 8 armour, 1 artillery, 1 factory_major and 1 harbour
Germany : 1 factory_major
Belarus : 1 aaGun, 3 armour, 5 artilleries, 2 bombers, 5 fighters, 24 infantry and 5 tactical_bombers
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 artilleries
Vyborg : 1 flag
Eastern Poland : 1 flag, 16 armour and 3 mech_infantrys
Bessarabia : 1 flag, 4 infantry
Western Ukraine : 1 flag, 1 aaGun and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
113 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 57
Russians : 29 / 40
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 9
British : 29 / 35
UK_Pacific : 24 / 24
Italians : 18 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 59 times
2 was rolled 47 times
3 was rolled 41 times
4 was rolled 62 times
5 was rolled 53 times
6 was rolled 51 times
Average roll : 3.498
Median : 4.000
Variance : 0.951
Standard Deviation : 0.975
Total rolls : 313
Null / Other
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 30
Germans Combat
1 was rolled 18 times
2 was rolled 27 times
3 was rolled 15 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 22 times
Average roll : 3.389
Median : 3.000
Variance : 1.561
Standard Deviation : 1.249
Total rolls : 113
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 30
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.031
Median : 3.000
Variance : 0.882
Standard Deviation : 0.939
Total rolls : 32
French Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 21
ANZAC Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Japanese Combat
1 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.730
Median : 4.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 37
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Samara
4 infantry moved from Archangel to Vologda
2 armour moved from Russia to Vologda
2 mech_infantrys moved from Russia to Vologda
10 infantry moved from Russia to Vologda
4 aaGuns, 7 artilleries and 29 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
@oysteilo Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 12/25 hits, 11.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 8 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Anhwe to Hunan
1 artillery moved from Hopei to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 airfield placed in Kwangsi
1 factory_minor placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 airfield, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 2 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 9 infantry
Yunnan : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun and 1 artillery
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
42 Sea Zone : 1 aaGun, 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 8 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 6 transports
36 Sea Zone : 1 transport
20 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 57
Russians : 29 / 38
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 9
British : 29 / 35
UK_Pacific : 24 / 24
Italians : 18 / 26
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 55 times
2 was rolled 53 times
3 was rolled 44 times
4 was rolled 57 times
5 was rolled 45 times
6 was rolled 54 times
Average roll : 3.474
Median : 4.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 308
Germans Combat
1 was rolled 18 times
2 was rolled 27 times
3 was rolled 15 times
4 was rolled 21 times
5 was rolled 10 times
6 was rolled 22 times
Average roll : 3.389
Median : 3.000
Variance : 1.561
Standard Deviation : 1.249
Total rolls : 113
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.864
Standard Deviation : 0.930
Total rolls : 28
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.031
Median : 3.000
Variance : 0.882
Standard Deviation : 0.939
Total rolls : 32
French Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.476
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 21
ANZAC Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.405
Median : 3.000
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 37
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.500
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.661
Median : 4.000
Variance : 0.350
Standard Deviation : 0.591
Total rolls : 62
@soulblighter small change 1 destroyer and 1 sub to s20. Was possible anyways
@soulblighter just noticed I placed the wrong file lol xD
need to clearify. End of USA 3 usa declears war on japan. What if no war between british and anzac at end of round three. Will a anzac “blocker” block japan on attackin usa on japan 4? Hmmmmm
@oysteilo I highly doubt british will war anzac, but if you wanna war anzac, go ahead :P
@oysteilo to be specific, there is no universe where japan and british and anzac are not at war at start of turn 4. As such any ship belonging to anzac and british will block japan. However if for some reason neither japan nor british or anzac declare, then yes the anzac destroyer will not block. It is a non-issue however.
NO
End of round2: No war
End of Japan 3: No war
End of USA 3: USA declares war on japan
End of British/Anzac 3: No war with japan
Now Japan and USA at war but british and anzac is not at war with japan
Japan 4. Will a british/Anzac destroyer block a japan attack on USA? HMMMMM
@oysteilo no
for example if you go into local mode for testing purposes, you wont see red stuff, you can even put all countries except british to does nothing and then see for yourself.
I think you are right, but will get a ruling
you know, the edited file has japan units worth 772 PU while the original file has uniths worth 758 PU. please post corrected file
@oysteilo I moved a sub and a destroyer, I prolly forgot to remove the destroyer and the sub from where I moved them from 6+8 =14 which is the difference. Thank you for spotting that. You can just remove a sub and destroyer from the java fleet and its fine. I am sorry I missed that, was doing the edit before going to work and will be more thorough next time.
just post the corrected file, its better that way, no worries