L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1

  • 23 22

    @gamerman01 Yup, three boats plus bomber.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You’re getting such bad dice it’s making my casualty choices hard

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Did the sub hit?


  • @gamerman01 said in L22 Pejon_88 (X) vs. Gamerman01 (+12) BM4 game1:

    Eh, I’m not even able to get into edit mode during a battle now. So yeah, my solution of going straight to the forum dice, wait a bit so you can prove the MARTI dice came at a later time than your forum dice, and edit to correct result at the end.

    Good point. Wouldn’t want my opponent saying I was only rolling in the forum because I didn’t like the real marti result.

  • 23 22

    @gamerman01 I reckon this game is over unfortunately, so had to do the only thing I could at his point. A desperate two-nation attack.

  • 23 22

    @gamerman01 Nope cruiser.

  • 23 22

    @andrewaagamer Haha yeah that would be bad. Be extra careful announcing the intention in such a situation.

  • 23 22

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Just a few more seconds. My OTHER kid called about changing job advice :)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I think the decision is difficult because they both are about the same…

    Lose the cruiser

  • 23 22

    @gamerman01 two more hits with CR and Bomber.

    I1.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    It made you choose casualties before rolling the fighters, didn’t it?
    Let’s see…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sink the carrier, thanks for asking

    And may you take South France without loss

  • 23 22

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                British win with 2 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Casualties for British: 1 carrier and 1 cruiser
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
                2 fighters owned by the British forced to land in Greece
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Ethiopia to Kenya
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Albania to Romania
            6 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
    

    I1.tsvg

    Was unrealistic, but wished for only one hit on UK defense of course.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Something’s wrong with that save file. The UK1 save is fine, but on the I1, there are 4 extra fighters on Greece, and it goes all the way back to before the bid placement. Maybe confused by the forced landing of 2 fighters after the 97 bloodbath. We could just edit it?

    Now I’m testing things and I reloaded I1 and now it’s 2 extra fighters going back to the beginning of the game.

    I’ll edit Greece down to the 2 fighters that should be there, of course, and we need to keep an eye out for any more glitches.

  • 23 22

    @gamerman01 Oh Damn! Sounds like that thing when you edit transports etc.
    They always duplicate the land units on-board

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh yeah, I know what you’re talking about!

    Whoa. I just closed the history and now it’s correct, no edit necessary.

    I have never seen so many G/I planes destroyed in the first round. If this wasn’t a league game and I wasn’t trying to get my ticket punched for the playoffs for the first time in 6 years, I would be up for making some kind of arrangements. If the dice don’t turn around, I’m willing to rematch whenever this one is over

  • 23 22

    @gamerman01 Haha very strange.

    That’s kind of you, and reassuring you’d be willing to do a re-match later.

    This is why I don’t like first rounds for any of the nations really. Each extra hit in the naval battles is at least 10TUV each and with some luck or no luck anything can happen :)

    I was thinking today of a scenario where all nations, in addition to the normal bid, would get an X IPCs each to put units on the map. Then games would look more different from each other, including first rounds.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That’s a great idea, I’ve never heard anything like it.
    And I’m glad if I put things well, it’s tricky when one gets so lucky and I don’t know you yet other than you’re classy and friendly.

    I like the Carolines move, strong Jap move all around, it’s messing with my ANZAC already

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, and great point about scrambling G1, if it goes badly London’s in trouble G3. I don’t usually think about that. Allied player also doesn’t know how 106 will go and if he can possibly get two Canadians back

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