inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Timguska to Urals
6 armour and 5 mech_infantrys moved from Caucasus to Volgograd
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Volgograd
2 infantry moved from Bryansk to Smolensk
2 bombers moved from Southern Italy to Smolensk
Combat - Germans
Battle in Volgograd
Germans attack with 6 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/17 hits, 6.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 armour, 3 infantry and 4 mech_infantrys moved from Rostov to Bryansk
4 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
6 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Caucasus to Rostov
8 mech_infantrys moved from Caucasus to Bryansk
5 fighters and 6 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from 113 Sea Zone to Novgorod
4 fighters moved from 112 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
2 infantry moved from France to Northern Italy
2 artilleries and 7 infantry moved from France to Western Germany
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 bombers and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.33
uh oh
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
2 fighters and 1 infantry moved from Russia to Tambov
3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Tambov to Russia
1 submarine moved from 106 Sea Zone to 109 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : 0.50
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 aaGuns, 2 artilleries, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
2 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Philippines
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking Philippines from Americans, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Hopei to Shantung
2 aaGuns, 5 artilleries and 2 infantry moved from Jehol to Shantung
1 artillery and 2 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
1 bomber moved from Kwangsi to India
1 fighter moved from 41 Sea Zone to India
1 mech_infantry moved from Szechwan to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 fighters moved from Kwangsi to French Indo China
1 fighter and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 42 Sea Zone to India
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 11 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 marines and 7 submarines moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 aaGuns and 1 infantry placed in French Indo China
1 aaGun, 1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in Manchuria
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,4,1,4,5,2,3,6,3,6,2,3,3,4,1,4,1,6,2,2,3,2,6,4,2,2,5,5,6,2,2,6,6,2,6,5,3,2,2,6,6,4,5,6,4,3,1,1,1,1,3,1,2,6,6,5,4,1,6,2,2,2,6,5,2
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : -1.33
I could have done somewhat more to slow down Italy this game.
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 43 Sea Zone
16 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
1 infantry moved from Malaya to Shan State
Americans take Shan State from Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 90 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 11/20 hits, 10.00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 16 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 90 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 2 destroyers and 3 fighters in 90 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 90 Sea Zone
Americans win with 2 carriers, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 submarines and 4 transports moved from 106 Sea Zone to 109 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 carrier and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
16 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
Place Units - Americans
1 transport placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
7 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
26 infantry moved from Kweichow to Anhwe
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 28 infantry in Anhwe, round 2 : 2/28 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Hopei to Kansu
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
24 artilleries and 31 infantry moved from Northwest Persia to Iraq
3 artilleries moved from Persia to Iraq
2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
4 artilleries, 4 infantry and 6 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 4 artilleries, 4 infantry and 6 mech_infantrys
Italians defend with 2 infantry
British roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/14 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 2 armour, 27 artilleries, 31 infantry and 1 mech_infantry
Italians defend with 1 factory_minor and 1 infantry
British roll dice for 2 armour, 27 artilleries, 31 infantry and 1 mech_infantry in Iraq, round 2 : 21/61 hits, 19.83 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 armour, 27 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 75 Sea Zone to Persia
3 fighters and 2 tactical_bombers moved from 75 Sea Zone to Persia
3 carriers and 2 transports moved from 75 Sea Zone to 71 Sea Zone
3 aaGuns, 4 artilleries and 41 infantry moved from West India to Eastern Persia
1 battleship moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 106 Sea Zone to 90 Sea Zone
1 destroyer moved from 68 Sea Zone to 69 Sea Zone
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : 2.50
Italians regular : -1.17
Japanese regular : -1.00
British regular : 1.50
@farmboy Yeah, I think that you might have been better off putting more pressure there and trying to prevent me from getting Egypt
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 artilleries, 2 fighters and 3 transports; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour, 1 bomber, 1 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Urals to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Samara
Italians take Samara from Russians
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Southern Italy
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 carriers moved from 99 Sea Zone to 95 Sea Zone
1 aaGun and 5 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from Trans-Jordan to Gibraltar
13 artilleries and 8 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
3 transports placed in 95 Sea Zone
3 artilleries placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 17 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
2 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Malaya
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from Persia to Iraq
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 85 Sea Zone to 88 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Also the North Africa objective could have been blocked by holding Alexandria. BTW, I did think I could just reclaim Egypt but it didnāt happen that way.
Not just because of this game but I have reviewed the way I play against a not J1 DOW. If unmolested, Japan will still get India and a lot of income. I didnāt get there quite in time to India this game, but once I started attacking Japan it has paid off I think. Should have suicided a transport to attack Guam last turn but oh well.
Yeah, a couple of more turns and Japan would have been out. I just posted this after the combat. I can finish out the turn if you prefer, but I donāt see a route for you to get back a vc so I think this is it.
Didnāt think you would win with 28 tanks left. Will post.
Thanks for the game. Feel like I lost it more than you won it if you know what I mean. Without Moscow I would doubt the allies could have fought on even without the victory city rule. Would still have taken a lot to regain India and Germany could probably have conquered the Middle East quite easily.
@simon33 I do know what you mean. I think you were overly cautious in some places and I think if you had prioritized keeping Egypt more, this game could have gone very differently.
I donāt think I 've ever done a J4 either. And I began the game thinking I was aiming for a J3. But because I could see you setting up in the Atlantic and committing less US resources to the pacific in the early game, I thought it was worth trying. I donāt think it was the optimal choice but it paid off in terms of getting a Europe side victory.
But yeah good game! We can have a rematch in the new year.