Scramble 111 but not 110
sub fights in 106 and dies first.
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Hmm, just as Britain are on their way with reinforcements, looks like it’s curtains for Moscow, which probably means curtains for the allies.
@simon33 To be fair, I was perfectly fine doing my tetris around moscow, but yeah, can’t allow the british to help out xD.
Thought about conceding right there but let’s see what the allies can do from here.
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
2 armour, 4 artilleries and 89 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour and 3 infantry
Germans roll AA dice in Tambov : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Tambov
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 aaGun, 1 armour and 3 infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 4 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Tambov, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Russians: 2 artilleries, 2 fighters and 2 infantry
Casualties for Germans: 1 aaGun, 1 armour and 3 infantry
Battle in Samara
Russians attack with 2 armour, 4 artilleries and 89 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries and 89 infantry in Samara, round 2 : 17/95 hits, 17.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 4 artilleries and 89 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
1 tactical_bomber moved from Tambov to Caucasus
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Germans regular : 1.83
Russians regular : 0.00
@simon33 Tambov was as good as it could have gotten for me. Thats the downside of AA guns, sure you might get unlucky with them, but they always pose a certain amount of risk.
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Philippines to New Guinea
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to New Guinea
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in New Guinea
Japanese attack with 2 bombers and 4 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 bombers and 4 infantry in New Guinea, round 2 : 2/6 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Zealand from ANZAC, taking New Guinea from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
3 carriers moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 63 Sea Zone
4 carriers moved from 33 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 artilleries, 7 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 transport moved from 36 Sea Zone to 33 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to Jehol
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 33 Sea Zone to 63 Sea Zone
Place Units - Japanese
3 fighters and 3 infantry placed in Japan
2 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 1.33
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers, 1 harbour and 2 infantry
Iwo Jima : 1 artillery
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 16 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 23 artilleries, 30 infantry and 4 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 marine
New Guinea : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
33 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
63 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
54 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 65 / 82
Russians : 10 / 14
Japanese : 67 / 75
Americans : 50 / 75
Chinese : 0 / 7
British : 34 / 40
UK_Pacific : 5 / 9
Italians : 16 / 16
ANZAC : 9 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 160 times
2 was rolled 161 times
3 was rolled 181 times
4 was rolled 167 times
5 was rolled 184 times
6 was rolled 171 times
Average roll : 3.554
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 1024
Germans Combat
1 was rolled 39 times
2 was rolled 40 times
3 was rolled 36 times
4 was rolled 38 times
5 was rolled 54 times
6 was rolled 44 times
Average roll : 3.637
Median : 4.000
Variance : 0.851
Standard Deviation : 0.923
Total rolls : 251
British Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 10 times
Average roll : 3.523
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 88
Italians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.779
Median : 4.000
Variance : 1.065
Standard Deviation : 1.032
Total rolls : 68
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.885
Median : 2.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 26
Americans Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 25 times
Average roll : 3.700
Median : 4.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 100
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Chinese Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.500
Median : 3.000
Variance : 0.570
Standard Deviation : 0.755
Total rolls : 70
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.364
Median : 2.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
Russians Combat
1 was rolled 27 times
2 was rolled 29 times
3 was rolled 42 times
4 was rolled 32 times
5 was rolled 32 times
6 was rolled 28 times
Average roll : 3.511
Median : 3.000
Variance : 0.790
Standard Deviation : 0.889
Total rolls : 190
Japanese Combat
1 was rolled 35 times
2 was rolled 29 times
3 was rolled 42 times
4 was rolled 38 times
5 was rolled 35 times
6 was rolled 30 times
Average roll : 3.474
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 209[autosavebeforeendturn(31).tsvg](/forums/assets/uploads/files/1664304337735-autosavebeforeendturn-31.tsvg)
no savegame.
Ola. You saw the savefile?
Result posted. To win from here I kind of require a passive Japan, if that isn’t going to happen, I think this game is over. Pretty much it should have been lost after I lost the US fleet in SZ42. Tried a few things to recover though and the current US fleet isn’t too weak.
And thanks for the game.
@simon33 Japan was just building up for India, which would have fallen in 2-3 turns. After that my plan was to push for middle east. I felt like the loss in southern france gave european axis all the time they needed for russia and the loss of the us fleet gave japan all the time they needed for india. After that it just becomes a matter of time. The only reason I moved out the way I did with Japan, was because I was planning on capturing as much as possible. Next turn I wanted to capture two more objectives from japan, while taking away 1 objective from usa and 1 more from anzac. Would have required sacrificing some TT’s, but would have been worth it.
@soulblighter 2 more objectives for japan*