@dawgoneit You’re up as Russia. triplea_41573_13bri edit.tsvg Please use this edited UK save game
NML 1914 - Team Game #5
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@redrum Your go. UK fun.tsvg
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The CP formally concede the game to the Entente. Elrood and Dawg concur. We have almost no chance of winning, no breakout that would give his income parity.
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@fmerwinrommel well, that is an early surrender . Sorry you feel like that, guys.
Are we playing another ? -
I’m in for another
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F/I got propaganda early, the most useful tech for early game defense. While CP which needs early breakout in Paris, etc, got no industry, barrage, gas, LF or tank tech and no economic tech. UK got industry, the most useful tech to defend its colonies and overrun T, plus 2 other tech. Last game, C got all 3 economic tech by turn 4, this time no tech.
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It sure was an early surrender. No capitals taken. It almost doesn’t feel like we won. Oh well - it’s better than losing!
I will play in the next.
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GG all! Count me in for the next one!
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i’m going to pass. please don’t count me out for future games.
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That was a quick one. I’m in for another
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Early surrender, but quite understandable. I’m game for another
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That just leaves Elrood to respond. We’ll need a replacement for Dawg. Any candidates to invite?
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@fmerwinrommel I am in. in the one Centrals win we saw (Redrum played Germany and took Paris early), I think a lot of things came together.
Redrum had a great strategy but also some crucial battles wer luckily won by Germany in the first turn, which left UK in no position to bring in units to France early on.
My point is: I firmly believe that Centrals need still a small boost to get things going. Currently we have industry and 3 extra inf for Turks. May be Austria can get some small boost as well?
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@elrood hoe about an IC in Galicia ?
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i’ll play. can’t resist
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@witt Generally I think ICs press a player into a specific strategy. But may be the IC in Galicia is no Brainer as it “always” gets build. But what about German east Front… the Warzawa IC is a joke and cannot sustain a proper Russian campaign, but having another IC in Prussia or so, would divert Germany from a possible Fast Paris campaign…
I would prefer maybe something similar to Turks… a few more units in the backlines (at it’s ICs) and a nice tech to start with. That would have no immediate effect, and the respective player can choose where he applies this new bonus
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@elrood I think Austria lanis sting enough and Germany could do with an OC ij the East , you are right.
M
Maybe an IC for Germany then. Not sore about a Tech too. Too much. -
CP has won more of our team games than Entente. Russia is often the deciding factor. Game 4’s aggressive Com player with lucky tech dice put R under pressure. If R feels safe, he can tie up massive amounts of A/G units around Galicia. PP showed that an aggressive Austria with successful opening battles can pressure R. Sometimes Turks crush India or India crushes Turks. Depends on who is playing what, whether they coordinate, lucky battle dice and lucky tech dice.
I suggest that A and/or G get conditional tech or tech dice. If they spend a given minimum for tech in first 2 or 3 turns but fail, give them a tech or free tech dice. -
CP have won more games than Entente? Thanks for checking that FM. If so, then surely we shouldn’t be giving them any help?