Went Max D in z27
Scramble to z99?
Assumed no intercept in Greece.
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Samara to Volgograd
Germans take Kazakhstan from Russians
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 bomber and 5 fighters moved from Southern Italy to Greece
2 bombers moved from Southern Italy to Greece
Combat - Germans
Air Battle in Greece
Germans attacks with 8 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Greece causes 17 damage total. Damaged units is as follows: airfield = 6, factory_minor = 5, harbour = 6
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 5 fighters moved from Greece to Southern Italy
2 fighters moved from Holland Belgium to Southern Italy
10 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Ukraine to Russia
4 mech_infantrys moved from Volgograd to Russia
3 armour moved from Vologda to Volgograd
1 aaGun moved from Samara to Russia
1 armour and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Russia
10 infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,2,4
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans AA : -0.50
Germans regular : -1.33
British regular : -0.67
Game History
Round: 10
Combat Move - Russians
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Caucasus
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from 56 Sea Zone to Western Australia
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Western Australia
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 battleship in Western Australia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Western Australia, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Western Australia
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 9/18 hits, 9.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
1 destroyer moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Philippines to Kweichow
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Evenkiyskiy to Urals
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Olgiy to Timguska
1 armour, 2 infantry and 1 mech_infantry moved from Jehol to Chahar
3 artilleries and 2 infantry moved from Anhwe to Chahar
3 armour, 11 artilleries, 15 infantry and 2 mech_infantrys moved from Hopei to Shensi
4 artilleries moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from French Indo China to Shan State
2 bombers moved from Caroline Islands to Kweichow
Place Units - Japanese
2 carriers and 8 submarines placed in 6 Sea Zone
2 infantry placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.00
ANZAC regular : 0.50
Changed buy and reloaded. Forgot land attacks - rolled Chahar in another session. Hope all is ok.
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 4x airfield; Remaining resources: 80 PUs;
Americans buy 10 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Greece to Western Germany
1 armour, 6 artilleries, 18 infantry, 1 marine and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 6 artilleries, 1 cruiser, 19 infantry, 1 marine, 3 mech_infantrys and 15 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 6 artilleries, 19 infantry, 1 marine and 3 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/5 hits, 0.83 expected hits
Bombing raid in Western Germany rolls: 5,4,8,3,7 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Norway
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Romania: 1 mech_infantry
EDIT: Changing ownership of Romania from Germans to Americans
EDIT: Turning off Edit Mode
5 bombers moved from Western Germany to United Kingdom
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Greece to 112 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
2 tactical_bombers moved from Gibraltar to United Kingdom
1 fighter and 2 tactical_bombers moved from Greece to Gibraltar
1 submarine moved from 26 Sea Zone to 6 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 mech_infantry
EDIT: Turning off Edit Mode
10 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 fighters moved from Holland Belgium to Norway
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 6 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 6 infantry and 1 marine moved from 112 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Greece to Caucasus
8 infantry moved from Northwest Persia to Caucasus
2 armour and 3 mech_infantrys moved from Persia to Caucasus
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun and 3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Belgian Congo to Rhodesia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Egypt
8 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans AA : -0.83
Germans regular : 0.67
British regular : -0.83
UK 10.tsvg I forgot the walk in for Romania, edited after USA combat.
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 bomber moved from Russia to Persia
3 fighters moved from Southern Italy to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
Combat - Italians
Strategic bombing raid in Persia
British roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in Yugoslavia
Italians attack with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Yugoslavia, round 2 : 1/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Yugoslavia to Western Germany
1 artillery moved from Rostov to Ukraine
3 aaGuns and 19 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,4,1,2
Italians collect 7 PUs (6 lost to blockades); end with 14 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Removing units owned by Italians from Western Germany: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.67
British AA : 0.83
British regular : -0.33
Wrong save
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to New South Wales
2 artilleries moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 aaGun, 2 artilleries, 3 fighters, 13 infantry and 1 mech_infantry moved from South Australia to Queensland
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 mech_infantrys placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,1,1
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Southern Italy to Holland Belgium
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Southern Italy to 115 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 5 infantry moved from Finland to Vyborg
1 aaGun, 3 artilleries and 7 mech_infantrys moved from Russia to Tambov
7 fighters moved from Southern Italy to Germany
3 bombers moved from Holland Belgium to Western Germany
2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 fighters placed in Novgorod
3 infantry placed in Volgograd
2 fighters and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Timguska to Kansu
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
3 armour, 15 artilleries, 16 infantry and 2 mech_infantrys moved from Shensi to Kansu
2 bombers and 2 tactical_bombers moved from Kweichow to Kansu
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 9 submarines, 3 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese win with 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 11 fighters, 9 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 3 armour, 17 artilleries, 2 bombers, 17 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 29 infantry; Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 3 armour, 17 artilleries, 2 bombers, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 15 infantry
Casualties for Chinese: 1 fighter and 29 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
2 bombers moved from Kansu to Burma
2 infantry moved from India to Burma
2 infantry moved from French Indo China to Shan State
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 transports moved from 56 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from India to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Caroline Islands
2 tactical_bombers moved from Kansu to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shan State to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hopei to Kweichow
Place Units - Japanese
2 carriers and 8 submarines placed in 6 Sea Zone
2 artilleries placed in French Indo China
2 infantry placed in India
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Only ANZAC are helping the USA against Japan now.
@simon33 I concede on this one, I did not succeed what i wanted to do in Europe while trying to contain Japan… Well played, was fun!
I do have one bit of feedback. USA rarely left Hawaii in the Pacific. I think they could have done more to slow down Japan. I don’t know if I left too many major gaps but at least liberating the Solomon Islands would have helped ANZAC and denied me an objective.
Also a few more subs in SZ97 would have disrupted Italy more than they were. They were never that strong but they could get some income past the 3 subs.
Thanks for the game!