barnee Axis vs VictoryFirst Allies G 40 Expansion

  • 2025

    @barnee

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 carriers and 4 destroyers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 21 Sea Zone to 46 Sea Zone
            1 bomber moved from Wake Island to 46 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Americans win with 2 usa_fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 Japan_destroyer
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 cruiser moved from 23 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            2 usa_fighters moved from Western United States to 10 Sea Zone
    
        Place Units - Americans
            3 carriers and 4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6,6,2,6,6
            Americans collect 45 PUs (5 lost to blockades); end with 45 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 59 PUs
            Trigger Americans Loses Philippines Turn2: Americans met a national objective for an additional -3 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : 0,33
    

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            1 infantry moved from Shensi to Szechwan
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
    
        Place Units - Chinese
            6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :


  • @barnee

    [dice 3d6] 3 inf
    [dice 2d6] art+mech
    [dice 1d6] Tank

    I wish to attack with all of my forces in Egypt to Sudan, but I forgot to move them (actually I didn’t realize at that time that Egypt cannot be held lol :) )

    [dice 1d6] Italian inf.


  • 3d6: 5, 3, 4
    2d6: 6, 5
    1d6: 2
    1d6: 4

  • 2025

    Alright, the tank scored one hit and your infantry missed. Is it ok for me to do this combat like this?

  • 2025

    @barnee
    G40 Exp UK2.tsvg

    I also swapped a paratrooper with a Facility destruction (Naval Base in Egypt).

    And there was again no View Turn Summary screen so you are right about that :)


  • @victoryfirst yea no worries. I’ve got the fix for UK Turn Summary. It’ll be in the next update.


  • @victoryfirst

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 italian_paras; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                Turning on Edit Mode
                EDIT: Italians takes Cyprus from British
                EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            EDIT: 1 italian_para moved from Southern Italy to Cyprus
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 bomber and 1 infantry
                French defend with 1 infantry
                Italians win, taking Syria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                ANZAC defend with 2 infantry
                Italians win, taking Egypt from British with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Normandy Bordeaux
            2 fighters moved from Egypt to Alexandria
            1 artillery moved from Tobruk to Alexandria
            1 bomber moved from Syria to Southern Italy
            1 aaGun and 3 infantry moved from Northern Italy to Southern France
            1 Rail moved from Southern Italy to Yugoslavia
            2 infantry moved from Yugoslavia to Romania
            1 Rail and 1 aaGun moved from Yugoslavia to Normandy Bordeaux
            1 aaGun moved from Yugoslavia to Romania
            1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            3 italian_paras placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    EXP I2.tsvg


  • @victoryfirst LCVs can’t be moved with rail. It’s fixed for next update

  • 2025

    @barnee
    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 UndergroundMinr, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Place Units - ANZAC
            Units in New South Wales being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in New South Wales
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 UndergroundMinr, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Place Units - ANZAC
            Units in New South Wales being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in New South Wales
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Exp A2_F2.tsvg


  • @victoryfirst I assume you wanna keep the DD until Damaged BB only thing left ? If the UBoat boys are that successful anyway lol

    EXP G3 Combat.tsvg

  • 2025

    @barnee
    Yes, that’s right. Lol, I didn’t realize you could reach me with the subs from sz 110 as well. Left my brain probably on my nightstand :)


  • @victoryfirst

    [dice 6d6] 6 UBoats attack at 3

    [dice 1d6] 1 DD defends at 2
    [dice 3d6] 3 CA defend at 3
    [dice 1d6] 1 BB defends at 4


  • 6d6: 1, 4, 5, 2, 6, 5
    1d6: 5
    3d6: 2, 6, 2
    1d6: 1


  • @victoryfirst

    3 UBoats sunk 1 BB Damaged and 1 CA sunk

    [dice 3d6]3 Uboats attack at 2

    [dice 1d6] 1 DD defends at 2
    [dice 2d6] 2 CA defend at 3
    [dice 1d6] 1 BB defends at 4


  • 3d6: 2, 4, 2
    1d6: 1
    2d6: 5, 2
    1d6: 4


  • @victoryfirst

    All UBoats sunk and 2 more CAs. I assume you want to keep the DD still. If not, you can change on your turn.

    Forgot to place the undg in first place phase. It counts as a placement in 2nd phase so had to edit it.

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 6 GermanUBoats, 1 German_LCV, 1 Panzer_Grndrs, 1 UndergroundMinr, 1 Waffen_Oberst, 2 Wolfpacks, 1 destroyer, 1 elite, 2 german_paras, 3 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
            1 Waffen_Oberst and 1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            3 GermanUBoats and 1 Wolfpack moved from 110 Sea Zone to 87 Sea Zone
            3 GermanUBoats moved from 93 Sea Zone to 87 Sea Zone
            1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
            2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in 87 Sea Zone
                Germans attack with 6 GermanUBoats and 1 Wolfpack
                British defend with 1 battleship, 2 cruisers and 1 destroyer; French defend with 1 cruiser
                Units damaged: 1 battleship owned by the British
                6 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans retreated to 91 Sea Zone
    
        Non Combat Move - Germans
            Trigger Germans RemoveWolfpackSZ93: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 6 GermanUBoats and 1 Wolfpack
            EDIT: Removing units owned by British from 87 Sea Zone: 2 cruisers
            EDIT: Removing units owned by French from 87 Sea Zone: 1 cruiser
            EDIT: Removing units owned by British from 87 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 87 Sea Zone: 1 BB_Damaged
            EDIT: Changing unit hit damage for these British owned units to: BB_Damaged = 1
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Slovakia Hungary
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 GermanUBoat moved from 109 Sea Zone to 103 Sea Zone
            1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            2 infantry moved from Romania to Bulgaria
            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            1 Rail moved from Germany to Normandy Bordeaux
            1 Rail and 1 mech_infantry moved from Normandy Bordeaux to Slovakia Hungary
            2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 Rail and 1 elite moved from Germany to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Denmark to Western Germany
            5 armour moved from Germany to Slovakia Hungary
            1 Panzer_General3 moved from Germany to Slovakia Hungary
            2 Panzer_Grndrss moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary
            4 german_paras moved from Germany to Romania
            2 waffen_infantrys moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Poland
            1 tactical_bomber moved from Western Germany to Romania
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 Panzer_Grndrs and 1 infantry moved from Western Germany to 113 Sea Zone
            1 Panzer_Grndrs, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 Panzer_Grndrs and 1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from Norway to Finland
            2 infantry moved from Romania to Slovakia Hungary
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 ArmyGroupActive
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 ArmyGroupActive
            EDIT: Turning off Edit Mode
            Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Normandy Bordeaux
            Germans undo move 1.
            1 Wolfpack placed in 110 Sea Zone
            3 GermanUBoats placed in 110 Sea Zone
            1 Wolfpack placed in 93 Sea Zone
            3 GermanUBoats placed in 93 Sea Zone
            1 destroyer placed in 112 Sea Zone
            Units in France being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in France
            1 German_LCV, 1 elite and 2 german_paras placed in Germany
            1 infantry placed in Western Germany
            1 Panzer_Grndrs and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    EXP G3 .tsvg

  • 2025

    @barnee

    I get the ‘this save was made on a newer version of triplea’ -message again…

    I think it is the opposite though :) Did you accidentally run this turn on an older version, or did you do something different than in previous turns? I don’t exactly know what causes this issue!


  • @victoryfirst yea did it with the prelaease probably

    i’lkl try again


  • @victoryfirst yea I fckd up with newer version. Uggh I dky thouht it was good.

    Anyway I’ll do another

    So yea wrong triopea version. Automatically switches to new one. Kinda fckd

    Wr’ll do anothher


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