@barnee
Thank you - looks like that did the trick!
barnee Axis vs VictoryFirst Allies G 40 Expansion
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@barnee
Game HistoryRound: 8 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body> Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 2 Heavy_Transports, 1 artillery, 5 destroyers, 1 elite, 8 infantry and 1 marine; Remaining resources: 1 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 artillery, 1 elite and 6 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 elite, 6 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 elite, 6 infantry and 4 usa_fighters moved from 95 Sea Zone to Northern Italy 4 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 4 infantry moved from 17 Sea Zone to Iwo Jima 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 pacific_submarine moved from 23 Sea Zone to 22 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 usa_fighter moved from 33 Sea Zone to 22 Sea Zone 6 usa_fighters moved from 33 Sea Zone to 17 Sea Zone 2 destroyers moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 1 elite, 6 infantry and 4 usa_fighters Germans defend with 2 armour; Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 4 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 elite, 6 infantry and 4 usa_fighters in Northern Italy, round 2 : 1/13 hits, 4,00 expected hits Italians roll dice for 1 aaGun, 4 armour and 4 infantry in Northern Italy, round 2 : 3/9 hits, 3,50 expected hits 1 aaGun owned by the Italians and 3 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 1 elite, 3 infantry and 4 usa_fighters in Northern Italy, round 3 : 3/10 hits, 3,50 expected hits Italians roll dice for 4 armour and 4 infantry in Northern Italy, round 3 : 5/8 hits, 3,33 expected hits 1 elite owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy 4 usa_fighters owned by the Americans retreated Italians win with 4 armour and 1 infantry remaining. Battle score for attacker is -11 Casualties for Americans: 1 artillery, 1 elite and 6 infantry Casualties for Italians: 1 aaGun and 3 infantry Battle in 17 Sea Zone Americans attack with 2 destroyers, 4 transports and 6 usa_fighters Japanese defend with 1 Escort Americans roll dice for 2 destroyers, 4 transports and 6 usa_fighters in 17 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 2 destroyers, 4 transports and 6 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 Escort Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 22 Sea Zone Americans attack with 1 pacific_submarine, 2 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 Japan_destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 pacific_submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Iwo Jima Changer loiter and taunt; Americans attack with 1 artillery and 7 infantry Changer defend; Japanese defend with 1 aaGun and 2 infantry Americans roll dice for 1 artillery and 7 infantry in Iwo Jima, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 0,83 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 3 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 4 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 5 infantry in Iwo Jima, round 5 : 0/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 6 : 0/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 6 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 7 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Iwo Jima, round 7 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans roll dice for 1 artillery and 4 infantry in Iwo Jima, round 8 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 9 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 9 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 Heavy_BB, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 1 pacific_cruiser moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from 16 Sea Zone to Midway 2 NavyFighters, 1 destroyer and 1 pacific_carrier moved from 26 Sea Zone to 17 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 pacific_BB moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 22 Sea Zone to 17 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 6 destroyers, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 usa_fighters moved from Northern Italy to 95 Sea Zone 1 usa_fighter moved from 22 Sea Zone to Iwo Jima 1 usa_fighter moved from Iwo Jima to 17 Sea Zone Place Units - Americans 1 artillery, 1 elite and 6 infantry placed in Eastern United States 2 infantry placed in Western United States 2 Heavy_Transports placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -12,00 Japanese regular : -2,17 Italians regular : 1,17 Italians AA : -0,50
I will do UK when I come back from work.
Man, those US boys got absolutely shredded in Northern Italy…
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@victoryfirst yea that was pretty Brutal. Must’ve caught em on the beaches. Fly boys didn’t help much.
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@victoryfirst Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Italians takes Eastern Persia from British EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone EDIT: 1 italian_para moved from Iraq to Eastern Persia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 1 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 2 infantry moved from Syria to Iraq 3 italian_paras moved from Syria to Egypt EDIT: 1 Italian_LCV and 2 armour moved from Greece to Syria 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 infantry placed in Egypt 4 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
What a bloodbath in Egypt. I thought it might be close but didn’t expect it to hold.
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@barnee
Game HistoryRound: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67
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4 G INF Attack from Baltic STs into Belarus crossing 1 LM
1 LM @ 2 [dice 1d6]
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1d6: 4
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Germany Attacks Bessarabia
1 INF 1 Elite @1 [dice 3d6]
2 PnzrGrndr @2 [dice 2d6]
2 Ftrs @3 [dice 2d6]
1 Tac @4 [dice 1d6]Russians Defend with 2 Paras @3 [dice 2d6]
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3d6: 1, 5, 2
2d6: 3, 5
2d6: 4, 4
1d6: 1
2d6: 4, 4 -
Germany Attacks W UKR with
3 Paras @1 [dice 3d6]
2 Waffen Paras @3 [dice 3d6]
1 Ftr @3 [dice 1d6]
1 Tac @4 [dice 1d6]Russia Defends with 2 Paras @3 [dice 2d6]
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3d6: 1, 3, 4
3d6: 4, 3, 1
1d6: 1
1d6: 2
2d6: 4, 6 -
Game History
Round: 9 Purchase Units - Germans Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<b></body> Note to players Germans: <body><b>It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !<br><br>The United States and Britain may Attack at Any Time !<b></body> Note to players Germans: <body><b>It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !<b></body> Trigger Me 262: buyMe_262 added to productionGermans Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans Turning on Edit Mode EDIT: Removing units owned by Changer from Belarus: 3 russian_mines EDIT: Adding units owned by Changer to Belarus: 3 russian_mine_Oranges EDIT: Turning off Edit Mode COMMENT: 3 LMs in Belarus Changed to Orange to Designate E POL Border Germans buy 1 German_LCV, 2 King_Tigers, 1 Me_262, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 2 german_paras, 5 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 armour and 2 german_paras 2 Waffen_Paras and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 german_paras moved from Romania to Western Ukraine 2 Waffen_Paras moved from Germany to Western Ukraine 1 Panzer_Grndrs, 1 elite and 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Romania to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 1 Panzer_Grndrs moved from Baltic States to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 4 infantry moved from Baltic States to Belarus 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 5 infantry, 4 waffen_infantrys and 1 waffen_panzer moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 1 Panzer_Grndrs and 11 infantry moved from Karelia to Novgorod Combat - Germans Battle in Bessarabia Germans attack with 2 Panzer_Grndrss, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 2 russian_paras Russians roll RussianAirborneAttack dice in Bessarabia : 0/2 hits, 0.33 expected hits Germans roll dice for 2 Panzer_Grndrss, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/8 hits, 2.83 expected hits Russians roll dice for 2 russian_paras in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 russian_paras owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 Panzer_Grndrss, 1 elite, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 russian_paras Battle in Western Ukraine Germans attack with 2 Waffen_Paras, 1 fighter, 3 german_paras and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 2 russian_paras Russians roll RussianAirborneAttack dice in Western Ukraine : 0/2 hits, 0.33 expected hits Germans roll dice for 2 Waffen_Paras, 1 fighter, 3 german_paras and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 2 russian_paras in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 russian_paras owned by the Russians and 2 german_paras owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 Waffen_Paras, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 german_paras Casualties for Russians: 2 russian_paras Battle in Belarus Germans attack with 1 bomber and 4 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 17 infantry, 4 waffen_infantrys and 1 waffen_panzer Russians defend with 1 harbour, 1 infantry and 1 russian_minor Germans roll dice for 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 17 infantry, 4 waffen_infantrys and 1 waffen_panzer in Novgorod, round 2 : 19/46 hits, 17.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Some non-combat units are destroyed: Germans win, taking Novgorod from Russians with 1 ArmyGroupActive, 1 Panzer_General, 1 Panzer_General3, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 17 infantry, 4 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Western Ukraine: 2 german_paras EDIT: Adding units owned by Germans to Bessarabia: 1 infantry EDIT: Turning off Edit Mode COMMENT: Replacing German Casualties From Dicebot Battles Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Belarus to Romania 1 fighter moved from Bessarabia to Romania 2 tactical_bombers moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania 1 fighter moved from Western Germany to Romania 1 aaGun moved from Baltic States to Novgorod 1 Waffen_Oberst and 1 waffen_infantry moved from Baltic States to Romania 1 waffen_infantry and 1 waffen_panzer moved from Germany to Romania 1 aaGun moved from Eastern Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 Panzer_General3 and 5 armour moved from Germany to Romania 1 Rail and 1 elite moved from Germany to Baltic States 1 Panzer_Grndrs and 1 air_transport moved from Western Germany to Egypt 1 Rail and 1 infantry moved from Germany to Romania 1 Panzer_Grndrs moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 4 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Normandy Bordeaux to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 Waffen_Oberst EDIT: Adding units owned by Germans to Romania: 1 Waffen_Oberst_4 EDIT: Turning off Edit Mode COMMENT: 3rd Waffen Forms in Romania 1 Me_262 and 1 TotalWarMechInf placed in Western Germany 1 infantry placed in Normandy Bordeaux 5 TotalWarMechInfs placed in Western Germany 1 German_LCV, 2 King_Tigers, 1 elite and 2 german_paras placed in Germany 1 infantry placed in Normandy Bordeaux 3 infantry placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 2.17 Russians RussianAirborneAttack : -0.67
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@VictoryFirst oops accidentally rolled an extra dice for the Waffen Paras. It didn’t affect the battle though
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@VictoryFirst 3rd Waffen should NOT be active in Romania as 3rd Panzer already is. I’ll fix on JPNs turn as it won’t affect Russia this turn.
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I can’t edit the correct commissars into the battle, because it says ‘Territory is start or ending of pending move’, so I’ll do those battles here.
Battle for Belarus:
Russians:Army Corps:
Commissar [dice 2d6] at 2
4 Guards [dice 5d6] at 2Tank [dice 1d6] at 3
Germans:
3 German Infantry [dice 3d6] at 2Battle for W Ukr:
Russians:Army Corps:
Commissar [dice 2d6] at 2
3 Tanks [dice 4d6] at 3Elite [dice 2d6] at 1
Infantry [dice 1d6] at 1
Fighter [dice 1d6] at 3
Tactical [dice 1d6] at 4Germans:
2 Waffen Para’s [dice 2d6] at 4
3 Para’s [dice 3d6] at 3 (first round only, then at 2) -
2d6: 1, 2
5d6: 6, 5, 4, 5, 2
1d6: 4
3d6: 5, 6, 2
2d6: 2, 1
4d6: 5, 3, 2, 6
2d6: 2, 4
1d6: 3
1d6: 5
1d6: 1
2d6: 1, 1
3d6: 5, 6, 2 -
Results:
Battle for Belarus:
- All three German infantry killed
- One Russian guard killed
Battle for W Ukr
- All German units killed
- Russian Infantry, Elite and Tank killed
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Note: there actually was an extra infantry in the battle for Belarus, forgot to include it here.
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So also, instead of the Russian guard being killed, the Russian infantry is killed. (I had two triplea windows open, and I was looking at the one where I didn’t had that infantry moved lol)
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@victoryfirst
Game HistoryRound: 9 Purchase Units - Russians Russians buy 1 elite, 8 infantry and 2 russian_paras; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 2 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 fighter and 1 tactical_bomber moved from Volgograd to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 Soviet_Commisar and 3 armour moved from Bryansk to Western Ukraine 1 elite and 1 infantry moved from Bryansk to Western Ukraine 1 Soviet_Commisar and 3 guard_infantrys moved from Smolensk to Belarus 1 guard_infantry moved from Bryansk to Belarus 1 armour moved from Vologda to Belarus 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 Panzer_Grndrss, 1 elite and 1 infantry Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3,33 expected hits Germans roll dice for 2 Panzer_Grndrss, 1 elite and 1 infantry in Bessarabia, round 2 : 2/5 hits, 2,00 expected hits 1 Panzer_Grndrs owned by the Germans, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Bessarabia, round 3 : 0/3 hits, 1,17 expected hits 1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 Panzer_Grndrss, 1 elite and 1 infantry Battle in Western Ukraine Changer loiter and taunt; Russians attack with 1 Soviet_Commisar, 3 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 Waffen_Paras and 3 german_paras; Changer defend Germans roll GermanAirborneAttack dice in Western Ukraine : 1/3 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 Soviet_Commisar, 3 armour, 1 elite, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 2 Waffen_Paras and 3 german_paras in Western Ukraine, round 2 : 2/5 hits, 2,33 expected hits 1 Waffen_Para owned by the Germans, 1 armour owned by the Russians, 1 elite owned by the Russians and 3 german_paras owned by the Germans lost in Western Ukraine Russians roll dice for 1 Soviet_Commisar, 2 armour, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits, 2,50 expected hits Germans roll dice for 1 Waffen_Para in Western Ukraine, round 3 : 0/1 hits, 0,67 expected hits 1 Waffen_Para owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 Soviet_Commisar, 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 1 armour, 1 elite and 1 infantry Casualties for Germans: 2 Waffen_Paras and 3 german_paras Battle in Belarus Changer loiter and taunt; Russians attack with 1 Soviet_Commisar, 1 armour, 4 guard_infantrys and 1 infantry Germans defend with 3 infantry; Changer defend Russians roll dice for 1 Soviet_Commisar, 1 armour, 4 guard_infantrys and 1 infantry in Belarus, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 Soviet_Commisar, 1 armour and 4 guard_infantrys in Belarus, round 3 : 3/6 hits, 2,17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 guard_infantry owned by the Russians lost in Belarus Russians win, taking Belarus from Germans with 1 Soviet_Commisar, 1 armour and 3 guard_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 guard_infantry and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Belarus: 1 Soviet_Commisar_A2D3 EDIT: Removing units owned by Russians from Belarus: 1 Soviet_Commisar EDIT: Adding units owned by Russians to Western Ukraine: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from Western Ukraine: 1 Soviet_Commisar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Changer to Archangel: 3 german_mine_Oranges and 3 russian_mines EDIT: Removing units owned by Russians from Archangel: 6 mine_unarmeds EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Smolensk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia 1 armour moved from Smolensk to Western Ukraine 1 armour moved from Urals to Smolensk 2 aaGuns and 6 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 armour and 2 guard_infantrys moved from Caucasus to Ukraine 3 infantry moved from Rostov to Ukraine 2 aaGuns moved from Rostov to Ukraine 1 elite moved from Russia to Smolensk 6 infantry moved from Russia to Bryansk 1 Soviet_Commisar_3, 2 armour and 1 guard_infantry moved from Vologda to Bryansk 2 infantry moved from Volgograd to Rostov 1 Rail moved from Russia to Caucasus 1 Rail and 1 artillery moved from Caucasus to Smolensk 1 Rail moved from Russia to Volgograd 1 Rail and 1 infantry moved from Volgograd to Smolensk 4 infantry moved from Vologda to Smolensk 1 infantry moved from Urals to Vologda 3 infantry moved from Smolensk to Bryansk Place Units - Russians 3 infantry placed in Volgograd 1 elite, 5 infantry and 2 russian_paras placed in Russia Turning on Edit Mode EDIT: Adding units owned by Changer to Archangel: 3 russian_mine_Oranges EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Changer from Archangel: 3 german_mine_Oranges EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Changer to Vologda: 3 mine_unarmeds EDIT: Removing units owned by Russians from Smolensk: 3 mine_unarmeds EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -1,50 Russians regular : -0,67 Germans GermanAirborneAttack : 0,50
The fighting on the Eastern Front is getting pretty complicated now…