@victoryfirst
Game History
Round: 6
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body>
Japanese buy 2 Escorts, 3 Fortifications, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kweichow to Kansu
4 armour moved from Kweichow to Suiyuyan
1 armour and 1 infantry moved from Shensi to Suiyuyan
6 armour, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry moved from Shensi to Kansu
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 transport
Japanese roll dice for 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 Escort_Convoy, 1 Japan_destroyer, 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Suiyuyan
Japanese attack with 5 armour and 1 infantry
Chinese defend with 4 infantry
Japanese roll dice for 5 armour and 1 infantry in Suiyuyan, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kansu
Japanese attack with 6 armour, 2 bombers, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 6 armour, 2 bombers, 1 elite, 1 infantry, 1 japanese_para and 1 mech_infantry in Kansu, round 2 : 5/13 hits, 5.17 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 2/6 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 6 armour, 2 bombers, 1 elite and 1 japanese_para in Kansu, round 3 : 5/11 hits, 4.83 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 armour, 2 bombers, 1 elite and 1 japanese_para remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 5 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Szechwan
1 aaGun moved from Shensi to Kansu
2 armour moved from Kiangsu to Kweichow
1 Rail and 1 infantry moved from Kiangsu to Szechwan
2 armour moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 Rail moved from Kiangsu to Korea
1 Rail and 1 elite moved from Korea to Shensi
1 infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Yunnan
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from Kansu to French Indo China
EDIT: 1 aaGun and 1 elite moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 Escorts, 2 Japan_destroyers, 2 infantry, 1 pacific_cruiser and 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
2 Escorts, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
1 elite placed in Japan
2 armour and 1 infantry placed in Shantung
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 Fortification placed in Celebes
2 Fortifications placed in Sumatra
Turn Complete - Japanese
Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
Japanese collect 63 PUs; end with 63 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Japan Loses CarolineIslands Turn6: Japanese met a national objective for an additional -3 PUs; end with 64 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.83
British regular : -0.17
EXP J 7.tsvg
When doing the Lend Lease for russia you can purchase 1 PUs. This will save you an edit and help keep track of your Buys.