@hengst This house rules forum is full of ideas. To avoid scripted games you need a varaiety ways to win or lose a game in a reasonable amount of time ,eg 8 to 12 rounds.BBR and 3G40 are rulesets that encourage you to win by achieving various victory objectives.(not just victory cities)
3G40 changes turn order,merges Anzac into UKPacific,and sticks pretty close to oob rules.BBR is more complex than oob and is real popular.Both are designed to play in 1 day and to be able to declare a winner.
Axis and Allies Prelude to War First Look
-
Hello everyone!
This is a first look at the Axis and Allies Prelude to War scenario I’m working on. Any feedback on what is presented is appreciated, what to make this as playable and enjoyable as possible.
Quick clarification: When it refers to “alliances”, it’s because in this scenario the Axis and Allies don’t yet exist, only the Communists are in an alliance. One nation’s units cannot enter territories of another nation until those two nations are in an alliance with each other (or the nation is attacking).
Income Stages:
Stage 1 (Peacetime) Income - Income only collected from territory containing nation’s capital.Stage 2 (Transition) Income - Income only collected from territory containing nation’s capital as well as any territories under the country’s control that border the capital-containing territory
Stage 3 (Wartime) Income - Income collected from all territories under the nation’s control
Hope you like what you see!
Axis and Allies 1935.pdf -
@monsieurmurdoch Looks pretty cool ! Nice job on the formatting and presentation. Looking forward to the rest of it :)
-
Announcement!
The completed Axis and Allies Prelude to War scenario will be posted by the end of the week (on Saturday)
Hope you enjoy!
-
Quick update, due to some last minute play testing and rule tuning, the completed scenario will be delayed until tomorrow (but it is coming out ;) )