none. thanks
Elche (+18) vs Gamerman01 (x) BM4 rematch
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I messed up Manchuria, clicked retreat at the end of the first round.
In round 1 I hit 4, you hit 3
Then I accidentally retreated 4 infantry and fighter/tac, leaving 1 infantryThat infantry missed, you scored 1 more hit.
The rest of my attack roll is
4 infantry [dice 4d6<2]
Fighter/tac [dice 1d6<4] [dice 1d6<5] -
4d6<2: 6, 3, 6, 6; Hits: 0
1d6<4: 2; Hits: 1
1d6<5: 3; Hits: 1 -
Manchuria captured with the loss of 4 infantry. Sorry about the confusion.
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The dice are killing me right now…
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Whew. A little reprieve
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Forgot the Borneo sub, moved it to Hong Kong,
this one please -
No problem. Where are the chinese gone.
Game HistoryRound: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from 110 Sea Zone to 111 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 111 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to Algeria 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Eastern Persia to Persia 1 armour moved from Samara to Tsinghai 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Combat - British Battle in Persia British attack with 2 armour, 6 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 3 infantry British roll dice for 2 armour, 6 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 8/22 hits, 7,17 expected hits Germans roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 2 armour, 6 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Iceland British attack with 1 artillery and 1 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Iceland, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Iceland, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iceland Germans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Tsinghai British attack with 1 armour Germans defend with 1 mech_infantry British roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Tsinghai Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Persia to 81 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria Place Units - British 1 airfield placed in Egypt 1 armour and 2 infantry placed in Egypt British undo move 2. 1 armour, 1 artillery and 1 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0,33 Germans regular : 0,33 British regular : -0,50 -
There is no change with ac in sz110 :blush:
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Sorry, forget to click battle in iceland first
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@elche NP, glad you remember :)
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@elche said in Elche (+18) vs Gamerman01 (x) BM4 rematch:
No problem. Where are the chinese gone.
Shocking genocide
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Will call UN and Marti for help :blush:
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No, anyone but MARTI!
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Oh - still my turn on this one. Ah, it’s like the old days - 3 at once!
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So you will have enough games for playoffs.
Very interessting play with the Axis from you.
Game HistoryRound: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Yah I don’t know what I’m doing, I’m improvising. Interesting is the nice way to put it :D
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But this round was expensive for the british and you are still strong with Germany and get help from Japan.
Game HistoryRound: 9 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Smolensk to Archangel 1 infantry moved from Volgograd to Kazakhstan Combat - Russians Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Archangel, round 8 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 2 infantry Battle in Kazakhstan Russians attack with 1 artillery and 3 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 4 artilleries and 7 infantry moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus 2 artilleries moved from Rostov to Caucasus 8 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 1 armour moved from Bryansk to Caucasus 1 artillery moved from Rostov to Ukraine 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Vologda to Urals 2 armour moved from Bryansk to Ukraine 2 mech_infantrys moved from Russia to Ukraine 1 artillery moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -1,33 Russians regular : -1,17





