No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Cpt. Walker vs Karl7 Axis Wow game 3
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lol, I guess you win. Kursk rolled WAY over par and nipped 7 more guys meaning your odds on attack went from like 30% to 65%.
So you have to attack. I guess I could get lucky? LOL
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@karl7 I did well in Kursk but my fleet didn’t… probably should have tried the S Karelia attack last round.
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Yup, I had to push regardless. So, lets see how you do in the attack!
If you win big, it will be a good end to the game.
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@karl7 I did ok… the Brits can pick up Kursk on their turn.w@w rus17.tsvg
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Ok.? LOL
You rocked it!
Germans AA : -0.17 Germans regular : -11.33 Russians regular : 4.83 Hisaichi regular : 1.00GG
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Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 121 Infantrys and 48 Tanks in Kursk, round 2 : 51/175 hits, 47.33 expected hits
Germans roll dice for 1 ArmoredCar, 22 Artillerys, 7 Elites, 27 Infantrys, 17 Mech.Infs, 5 Mot.Infs and 74 Tanks in Kursk, round 2 : 56/153 hits, 64.00 expected hitsFirst round in those big battles are decisive. That’s a 11 point spread. Pretty big. But you had odds anyway.
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BUt then again, that battle was decided in my attack on Kursk.
Fun game.
Want to start a new series? Not sure I knew exactly what I was doing the first couple of games. Now that I know how subs work, I have no excuses!
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@karl7 yeah we can start another… that was a good game.
You do well playing the Europe axis but your Japan game needs some tweeking. Do you want axis again? -
@karl7 I guess I did do pretty well in Kursk…Battle casualty summary: Battle score (TUV change) for attacker is 241. A big stack of infantry really pays off in those big battles.
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Sure I’ll take axis again





