4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0
Cpt. Walker vs Karl7 Axis Wow game 3
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@karl7 I’ll have to post UK tomorrow
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@karl7 You’ve left Japan in a very bad spot… not sure if I should go for the kill or just do a massive land grab.
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@karl7 w@w ame13.tsvg ok…see how Japan reacts to that…
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@Karl7 if sz54 comes under attack by Germany I’ll want to choose OOL… submerge sub if it survives the first round
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@karl7 the only thing that blocks a sub is a dd
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I see, even though it has combat value. Good to know! LOL
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@karl7 I had better than 90% on Changchun… let them go this turn
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@captainwalker said in Cpt. Walker vs Karl7 Axis Wow game 3:
@karl7 I had better than 90% on Changchun… let them go this turn
No mercy! LOL
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@karl7 I didn’t want you to give up… I want to see how Europe plays out.
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@karl7 I forgot to move the Russian ships…w@w rus14 edit.tsvg
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forgot to move the German med ships, if ok
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subs don’t block subs right?
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@karl7 no…dd only blocks subs
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