@DoManMacgee I did the same thing and it works for me. Did you start from the save file of your game or from a brand new game? I think the issue is one of:
outdated module version by one or both of the players. Latest is 1.55, can be downloaded here: https://github.com/VictoryFirst1/north_africa Mixture of two modules. When you have two different version of a map installed, sometimes the game gets confused and loads data from the older version instead of the newest. It is really a bug in 1.55, but not in the north africa module I was working on. I used that one for testing which has some things added/changed compared to 1.55. I can’t recall if I fixed something regarding USA air though.Cpt. Walker vs Karl7 Axis Wow game 3
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@karl7 I’ve been trying a strafe in S Karelia in local mode. I’ve tried it six times and three of those times Russia did well and left enough German units that UK can easily kill them. The other three times it went really bad for Russia so I’m trying to decide if I want to try it and risk collapse of Russia’s western front or just play it safe and wait for Japan to get taken out.
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@captainwalker said in Cpt. Walker vs Karl7 Axis Wow game 3:
@karl7 I’ve been trying a strafe in S Karelia in local mode. I’ve tried it six times and three of those times Russia did well and left enough German units that UK can easily kill them. The other three times it went really bad for Russia so I’m trying to decide if I want to try it and risk collapse of Russia’s western front or just play it safe and wait for Japan to get taken out.
understood. Yeah, that’s a definite move I anticipate. You go for it, it blows up in your face, I am looking good. If opposite, game over?
LOL< I think you will win the game if you don’t do it anyway, so there’s that to think about.
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@karl7 I decided to play it safe… w@w rus16.tsvg
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lol, I guess you win. Kursk rolled WAY over par and nipped 7 more guys meaning your odds on attack went from like 30% to 65%.
So you have to attack. I guess I could get lucky? LOL
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@karl7 I did well in Kursk but my fleet didn’t… probably should have tried the S Karelia attack last round.
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Yup, I had to push regardless. So, lets see how you do in the attack!
If you win big, it will be a good end to the game.
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@karl7 I did ok… the Brits can pick up Kursk on their turn.w@w rus17.tsvg
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Ok.? LOL
You rocked it!
Germans AA : -0.17 Germans regular : -11.33 Russians regular : 4.83 Hisaichi regular : 1.00GG
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Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 121 Infantrys and 48 Tanks in Kursk, round 2 : 51/175 hits, 47.33 expected hits
Germans roll dice for 1 ArmoredCar, 22 Artillerys, 7 Elites, 27 Infantrys, 17 Mech.Infs, 5 Mot.Infs and 74 Tanks in Kursk, round 2 : 56/153 hits, 64.00 expected hitsFirst round in those big battles are decisive. That’s a 11 point spread. Pretty big. But you had odds anyway.
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BUt then again, that battle was decided in my attack on Kursk.
Fun game.
Want to start a new series? Not sure I knew exactly what I was doing the first couple of games. Now that I know how subs work, I have no excuses!





